shadcn
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces.
Skill by Solizardking
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: design, frontend
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What's inside
- Skill name
shadcn- Description
- Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".
- License
- MIT
- Allowed tools
- Bash(npx, shadcn@latest, *),, Bash(pnpm, dlx, shadcn@latest, *),, Bash(bunx, --bun, shadcn@latest, *)
- Instructions
- 270 lines in SKILL.md · view on GitHub
Before installing
- Pre-approves some shell commands
Files (15)
- SKILL.md
- openai.yml · agents/
- shadcn-small.png · assets/
- shadcn.png · assets/
- cli.md
- customization.md
- evals.json · evals/
- mcp.md
- registry.md
- base-vs-radix.md · rules/
- chat.md · rules/
- composition.md · rules/
- forms.md · rules/
- icons.md · rules/
- styling.md · rules/
SKILL.md (first lines)
# shadcn/ui
A framework for building ui, components and design systems. Components are added as source code to the user's project via the CLI.
> **IMPORTANT:** Run all CLI commands using the project's package runner: `npx shadcn@latest`, `pnpm dlx shadcn@latest`, or `bunx --bun shadcn@latest` — based on the project's `packageManager`. Examples below use `npx shadcn@latest` but substitute the correct runner for the project.
## Current Project Context
```json
!`npx shadcn@latest info --json`
```
The JSON above contains the project config and installed components. Use `npx shadcn@latest docs <component>` to get documentation and example URLs for any component.
## Principles
1. **Use existing components first.** Use `npx shadcn@latest search` to check registries before writing custom UI. Check community registries too.
2. **Compose, don't reinvent.** Settings page = Tabs + Card + form controls. Dashboard = Sidebar + Card + Chart + Table.
3. **Use built-in variants before custom styles.** `variant="outline"`, `size="sm"`, etc.
4. **Use semantic colors.** `bg-primary`, `text-muted-foreground` — never raw values like `bg-blue-500`.
## Critical Rules
These rules are **always enforced**. Each links to a file with Incorrect/Correct code pairs.
### Styling & Tailwind → [styling.md](./rules/styling.md)
- **`className` for layout, not styling.** Never override component colors or typography.
- **No `space-x-*` or `space-y-*`.** Use `flex` with `gap-*`. For vertical stacks, `flex flex-col gap-*`.
- **Use `size-*` when width and height are equal.** `size-10` not `w-10 h-10`.
- **Use `truncate` shorthand.** Not `overflow-hidden text-ellipsis whitespace-nowrap`.
- **No manual `dark:` color overrides.** Use semantic tokens (`bg-background`, `text-muted-foreground`).
- **Use `cn()` for conditional classes.** Don't write manual template literal ternaries.
- **No manual `z-index` on overlay components.** Dialog, Sheet, Popover, etc. handle their own stacking.
### Forms & Inputs → [forms.md](./rules/forms.md)
- **Forms use `FieldGroup` + `Field`.** Never use raw `div` with `space-y-*` or `grid gap-*` for form layout.
- **`InputGroup` uses `InputGroupInput`/`InputGroupTextarea`.** Never raw `Input`/`Textarea` inside `InputGroup`.
- **Buttons inside inputs use `InputGroup` + `InputGroupAddon`.**
- **Option sets (2–7 choices) use `ToggleGroup`.** Don't loop `Button` with manual active state.
- **`FieldSet` + `FieldLegend` for grouping related checkboxes/radios.** Don't use a `div` with a heading.
- **Field validation uses `data-invalid` + `aria-invalid`.** `data-invalid` on `Field`, `aria-invalid` on the control. For disabled: `data-disabled` on `Field`, `disabled` on the control.
### Component Structure → [composition.md](./rules/composition.md)
- **Items always inside their Group.** `SelectItem` → `SelectGroup`. `DropdownMenuItem` → `DropdownMenuGroup`. `CommandItem` → `CommandGroup`.
- **Use `asChild` (radix) or `render` (base) for custom triggers.** Check `base` field from `npx shadcn@latest info`. → [base-vs-radix.md](./rules/base-vs-radix.md)
- **Dialog, Sheet, and Drawer always need a Title.** `DialogTitle`, `SheetTitle`, `DrawerTitle` required for accessibility. Use `className="sr-only"` if visually hidden.
- **Use full Card composition.** `CardHeader`/`CardTitle`/`CardDescription`/`CardContent`/`CardFooter`. Don't dump everything in `CardContent`.
- **Button has no `isPending`/`isLoading`.** Compose with `Spinner` + `data-icon` + `disabled`.
- **`TabsTrigger` must be inside `TabsList`.** Never render triggers directly in `Tabs`.
- **`Avatar` always needs `AvatarFallback`.** For when the image fails to load.
### Use Components, Not Custom Markup → [composition.md](./rules/composition.md)
- **Use existing components before custom markup.** Check if a component exists before writing a styled `div`.
- **Callouts use `Alert`.** Don't build custom styled divs.
- **Empty states use `Empty`.** Don't build custom empty state markup.
- **Toast via `sonner`.** Use `toast()` from `sonner`.
- **Use `Separator`** instead of `<hr>` or `<div className="border-t">`.
- **Use `Skeleton`** for loading placeholders. No custom `animate-pulse` divs.
- **Use `Badge`** instead of custom styled spans.
### Icons → [icons.md](./rules/icons.md)
- **Icons in `Button` use `data-icon`.** `data-icon="inline-start"` or `data-icon="inline-end"` on the icon.
- **No sizing classes on icons inside components.** Components handle icon sizing via CSS. No `size-4` or `w-4 h-4`.
- **Pass icons as objects, not string keys.** `icon={CheckIcon}`, not a string lookup.
### Chat & Messaging → [chat.md](./rules/chat.md)
- **Chat UI composes the chat primitives.** Conversations use `MessageScroller`, rows use `Message`, surfaces use `Bubble`. Never hand-rolled bubble `div`s or a raw scroll container.
- **`MessageScroller` owns scroll behavior.** Streaming follow, anchoring, and jump-to-latest (`MessageScrollerButton`) are built in. Don't write a `useStickToBottom`/`ResizeObserver` hook.
- **Attachments use `Attachment`; system notes and dividers use `Marker`.** Not `Item` cards or `Separator` + a label.
### CLI
- **Never decode preset codes or build preset URLs manually.** Use `npx shadcn@latest preset decode <code>`, `preset url <code>`, or `preset open <code>`. For project-aware preset detection, use `npx shadcn@latest preset resolve`.
- **Apply preset codes directly with the CLI.** Use `npx shadcn@latest apply <code>` for existing projects, or `npx shadcn@latest init --preset <code>` when initializing.
## Key Patterns
These are the most common patterns that differentiate correct shadcn/ui code. For edge cases, see the linked rule files above.
```tsx
// Form layout: FieldGroup + Field, not div + Label.
<FieldGroup>
<Field>
<FieldLabel htmlFor="email">Email</FieldLabel>
<Input id="email" />
</Field>
</FieldGroup>
// Validation: data-invalid on Field, aria-invalid on the control.
<Field data-invalid>
<FieldLabel>Email</FieldLabel>
<Input aria-invalid />
<FieldDescription>Invalid email.</FieldDescription>
</Field>
// Icons in buttons: data-icon, no sizing classes.
<Button>
<SearchIcon data-icon="inline-start" />
Search
</Button>
// Spacing: gap-*, not space-y-*.
<div className="flex flex-col gap-4"> // correct
<div className="space-y-4"> // wrong
// Equal dimensions: size-*, not w-* h-*.
<Avatar className="size-10"> // correct
<Avatar className="w-10 h-10"> // wrong
// Status colors: Badge variants or semantic tokens, not raw colors.
<Badge variant="secondary">+20.1%</Badge> // correct
<span className="text-emerald-600">+20.1%</span> // wrong
```From Solizardking/skillhub-main, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Jul 8, 2026 (3 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/Solizardking/skillhub-main
- Website
- skills.x402.wtf
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
shadcn skill. Agent Mart. https://agentmart.dev/skills/solizardking-shadcn (last updated 2026-10-24)