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shadcn

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces.

Skill by gowebknot

IndexedMIT
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About

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".

Use cases: design, frontend

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What's inside

Skill name
shadcn
Description
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".
License
MIT
Allowed tools
Bash(npx, shadcn@latest, *),, Bash(pnpm, dlx, shadcn@latest, *),, Bash(bunx, --bun, shadcn@latest, *)
Instructions
272 lines in SKILL.md · view on GitHub

Before installing

  • Pre-approves some shell commands

Files (15)

  • SKILL.md
  • openai.yml · agents/
  • shadcn-small.png · assets/
  • shadcn.png · assets/
  • cli.md
  • customization.md
  • evals.json · evals/
  • mcp.md
  • registry.md
  • base-vs-radix.md · rules/
  • chat.md · rules/
  • composition.md · rules/
  • forms.md · rules/
  • icons.md · rules/
  • styling.md · rules/

SKILL.md (first lines)

# shadcn/ui

A framework for building ui, components and design systems. Components are added as source code to the user's project via the CLI.

> **IMPORTANT:** Run all CLI commands using the project's package runner: `npx shadcn@latest`, `pnpm dlx shadcn@latest`, or `bunx --bun shadcn@latest` — based on the project's `packageManager`. Examples below use `npx shadcn@latest` but substitute the correct runner for the project.

## Current Project Context

```json
!`npx shadcn@latest info --json`
```

The JSON above contains the project config and installed components. Use `npx shadcn@latest docs <component>` to get documentation and example URLs for any component.

## Principles

1. **Use existing components first.** Use `npx shadcn@latest search` to check registries before writing custom UI. Check community registries too.
2. **Compose, don't reinvent.** Settings page = Tabs + Card + form controls. Dashboard = Sidebar + Card + Chart + Table.
3. **Use built-in variants before custom styles.** `variant="outline"`, `size="sm"`, etc.
4. **Use semantic colors.** `bg-primary`, `text-muted-foreground` — never raw values like `bg-blue-500`.

## Critical Rules

These rules are **always enforced**. Each links to a file with Incorrect/Correct code pairs.

### Styling & Tailwind → [styling.md](./rules/styling.md)

- **`className` for layout, not styling.** Never override component colors or typography.
- **No `space-x-*` or `space-y-*`.** Use `flex` with `gap-*`. For vertical stacks, `flex flex-col gap-*`.
- **Use `size-*` when width and height are equal.** `size-10` not `w-10 h-10`.
- **Use `truncate` shorthand.** Not `overflow-hidden text-ellipsis whitespace-nowrap`.
- **No manual `dark:` color overrides.** Use semantic tokens (`bg-background`, `text-muted-foreground`).
- **Use `cn()` for conditional classes.** Don't write manual template literal ternaries.
- **No manual `z-index` on overlay components.** Dialog, Sheet, Popover, etc. handle their own stacking.

### Forms & Inputs → [forms.md](./rules/forms.md)

- **Forms use `FieldGroup` + `Field`.** Never use raw `div` with `space-y-*` or `grid gap-*` for form layout.
- **`InputGroup` uses `InputGroupInput`/`InputGroupTextarea`.** Never raw `Input`/`Textarea` inside `InputGroup`.
- **Buttons inside inputs use `InputGroup` + `InputGroupAddon`.**
- **Option sets (2–7 choices) use `ToggleGroup`.** Don't loop `Button` with manual active state.
- **`FieldSet` + `FieldLegend` for grouping related checkboxes/radios.** Don't use a `div` with a heading.
- **Field validation uses `data-invalid` + `aria-invalid`.** `data-invalid` on `Field`, `aria-invalid` on the control. For disabled: `data-disabled` on `Field`, `disabled` on the control.

### Component Structure → [composition.md](./rules/composition.md)

- **Items always inside their Group.** `SelectItem` → `SelectGroup`. `DropdownMenuItem` → `DropdownMenuGroup`. `CommandItem` → `CommandGroup`.
- **Use `asChild` (radix) or `render` (base) for custom triggers.** Check `base` field from `npx shadcn@latest info`. → [base-vs-radix.md](./rules/base-vs-radix.md)
- **Dialog, Sheet, and Drawer always need a Title.** `DialogTitle`, `SheetTitle`, `DrawerTitle` required for accessibility. Use `className="sr-only"` if visually hidden.
- **Use full Card composition.** `CardHeader`/`CardTitle`/`CardDescription`/`CardContent`/`CardFooter`. Don't dump everything in `CardContent`.
- **Button has no `isPending`/`isLoading`.** Compose with `Spinner` + `data-icon` + `disabled`.
- **`TabsTrigger` must be inside `TabsList`.** Never render triggers directly in `Tabs`.
- **`Avatar` always needs `AvatarFallback`.** For when the image fails to load.

### Use Components, Not Custom Markup → [composition.md](./rules/composition.md)

- **Use existing components before custom markup.** Check if a component exists before writing a styled `div`.
- **Callouts use `Alert`.** Don't build custom styled divs.
- **Empty states use `Empty`.** Don't build custom empty state markup.
- **Toast follows the project base.** Use `toast` from the `toast` component for
  Base UI projects. Use `toast()` from `sonner` for Radix and React Aria
  projects.
- **Use `Separator`** instead of `<hr>` or `<div className="border-t">`.
- **Use `Skeleton`** for loading placeholders. No custom `animate-pulse` divs.
- **Use `Badge`** instead of custom styled spans.

### Icons → [icons.md](./rules/icons.md)

- **Icons in `Button` use `data-icon`.** `data-icon="inline-start"` or `data-icon="inline-end"` on the icon.
- **No sizing classes on icons inside components.** Components handle icon sizing via CSS. No `size-4` or `w-4 h-4`.
- **Pass icons as objects, not string keys.** `icon={CheckIcon}`, not a string lookup.

### Chat & Messaging → [chat.md](./rules/chat.md)

- **Chat UI composes the chat primitives.** Conversations use `MessageScroller`, rows use `Message`, surfaces use `Bubble`. Never hand-rolled bubble `div`s or a raw scroll container.
- **`MessageScroller` owns scroll behavior.** Streaming follow, anchoring, and jump-to-latest (`MessageScrollerButton`) are built in. Don't write a `useStickToBottom`/`ResizeObserver` hook.
- **Attachments use `Attachment`; system notes and dividers use `Marker`.** Not `Item` cards or `Separator` + a label.

### CLI

- **Never decode preset codes or build preset URLs manually.** Use `npx shadcn@latest preset decode <code>`, `preset url <code>`, or `preset open <code>`. For project-aware preset detection, use `npx shadcn@latest preset resolve`.
- **Apply preset codes directly with the CLI.** Use `npx shadcn@latest apply <code>` for existing projects, or `npx shadcn@latest init --preset <code>` when initializing.

## Key Patterns

These are the most common patterns that differentiate correct shadcn/ui code. For edge cases, see the linked rule files above.

```tsx
// Form layout: FieldGroup + Field, not div + Label.
<FieldGroup>
  <Field>
    <FieldLabel htmlFor="email">Email</FieldLabel>
    <Input id="email" />
  </Field>
</FieldGroup>

// Validation: data-invalid on Field, aria-invalid on the control.
<Field data-invalid>
  <FieldLabel>Email</FieldLabel>
  <Input aria-invalid />
  <FieldDescription>Invalid email.</FieldDescription>
</Field>

// Icons in buttons: data-icon, no sizing classes.
<Button>
  <SearchIcon data-icon="inline-start" />
  Search
</Button>

// Spacing: gap-*, not space-y-*.
<div className="flex flex-col gap-4">  // correct
<div className="space-y-4">           // wrong

// Equal dimensions: size-*, not w-* h-*.
<Avatar className="size-10">   // correct
<Avatar className="w-10 h-10"> // wrong

// Status colors: Badge variants or semantic tokens, not raw colors.
<Badge variant="secondary">+20.1%</Badge>    // correct

From gowebknot/monorepo-template, MIT.

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Last commit (this folder)
Jul 29, 2026 (3 months ago)

From GitHub (fetched Oct 24, 2026).

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License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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shadcn skill. Agent Mart. https://agentmart.dev/skills/gowebknot-shadcn (last updated 2026-10-24)