planning
Plan complex or creative work as a directed acyclic graph (DAG / mind-map) before executing, keeping the human as the decider at every gate.
Skill by scott-fryxell
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/scott-fryxell-planning
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Use cases: writing, productivity
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/planning
What's inside
- Skill name
planning- Description
- Plan complex or creative work as a directed acyclic graph (DAG / mind-map) before executing, keeping the human as the decider at every gate. Use when a task branches, explodes like a mind map, or is a creative project - anything with parallel or dependent pieces a linear checklist would flatten. Produces an ordered, reviewable plan, checks in at each gate, then executes. Built from the Building an Advanced Agentic Harness article's Planner role, inverted so the harness plans and the human decides.
- License
- MIT
- Metadata
- category: Workflow
- Instructions
- 181 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Planning
Plan work as a directed acyclic graph before doing it. The agent proposes, you
approve, then execution runs. This skill never runs a crew solo.
## Roles
Five fixed names, used across this skill, AGENTS.md, and plan files:
1. **Explorer** - figure out what the task really is. Skip once the ask is clear.
2. **Planner** - shape branchy work into a DAG and stop at Gate 1. Trivial or
linear work passes straight through.
3. **Worker** - run nodes in topological order.
4. **Critic** - verify each node, cheapest deterministic check first.
5. **Promoter** - decide if verified work is worth showing off; most is not.
No aliases like "research phase" or "promote step."
## When to use
Work that branches, rejoins, or has dependencies between pieces. Skip trivial or
linear tasks - planning has a cost.
## Core rule
Nodes are units of work, edges are dependencies. Build the graph, check in at
each gate, and never self-run the whole DAG.
## Process
### 1. Planner - build the DAG
- One node per unit of work: id, one-line goal, effort (cheap/medium/expensive).
- Edges only where one node depends on another. No cycles - a cycle means the
plan is muddled.
- Split anything that would become a paragraph to describe.
### 2. Planner - render the DAG
**Use Mermaid**, so it renders in Obsidian, GitHub, and editors:
````
```mermaid
flowchart LR
a["a research angle"] --> b["b pick sources"]
b --> d["d assemble"]
c["c draft section 1"] --> d
d --> G{{"🚦 GATE 1<br/>shape approved"}}
classDef gate fill:#3a2f1a,stroke:#c9a227,color:#f5e6c8;
classDef done fill:none,stroke:#555,stroke-dasharray:3 3,color:#777;
classDef active fill:#1f2f3a,stroke:#4f8fbf,color:#d6e9f5;
classDef blocked fill:#3a1f1f,stroke:#bf4f4f,color:#f5d6d6;
class G gate;
class a done;
class b active;
```
````
Node ids lead the label (`a1`, `b3`) so the table can refer to them. Gates use
the `{{...}}` hexagon and the `gate` classDef. Keep labels to a few words and put
effort in the table, not the graph.
Before showing a DAG in chat, run `bin/mermaid-fit.js <file>`. Pi's feed shows
the raw fence when a diagram is wider than the pane; shorten labels until it
passes.
**Status is color plus emoji**, so it reads in any renderer and in plain text:
| Status | Emoji | classDef |
| ----------- | ----- | ----------------------- |
| done | ✅ | `done` (dimmed, dashed) |
| in progress | 🔄 | `active` (blue) |
| blocked | ⛔ | `blocked` (red) |
| not started | none | default |
| gate | 🚦 | `gate` (amber) |
The emoji leads the label (`"✅ a1 research angle"`) and matches the node's
`class` line. Update both as work moves. Finished work dims so the eye lands on
what is left.
**The node list dims too.** A finished row's id is struck through,
`| ~~a1~~ ✅ |`. Markdown renders that as `<del>`, so any viewer dims the
whole row with `tr:has(del) { opacity: 0.45 }` and GitHub shows it crossed
out. One line above the table names the legend.
ASCII only for a throwaway sketch that will never persist.
**Put the DAG in a plan file.** `plans/<plan>.md`, or a companion
`plans/<plan>.plan.md` if that file should stay pure spec. One file per plan.
Gate decisions land in Decisions as one-liners, nowhere else.
### 3. Planner - keep it readable
Word bloat is the nemesis. Judge every line: **does this change a decision, or
could the code say it?** If neither, cut it. A plan over ~120 lines has absorbed
something - find it and delete it.
Write ideas, not explanations: one idea per line, seven to ten words where
possible. The reader knows what to do; no instructions addressed to them, no
hedges, no reasoning they did not ask for.
Open with who it is for: one sentence naming the target customer, so every
node can be judged against them.
Carries: decisions and what was rejected, one line each. Open questions, as
questions. What to do next and how to judge it. What the code cannot say -
gotchas that bite, why the thing exists at all.
Does not carry:
- A changelog. Git holds history. No dated "what changed" list, no gate log, no
"approved on" section, no restating how the plan got here.
- Settled questions. Move the decision to Decisions and delete the question.
- Nodes a decision absorbed. When a branch is picked, the choosing node
disappears and the choice stands alone.
Finished nodes stay, dimmed, until the human says to prune. Pruning removes
the node, its edges, its row, and any mention elsewhere. Never prune on yourFrom scott-fryxell/brayness, MIT.
More from scott-fryxell/brayness
- 0.786score
skill-writer
scott-fryxell
Create, synthesize, and iteratively improve agent skills following the Agent Skills specification.
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
hyperframes
scott-fryxell
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML.
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
interview-prep
scott-fryxell
Helps research a company and prepare for its hiring process -- company research, why-this-company/role fit exploration, behavioral (STAR) prep, technical/DSA…
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
motion-systems
scott-fryxell
Use when designing or implementing motion for web interfaces, including CSS transitions and keyframes, `linear()` easing design, transform strategy…
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
brayness-sync
scott-fryxell
Sync changes from dev brayness/ to the published git mirror at `skills/brayness-sync/published/`.
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
useless
scott-fryxell
What building realness taught us about the web platform - semantic HTML with microdata as one decision that serves SEO, CSS selectors, layout, the data model…
SkillAFreshness: A★ 125Claude Code +9 - 0.780score
previous-work
scott-fryxell
Search past agent sessions across all three harnesses (pi, Cursor, Claude Code) when asked about earlier work.
SkillAFreshness: A★ 125Claude Code +9 - 0.780score
memory
scott-fryxell
Store and retrieve durable learnings about how brayness actually works - success patterns, failure modes, corrections, and next-time hints.
SkillAFreshness: A★ 125Claude Code +9 - 0.780score
project-tooling
scott-fryxell
Check a work project's existing scripts, ops helpers, and curated tooling notes before editing, diagnosing, testing, building, or deploying it.
SkillAFreshness: A★ 125Claude Code +9 - 0.780score
vault
scott-fryxell
Read, search, and maintain the user's Obsidian vault at work/vault, a PARA-structured knowledge base of projects, interests, and reference material.
SkillAFreshness: A★ 125Claude Code +9 - 0.740score
zoom-to-ableton
scott-fryxell
Generate Ableton Live Set (.als) files for Zoom H6 recording sessions in batch, without opening Live.
SkillBFreshness: B★ 125Claude Code +9 - 0.740score
vuetify-to-semantic
scott-fryxell
Refactor a Vue page or component from Vuetify to semantic HTML5 + Schema.org microdata + Stylus element selectors.
SkillBFreshness: B★ 125Claude Code +9
Signals
- Stars
- 125
- Forks
- 15
- Open issues
- 0
- Last commit (this folder)
- Sep 28, 2026 (29 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/scott-fryxell/brayness
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from scott-fryxell
- 0.786score
brayness-sync
scott-fryxell
Sync changes from dev brayness/ to the published git mirror at `skills/brayness-sync/published/`.
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
hyperframes
scott-fryxell
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML.
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
interview-prep
scott-fryxell
Helps research a company and prepare for its hiring process -- company research, why-this-company/role fit exploration, behavioral (STAR) prep, technical/DSA…
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
motion-systems
scott-fryxell
Use when designing or implementing motion for web interfaces, including CSS transitions and keyframes, `linear()` easing design, transform strategy…
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
skill-writer
scott-fryxell
Create, synthesize, and iteratively improve agent skills following the Agent Skills specification.
SkillAFreshness: A★ 125Claude Code +9 - 0.786score
useless
scott-fryxell
What building realness taught us about the web platform - semantic HTML with microdata as one decision that serves SEO, CSS selectors, layout, the data model…
SkillAFreshness: A★ 125Claude Code +9
Cite this page
planning skill. Agent Mart. https://agentmart.dev/skills/scott-fryxell-planning (last updated 2026-10-24)