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visionos

visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles…

Skill by rshankras

IndexedMIT★ 828
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/rshankras-visionos

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.

Use cases: design, research

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/visionos

What's inside

Skill name
visionos
Description
visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.
License
MIT
Instructions
29 lines in SKILL.md · view on GitHub

Agent Skills spec issues

  • allowed-tools: must be a space-separated string

Files (4)

  • SKILL.md
  • SKILL.md · spatial-design/
  • immersive-environments.md · spatial-design/
  • SKILL.md · widgets/

SKILL.md (first lines)

# visionOS Skills

Spatial-computing patterns for visionOS.

## When This Skill Activates

Use this skill when the user:
- Designs, builds, or reviews any **visionOS app, window, volume, or immersive space**
- Asks about **spatial layout, eye/hand input, hover effects, motion comfort, or environments**
- Builds or adapts **widgets for visionOS**
- Asks about **mounting styles**, glass/paper **textures**, or spatial widget families
- Needs **proximity-aware layouts**

## Available Skills

Paths are relative to THIS file's directory — skills run with cwd set to the
user's project, so resolve each path from this SKILL.md's own location.

| Skill | Read | Covers |
|-------|------|--------|
| spatial-design | `spatial-design/SKILL.md` | Layout ergonomics (60pt eye targets, dynamic scale), input, motion comfort, immersion strategy, spatial sound, video formats; `immersive-environments.md` for production budgets |
| widgets | `widgets/SKILL.md` | Mounting styles, glass/paper textures, proximity-aware layouts, spatial families |

## How to Route

1. Read `widgets/SKILL.md` (relative to this file) plus any reference files it lists.
2. Apply the guidance to the user's code.

From rshankras/claude-code-apple-skills, MIT.

More from rshankras/claude-code-apple-skills

Signals

Stars
828
Forks
78
Open issues
2
Last commit (this folder)
Jul 16, 2026 (3 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

visionos skill. Agent Mart. https://agentmart.dev/skills/rshankras-visionos (last updated 2026-10-24)