lhott-cohesive-linear
Cohesive Linear HoTT patterns for interaction entropy with diagram generation.
Skill by plurigrid
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/plurigrid-lhott-cohesive-linear
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/lhott-cohesive-linear
What's inside
- Skill name
lhott-cohesive-linear- Description
- Cohesive Linear HoTT patterns for interaction entropy with diagram generation. Implements Schreiber's cohesive modalities (♯,♭,ʃ) and Riley's linear modality (♮) for quantum-classical bridging.
- License
- MIT
- Instructions
- 194 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# LHoTT Cohesive Linear Skill
Synthesizes Urs Schreiber's cohesive ∞-topos framework with Mitchell Riley's linear HoTT for interaction entropy formalization.
## Modal Operators
| Modality | Symbol | Action | Interaction Use |
|----------|--------|--------|-----------------|
| Sharp | ♯ | Discretize | Extract trit from color |
| Flat | ♭ | Embed continuously | Full LCH embedding |
| Shape | ʃ | Quotient by homotopy | Walk trajectory class |
| Linear | ♮ | Self-adjoint tangent | One-use interaction |
## GF(3) Triad Placement
This skill is **ERGODIC (0)**, forming triads with:
```
persistent-homology (-1) ⊗ lhott-cohesive-linear (0) ⊗ topos-generate (+1) = 0 ✓
sheaf-cohomology (-1) ⊗ lhott-cohesive-linear (0) ⊗ gay-mcp (+1) = 0 ✓
three-match (-1) ⊗ lhott-cohesive-linear (0) ⊗ rubato-composer (+1) = 0 ✓
```
## Core Types (Pseudo-HoTT)
```hott
-- Cohesive interaction type
CohesiveInteraction : Type
content : String
hash : ♯ SHA256 -- discrete
seed : ♭ UInt64 -- continuous embedding
color : ♮ LCH -- linear (used once)
position : ʃ (ℤ × ℤ) -- shape-invariant
-- Linear function (no copy/delete)
walk_step : CohesiveInteraction ⊸ Position × Color
-- Bunched triplet (entangled context)
Γ₁ ⊗ Γ₂ ⊗ Γ₃ ⊢ conserved : GF3Zero
where trit(Γ₁) + trit(Γ₂) + trit(Γ₃) ≡ 0 (mod 3)
```
## Diagram Generation
### Mermaid Templates
**Cohesive Quadruple:**
```mermaid
flowchart LR
subgraph "Cohesive ∞-Topos H"
A[Type] -->|ʃ shape| B[Shape Type]
A -->|♭ flat| C[Codiscrete]
C -->|Γ sections| D[Discrete]
D -->|♯ sharp| A
end
style A fill:#26D826
style B fill:#2626D8
style C fill:#D82626
style D fill:#2626D8
```
**Linear Walk:**
```mermaid
stateDiagram-v2
[*] --> I1: seed₁
I1 --> I2: ⊸ (linear)
I2 --> I3: ⊸ (linear)
I3 --> [*]: triplet complete
note right of I1: trit = +1
note right of I2: trit = 0
note right of I3: trit = -1
```
**Bunched Context Tree:**
```mermaid
graph TD
Root["Γ (context)"] --> A["Γ₁ ⊗ Γ₂"]
Root --> B["Γ₃"]
A --> C["I₁ (+1)"]
A --> D["I₂ (0)"]
B --> E["I₃ (-1)"]
style C fill:#D82626
style D fill:#26D826
style E fill:#2626D8
```
## Ruby Integration
```ruby
module LHoTTCohesiveLinear
# Modalities
SHARP = ->(x) { { trit: x[:trit] } } # ♯ discretize
FLAT = ->(x) { x } # ♭ full embed
SHAPE = ->(x) { x[:position] } # ʃ trajectory
LINEAR = ->(x) { x.dup.freeze } # ♮ freeze for one use
def self.cohesive_interaction(content)
hash = Digest::SHA256.hexdigest(content)
seed = hash[0..15].to_i(16)
gen = SplitMixTernary::Generator.new(seed)
color = gen.next_color
{
content: content,
hash: SHARP.call({ trit: color[:trit] }), # ♯
seed: FLAT.call(seed), # ♭
color: LINEAR.call(color), # ♮
position: nil # computed by walk
}
end
def self.linear_walk_step(interaction, walker)
raise "Linear resource already consumed" if interaction.frozen?
result = walker.step!(interaction)
interaction.freeze # consume linear resource
result
endFrom plurigrid/asi, MIT.
More from plurigrid/asi
- 0.514score
code-review
plurigrid
Automated code review for pull requests using specialized review patterns.
SkillDFreshness: D★ 70Claude Code +9 - 0.514score
jepsen-testing
plurigrid
Jepsen-style correctness testing for distributed systems under faults (partitions, crashes, clock skew) using concurrent operation histories and formal…
SkillDFreshness: D★ 70Claude Code +9 - 0.514score
skill-creator
plurigrid
Guide for creating effective skills.
SkillDFreshness: D★ 70Claude Code +9 - 0.511score
bmorphism-stars
plurigrid
bmorphism's GitHub stars (2155 repos) and created repos - a curated index of applied category theory, MCP servers, and xenomodern tooling.
SkillDFreshness: D★ 70Claude Code +9 - 0.511score
koopman-generator
plurigrid
Koopman operator theory for infinite-dimensional linear lifting of nonlinear dynamics.
SkillDFreshness: D★ 70Claude Code +9 - 0.511score
bisimulation-game
plurigrid
Bisimulation game for resilient skill dispersal across AI agents with GF(3) conservation and observational bridge types.
SkillDFreshness: D★ 70Claude Code +9 - 0.508score
cognitive-surrogate
plurigrid
Layer 6 Barton Cognitive Surrogate - build, train, validate psychological models with >90% fidelity
SkillDFreshness: D★ 70Claude Code +9 - 0.508score
influence-propagation
plurigrid
Layer 7 Interperspectival Network Analysis and Influence Flow
SkillDFreshness: D★ 70Claude Code +9 - 0.508score
abductive-repl
plurigrid
Hypothesis-Test Loops via REPL for Exploratory Abductive Inference with Gay.jl colors
SkillDFreshness: D★ 70Claude Code +9 - 0.508score
entropy-sequencer
plurigrid
Layer 5 Interaction Interleaving for Maximum Information Gain with DuckDB
SkillDFreshness: D★ 70Claude Code +9 - 0.508score
constraint-generalization
plurigrid
Generalization and composition of constraints across navigators
SkillDFreshness: D★ 70Claude Code +9 - 0.508score
cyton-dongle
plurigrid
Connect and stream from OpenBCI Cyton/Daisy via USB dongle, including first-time radio channel pairing
SkillDFreshness: D★ 70Claude Code +9
Signals
- Stars
- 70
- Forks
- 13
- Open issues
- 3
- Last commit (this folder)
- Dec 22, 2025 (10 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/plurigrid/asi
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from plurigrid
- 0.514score
code-review
plurigrid
Automated code review for pull requests using specialized review patterns.
SkillDFreshness: D★ 70Claude Code +9 - 0.514score
skill-creator
plurigrid
Guide for creating effective skills.
SkillDFreshness: D★ 70Claude Code +9 - 0.514score
jepsen-testing
plurigrid
Jepsen-style correctness testing for distributed systems under faults (partitions, crashes, clock skew) using concurrent operation histories and formal…
SkillDFreshness: D★ 70Claude Code +9 - 0.511score
bmorphism-stars
plurigrid
bmorphism's GitHub stars (2155 repos) and created repos - a curated index of applied category theory, MCP servers, and xenomodern tooling.
SkillDFreshness: D★ 70Claude Code +9 - 0.511score
koopman-generator
plurigrid
Koopman operator theory for infinite-dimensional linear lifting of nonlinear dynamics.
SkillDFreshness: D★ 70Claude Code +9 - 0.511score
bisimulation-game
plurigrid
Bisimulation game for resilient skill dispersal across AI agents with GF(3) conservation and observational bridge types.
SkillDFreshness: D★ 70Claude Code +9
Cite this page
lhott-cohesive-linear skill. Agent Mart. https://agentmart.dev/skills/plurigrid-lhott-cohesive-linear (last updated 2026-10-24)