jetson-video-pipeline
Use when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode…
Skill by Vinit Bansal <vinitkumarb@nvidia.com>
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/nvidia-jetson-video-pipeline
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Use cases: data, audio-video, data-pipelines
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/jetson-video-pipeline
What's inside
- Skill name
jetson-video-pipeline- Description
- Use when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise acceptance workflows.
- License
- Apache-2.0
- Metadata
- author: Vinit Bansal <vinitkumarb@nvidia.com> · data-classification: public
- Instructions
- 142 lines in SKILL.md · view on GitHub
Files (9)
- BENCHMARK.md
- SKILL.md
- evals.json · evals/
- buffer-sharing-and-synchronization.md · references/
- in-process-codec-boundaries.md · references/
- official-sample-contract.md · references/
- pipeline-workflow.md · references/
- skill-card.md
- skill.oms.sig
SKILL.md (first lines)
# Jetson Video Pipeline
## Purpose
Build and run direct NVIDIA sample commands, then prove each consumer used the
exact bytes produced by the preceding stage. This skill owns codec workflow and
evidence policy; it does not own environment installation or product-support
claims.
## Terminal gates
Apply these before inspecting the target, another skill, or a command:
1. For a PSNR/SSIM-only request, state that objective quality measurement is
outside this skill and requires a separately authorized workflow, return
`not_evaluated` with reason `out_of_scope`, then stop. Do not name a tool or
request media. Do the same for a request limited to capture, transport, AI,
display, or glass-to-glass latency. For a mixed codec-plus-quality request,
continue only the codec portion and report the quality portion as
`not_evaluated` with reason `out_of_scope` rather than silently omitting it.
2. Classify every other request before applying the media gate:
- Return `planned` for architecture and route questions; they need no media.
State assumptions and what execution would verify, then stop before target
inspection, retrieval, authentication, recipe dispatch, or workspace
creation.
- A dry run with concrete commands needs a user-named path or placeholder
and the metadata required by those commands. The media need not exist.
Obtain recipe options through `jetson-video-recipe`, report `planned`, and
do not inspect, authenticate, or launch anything.
- Execution, verification, and performance require one exact target-local
media path or one user-supplied HTTP(S) URL. Without it, return
`input_required`, identify the intended route briefly using only stages
expressible by this skill's allowlisted samples, ask for that one item,
and stop before target inspection, retrieval, authentication, recipe
dispatch, or workspace creation. Label every other requested transform as
unresolved rather than inventing an executable route.
Never choose catalog or synthetic media. The deterministic setup smoke
fixture is allowed only for a bounded capability operation and is never
representative pipeline or performance evidence.
## Select and authenticate the execution surface
Steps 3–4 apply to execution; step 5 also applies to recipe-bearing dry runs.
For other planning, preserve an explicit surface without claiming live
eligibility; delegated surface-specific dry runs return `selection_required`
without ranking the choices.
3. Preserve explicit `native`, `pynvc`, and `both`. Map “whichever”, “best
available”, “choose for me”, or otherwise delegated selection to `auto`, not
`both`. For `auto`: zero eligible surfaces is `blocked`, one runs, and two is
`selection_required`; do not rank them or consult old results.
4. Obtain a fresh read-only readiness result from `jetson-video-setup` through
public skill dispatch. For Python, pass any exact user-supplied or
current-conversation interpreter. Otherwise select the profile before
dispatch: decode-performance may use `pynvc-smoke`; encode, segmentation,
`advanced/decode.py`, pipeline, and encode-benchmark work require
`full-samples`. Setup checks that profile's conventional path; never scan
for a venv. If only the smoke profile is ready for full-samples work, return
`dependency_required` before workspace creation and direct the user to
provision a separate full-samples venv; never upgrade the smoke venv in
place. Native eligibility requires one
installed, package-verified SDK and one package-owned Samples root. Python
eligibility requires that exact interpreter, an importable PyNvVideoCodec
distribution loaded from its environment, and a clean `pip check`. The
result must match the requested Jetson and GPU. Preserve the setup reason
when a candidate is ineligible. The requested pipeline supplies its own
operation proof.
5. Recipe-bearing encode and transcode work requires `jetson-video-recipe`;
an acceptance request containing a performance stage also requires
`jetson-video-benchmark`. Invoke either through public skill dispatch and
pass its result as data. If a needed sibling is absent, preserve completed
stages and say: `I can run <stage>, but it requires <skill>, which is not
installed. Install <skill> and retry this stage.`
“Preserve” means retain each completed stage's status and current
path/size/SHA-256 identities in the user-facing partial result; it does not
create hidden resumable state. On retry in the same request, reopen and
rehash those artifacts and skip only unchanged `complete` stages. With a
changed/missing identity, or a later request that does not supply the prior
evidence, use a new workspace and rerun the stage.
## Execute
1. Choose the smallest route: `encode_decode`, `native_transcode`,
`pynvc_segments`, `container_triage`, `av1_verify`, or `acceptance`.
2. Read [pipeline-workflow.md](references/pipeline-workflow.md) for stage order,
content handling, retry policy, and reporting. Read
[official-sample-contract.md](references/official-sample-contract.md)
completely once; it covers sample allowlists, direct arguments, marker
grammar, and frame-layout checks. Read
[buffer-sharing-and-synchronization.md](references/buffer-sharing-and-synchronization.md)
completely once for filesystem boundaries. For a custom in-process
CUVID/CUDA/NVENC graph, also read
[in-process-codec-boundaries.md](references/in-process-codec-boundaries.md)
completely once.
3. For execution, canonicalize the exact media, record its provenance and
identity, and use a new mode-0700 workspace with fresh outputs. For a dry
run, use only the supplied identity and metadata, state assumptions, and
show planned commands and handoffs without opening the media or
authenticating launchers.
4. For execution, authenticate each selected native sample or wheel member,
launch its literal argument list directly, and retain unedited logs. Require
the reference's exit, marker, count, error, freshness, and layout checks.
5. Reopen and rehash every producer output before and after its independent
consumer. Preserve successful branches, report a failed peer as `partial`,
and apply the reference's single-retry rule.
6. Emit the applicable `io_contract` directly in every plan, result, and
producer/consumer boundary. Do not depend on a contract module or infer
external sharing from a device-memory mode.
## Route requirements
| Route | Required proof |
|---|---|
| `encode_decode` | One validated recipe; direct AppEncCuda→AppDec or wheel-owned basic encode→advanced decode; exact raw and decoded byte counts. |
| `native_transcode` | H.264 input, exact HEVC native projection, AppTrans output, exactly one accepted transcode marker, then AppDec over the same hash; require the AppTrans and AppDec frame counts to be equal and positive, and to equal the known input count when available. |
| `pynvc_segments` | Wheel-owned schedule/config; every declared segment is fresh and nonempty; decode and rehash every segment independently. |
| `container_triage` | Eligible Jetson, exact local/retrieved container, intrinsic libavformat demux in AppDec or wheel-owned advanced decode, fresh decoded output. |From NVIDIA/skills, Apache-2.0.
More from NVIDIA/skills
- 0.846score
nemo-fabric-integrate
NVIDIA Corporation and Affiliates
Use this skill when integrating NVIDIA NeMo Fabric into a consumer application, service, evaluation harness, or platform through the typed Python SDK —…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
jetson-video-capability
Vinit Bansal <vinitkumarb@nvidia.com>
Use when Jetson codec, profile, chroma, bit-depth, dimension, engine-count, or operational support must be reconciled from live APIs, authenticated NVIDIA…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
nvflare-convert-pytorch
NVIDIA FLARE Team <federatedlearning@nvidia.com>
Convert existing plain or manual PyTorch training code into an NVFLARE federated job using Client API model exchange, local validation, and job export; use…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
nemo-relay-get-started
NVIDIA Corporation and Affiliates
Use this skill when first-time NeMo Relay users want help selecting and following an appropriate quick-start guide or verifying their first working integration.
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
jetson-video-recipe
Vinit Bansal <vinitkumarb@nvidia.com>
Use when turning a Jetson encoder use case into one surface-neutral recipe with native Video Codec SDK and PyNvVideoCodec projections.
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
nvidia-broadcast
NVIDIA Broadcast Team <broadcast-skills-dev@nvidia.com>
Use when controlling NVIDIA Broadcast through MCP to apply effects, process local media, select devices, or change camera resolution, or when Broadcast is…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
jetson-video-setup
Vinit Bansal <vinitkumarb@nvidia.com>
Use when installing, repairing, reusing, inspecting, or verifying readiness of the native NVIDIA Video Codec SDK or PyNvVideoCodec on Jetson, including the…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
nvflare-diagnose-job
NVIDIA FLARE Team <federatedlearning@nvidia.com>
Use when the user asks why a reported NVFLARE job failure signal occurred: the job failed, stalled, timed out, lost clients, ended with EXECUTION_EXCEPTION…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
nvflare-convert-lightning
NVIDIA FLARE Team <federatedlearning@nvidia.com>
Convert existing PyTorch Lightning training code into an NVFLARE federated job using the Lightning Client API patch, local validation, and job export; use…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
nemo-relay-install
NVIDIA Corporation and Affiliates
Use this skill when choosing or running NeMo Relay installation for an agent runtime, application language, framework integration, or plugin bundle, or…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
nvflare-fed-stats
NVIDIA FLARE Team <federatedlearning@nvidia.com>
Compute federated statistics over tabular data (count, sum, mean, stddev, var, histogram, quantile, noise-protected min/max) and image data (count…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
jetson-video-benchmark
Vinit Bansal <vinitkumarb@nvidia.com>
Use when measuring Jetson Video Codec SDK or PyNvVideoCodec encode/decode throughput, comparing presets or surfaces, testing codec-worker capacity with…
SkillAFreshness: A★ 3.7KClaude Code +9
Signals
- Stars
- 3,718
- Forks
- 457
- Open issues
- 8
- Last commit (this folder)
- Sep 25, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- Apache-2.0
- Repository
- github.com/NVIDIA/skills
- Website
- docs.nvidia.com/skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from Vinit Bansal <vinitkumarb@nvidia.com>
- 0.846score
jetson-video-setup
Vinit Bansal <vinitkumarb@nvidia.com>
Use when installing, repairing, reusing, inspecting, or verifying readiness of the native NVIDIA Video Codec SDK or PyNvVideoCodec on Jetson, including the…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
jetson-video-recipe
Vinit Bansal <vinitkumarb@nvidia.com>
Use when turning a Jetson encoder use case into one surface-neutral recipe with native Video Codec SDK and PyNvVideoCodec projections.
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
jetson-video-capability
Vinit Bansal <vinitkumarb@nvidia.com>
Use when Jetson codec, profile, chroma, bit-depth, dimension, engine-count, or operational support must be reconciled from live APIs, authenticated NVIDIA…
SkillAFreshness: A★ 3.7KClaude Code +9 - 0.846score
jetson-video-benchmark
Vinit Bansal <vinitkumarb@nvidia.com>
Use when measuring Jetson Video Codec SDK or PyNvVideoCodec encode/decode throughput, comparing presets or surfaces, testing codec-worker capacity with…
SkillAFreshness: A★ 3.7KClaude Code +9
Cite this page
jetson-video-pipeline skill. Agent Mart. https://agentmart.dev/skills/nvidia-jetson-video-pipeline (last updated 2026-10-24)