ForgeSkill
Create, validate, evaluate, and iterate skills for forge modules.
Skill by N4M3Z
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/n4m3z-forgeskill
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: testing, writing
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Python package
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/forgeskill
What's inside
- Skill name
ForgeSkill- Description
- Create, validate, evaluate, and iterate skills for forge modules. USE WHEN create skill, new skill, write skill, validate skill, check skill, skill structure, skill conventions, test a skill, run skill evals, benchmark a skill, skill not triggering, optimize skill description. Not for adopting community skills (AdoptArtifact) or shipping artifacts downstream (PublishArtifact).
- License
- EUPL-1.2
- Instructions
- 60 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Agent Skills spec issues
- name: only lowercase letters, digits and single hyphens allowed
Files (48)
- DescriptionOptimization.md.yaml · .provenance/
- EvalLoop.md.yaml · .provenance/
- SKILL.yaml · .provenance/
- ClaudeSkill.md
- CliToolIntegration.md
- CreateWorkflow.md
- DescriptionOptimization.md
- DynamicContextInjection.md
- EvalLoop.md
- MultiProviderRouting.md
- PlatformAgnostic.md
- SKILL.md
- SkillInstallation.md
- SkillStructure.md
- UserConfigSchema.md
- ValidateWorkflow.md
- analyzer.md.yaml · agents/.provenance/
- comparator.md.yaml · agents/.provenance/
- grader.md.yaml · agents/.provenance/
- analyzer.md · agents/
- comparator.md · agents/
- grader.md · agents/
- eval_review.html.yaml · assets/.provenance/
- eval_review.html · assets/
- generate_review.py.yaml · eval-viewer/.provenance/
- viewer.html.yaml · eval-viewer/.provenance/
- generate_review.py · eval-viewer/
- viewer.html · eval-viewer/
- schemas.md.yaml · references/.provenance/
- schemas.md · references/
- __init__.py.yaml · scripts/.provenance/
- aggregate_benchmark.py.yaml · scripts/.provenance/
- generate_report.py.yaml · scripts/.provenance/
- improve_description.py.yaml · scripts/.provenance/
- package_skill.py.yaml · scripts/.provenance/
- quick_validate.py.yaml · scripts/.provenance/
- run_eval.py.yaml · scripts/.provenance/
- run_loop.py.yaml · scripts/.provenance/
- utils.py.yaml · scripts/.provenance/
- __init__.py · scripts/
- aggregate_benchmark.py · scripts/
- generate_report.py · scripts/
- improve_description.py · scripts/
- package_skill.py · scripts/
- quick_validate.py · scripts/
- run_eval.py · scripts/
- run_loop.py · scripts/
- utils.py · scripts/
SKILL.md (first lines)
# ForgeSkill
Create, validate, evaluate, and iterate skills following forge conventions. Skills are markdown files (`SKILL.md`) with YAML frontmatter that teach AI coding tools new capabilities. Load only the companion relevant to the current task.
The evaluation machinery (grader/comparator/analyzer prompts, eval scripts, browser viewer) lives in `agents/`, `scripts/`, `references/`, `eval-viewer/`, and `assets/`. Scripts run with `python -m scripts.<name>` from this skill's directory (`${CLAUDE_SKILL_DIR}` when deployed). The files under `agents/` are worker prompt templates this skill feeds to generic subagents during the eval loop, not standalone agent definitions; harness-discoverable agents belong in the module-level `agents/` directory.
## Workflow Routing
| Workflow | Trigger | Companion |
| ------------------ | ------------------------------------------------------------ | --------------------------------------------------------- |
| Create | "create a skill", "new skill", "write a skill" | [@CreateWorkflow.md](CreateWorkflow.md) |
| Validate | "validate skill", "check skill structure" | [@ValidateWorkflow.md](ValidateWorkflow.md) |
| Evaluate | "test this skill", "run skill evals", "benchmark the skill" | [@EvalLoop.md](EvalLoop.md) |
| Optimize triggering | "skill doesn't trigger", "improve the skill description" | [@DescriptionOptimization.md](DescriptionOptimization.md) |
## Topics
| Topic | Companion |
| ----------------------------------------------------------- | -------------------------------------------------------- |
| SKILL.md structure, frontmatter, body layout, naming | [@SkillStructure.md](SkillStructure.md) |
| **Dynamic context injection (`!`): open a Claude skill with live state** | [@DynamicContextInjection.md](DynamicContextInjection.md) |
| Multi-provider routing via `defaults.yaml` | [@MultiProviderRouting.md](MultiProviderRouting.md) |
| Wrapping a CLI tool in a skill | [@CliToolIntegration.md](CliToolIntegration.md) |
| Platform-agnostic writing — no placeholders or `/` prefix | [@PlatformAgnostic.md](PlatformAgnostic.md) |
| User-config schema for AI-first artifacts (autoMode mirror) | [@UserConfigSchema.md](UserConfigSchema.md) |
| Claude-only features: `@` refs, skill discovery, `allowed-tools` | [@ClaudeSkill.md](ClaudeSkill.md) |
| When to author a per-skill INSTALL.md | [@SkillInstallation.md](SkillInstallation.md) |
| Eval JSON structures (evals.json, grading.json, benchmark.json) | [@references/schemas.md](references/schemas.md) |
## Red Flags
| Thought | Reality |
| -------------------------------------------------------- | ------------------------------------------------------------------------------------ |
| "Put argument-hint in SKILL.md frontmatter" | Obsidian Linter reformats frontmatter. Provider-specific fields go in SKILL.yaml. |
| "Use `/SkillName` inside a skill body" | Slashes are user-facing invocation syntax, not internal references. |
| "Skip the `USE WHEN` clause" | Claude uses it to route. Missing trigger = skill never fires. |
| "Leave a stub section as a placeholder" | Skill bodies are plain prose. Delete empty sections, don't scaffold them. |
| "Inline every example in the SKILL.md" | SKILL.md should stay slim. Move static reference material to companion files. |
| "Skill directory can have any name" | Directory name must match the `name:` frontmatter field exactly. |
| "Put a `!` injection in a companion file" | `!` runs only in the SKILL.md body; in a companion it renders as literal text. See [@ClaudeSkill.md](ClaudeSkill.md). |
| "Inject a secret value with `!` (e.g. `pass show`)" | Injection lands in the transcript. Inject structure/status (names, vault list), never secret values. |
| "It ran in my sandbox, so the probe is done" | Your sandbox has tooling (uv, personal paths, aliases) the target machine lacks — resolve interpreters at preflight and assume a clean environment. |
| "I'll write custom HTML to show eval results" | `eval-viewer/generate_review.py` already renders outputs and benchmarks. Use it. |
| "The skill passed its three evals, ship it" | A handful of examples overfits. Generalize the fix; don't patch the skill to the test set. |
## Constraints
- Every skill MUST have `name:` and `description:` in frontmatter
- Description MUST include `USE WHEN` trigger phrases
- PascalCase for multi-word skill names, natural case for single words
- Skill directory name must match the `name:` field
- Prefer one SKILL.md per skill — extract reference material into companion files when body exceeds ~150 lines or contains dense static data
- Eval artifacts land in `<skill-name>-workspace/` as a sibling of the skill directory, never inside the skill
## Sources
- <https://code.claude.com/docs/en/skills>
- <https://github.com/anthropics/skills>From N4M3Z/forge-core, EUPL-1.2.
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Adopt a community skill from an upstream URL into forge.
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Brainstorming
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Collaborative ideation before implementation — explore context, clarify intent, propose approaches.
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BuildAgent
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Create, validate, or audit agent definitions.
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BuildHook
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Create and validate module hooks.
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BuildModule
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Design, build, and validate forge modules.
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BuildPlugin
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Create, validate, and publish Claude Code plugins from forge modules.
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BuildRule
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Create, validate, or place behavioral rules in forge modules.
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BuildSkill
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Create and validate skills for forge modules.
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DesignFrontend
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Build distinctive, production-grade frontend interfaces that avoid generic AI aesthetics.
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DesignSpec
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Write a formal design spec from brainstorming output or requirements.
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ExecutePlan
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Execute an implementation plan inline — task by task in a single session — then finish the work: verify, present integration options (merge, PR, keep…
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Signals
- Stars
- 4
- Forks
- 3
- Open issues
- 8
- Last commit (this folder)
- Jul 13, 2026 (3 months ago)
- Last release
- Apr 16, 2026 (6 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- EUPL-1.2
- Repository
- github.com/N4M3Z/forge-core
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from N4M3Z
- 0.520score
LocalModel
N4M3Z
Run prompts against a local LLM backend (LM Studio, Ollama, or MLX) with privacy-preserving output guardrails — drop reasoning_content, enforce structured…
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HtmlPlayground
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Generate single-file HTML demos comparing techniques side-by-side.
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Collaborative ideation before implementation — explore context, clarify intent, propose approaches.
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BuildAgent
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Create, validate, or audit agent definitions.
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BuildHook
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Create and validate module hooks.
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AdoptArtifact
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Adopt a community skill from an upstream URL into forge.
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Cite this page
ForgeSkill. Agent Mart. https://agentmart.dev/skills/n4m3z-forgeskill (last updated 2026-10-24)