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ios-application-dev

iOS application development guide covering UIKit, SnapKit, and SwiftUI.

Skill by MiniMax-OpenSource

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About

iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection views, common UI components, and SwiftUI design guidelines. For detailed references on specific topics, see the reference files. Use when: developing iOS apps, implementing UI, reviewing iOS code, working with UIKit/SnapKit/SwiftUI layouts, building iPhone interfaces, Swift mobile development, Apple HIG compliance, iOS accessibility implementation.

Use cases: design, security

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

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  • ~/.claude/skills/ios-application-dev

What's inside

Skill name
ios-application-dev
Description
iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection views, common UI components, and SwiftUI design guidelines. For detailed references on specific topics, see the reference files. Use when: developing iOS apps, implementing UI, reviewing iOS code, working with UIKit/SnapKit/SwiftUI layouts, building iPhone interfaces, Swift mobile development, Apple HIG compliance, iOS accessibility implementation.
License
MIT
Metadata
author: MiniMax-OpenSource · version: 1.0.0 · category: mobile
Instructions
165 lines in SKILL.md · view on GitHub

Files (10)

  • SKILL.md
  • accessibility.md · references/
  • graphics-animation.md · references/
  • layout-system.md · references/
  • metal-shader.md · references/
  • navigation-patterns.md · references/
  • swift-coding-standards.md · references/
  • swiftui-design-guidelines.md · references/
  • system-integration.md · references/
  • uikit-components.md · references/

SKILL.md (first lines)

# iOS Application Development Guide

A practical guide for building iOS applications using UIKit, SnapKit, and SwiftUI. Focuses on proven patterns and Apple platform conventions.

## Quick Reference

### UIKit

| Purpose | Component |
|---------|-----------|
| Main sections | `UITabBarController` |
| Drill-down | `UINavigationController` |
| Focused task | Sheet presentation |
| Critical choice | `UIAlertController` |
| Secondary actions | `UIContextMenuInteraction` |
| List content | `UICollectionView` + `DiffableDataSource` |
| Sectioned list | `DiffableDataSource` + `headerMode` |
| Grid layout | `UICollectionViewCompositionalLayout` |
| Search | `UISearchController` |
| Share | `UIActivityViewController` |
| Location (once) | `CLLocationButton` |
| Feedback | `UIImpactFeedbackGenerator` |
| Linear layout | `UIStackView` |
| Custom shapes | `CAShapeLayer` + `UIBezierPath` |
| Gradients | `CAGradientLayer` |
| Modern buttons | `UIButton.Configuration` |
| Dynamic text | `UIFontMetrics` + `preferredFont` |
| Dark mode | Semantic colors (`.systemBackground`, `.label`) |
| Permissions | Contextual request + `AVCaptureDevice` |
| Lifecycle | `UIApplication` notifications |

### SwiftUI

| Purpose | Component |
|---------|-----------|
| Main sections | `TabView` + `tabItem` |
| Drill-down | `NavigationStack` + `NavigationPath` |
| Focused task | `.sheet` + `presentationDetents` |
| Critical choice | `.alert` |
| Secondary actions | `.contextMenu` |
| List content | `List` + `.insetGrouped` |
| Search | `.searchable` |
| Share | `ShareLink` |
| Location (once) | `LocationButton` |
| Feedback | `UIImpactFeedbackGenerator` |
| Progress (known) | `ProgressView(value:total:)` |
| Progress (unknown) | `ProgressView()` |
| Dynamic text | `.font(.body)` semantic styles |
| Dark mode | `.primary`, `.secondary`, `Color(.systemBackground)` |
| Scene lifecycle | `@Environment(\.scenePhase)` |
| Reduce motion | `@Environment(\.accessibilityReduceMotion)` |
| Dynamic type | `@Environment(\.dynamicTypeSize)` |

## Core Principles

### Layout
- Touch targets >= 44pt
- Content within safe areas (SwiftUI respects by default, use `.ignoresSafeArea()` only for backgrounds)
- Use 8pt spacing increments (8, 16, 24, 32, 40, 48)
- Primary actions in thumb zone
- Support all screen sizes (iPhone SE 375pt to Pro Max 430pt)

### Typography
- UIKit: `preferredFont(forTextStyle:)` + `adjustsFontForContentSizeCategory = true`
- SwiftUI: semantic text styles `.headline`, `.body`, `.caption`
- Custom fonts: `UIFontMetrics` / `Font.custom(_:size:relativeTo:)`
- Adapt layout at accessibility sizes (minimum 11pt)

### Colors
- Use semantic system colors (`.systemBackground`, `.label`, `.primary`, `.secondary`)
- Asset catalog variants for custom colors (Any/Dark Appearance)
- No color-only information (pair with icons or text)
- Contrast ratio >= 4.5:1 for normal text, 3:1 for large text

### Accessibility
- Labels on icon buttons (`.accessibilityLabel()`)
- Reduce motion respected (`@Environment(\.accessibilityReduceMotion)`)
- Logical reading order (`.accessibilitySortPriority()`)
- Support Bold Text, Increase Contrast preferences

### Navigation
- Tab bar (3-5 sections) stays visible during navigation
- Back swipe works (never override system gestures)
- State preserved across tabs (`@SceneStorage`, `@State`)
- Never use hamburger menus

### Privacy & Permissions
- Request permissions in context (not at launch)
- Custom explanation before system dialog
- Support Sign in with Apple
- Respect ATT denial

## Checklist

### Layout
- [ ] Touch targets >= 44pt
- [ ] Content within safe areas
- [ ] Primary actions in thumb zone (bottom half)
- [ ] Flexible widths for all screen sizes (SE to Pro Max)
- [ ] Spacing aligns to 8pt grid

### Typography
- [ ] Semantic text styles or UIFontMetrics-scaled custom fonts
- [ ] Dynamic Type supported up to accessibility sizes
- [ ] Layouts reflow at large sizes (no truncation)
- [ ] Minimum text size 11pt

### Colors
- [ ] Semantic system colors or light/dark asset variants
- [ ] Dark Mode is intentional (not just inverted)
- [ ] No color-only information
- [ ] Text contrast >= 4.5:1 (normal) / 3:1 (large)
- [ ] Single accent color for interactive elements

### Accessibility
- [ ] VoiceOver labels on all interactive elements
- [ ] Logical reading order
- [ ] Bold Text preference respected
- [ ] Reduce Motion disables decorative animations

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Version
1.0.0
License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026
Cite this page

ios-application-dev skill. Agent Mart. https://agentmart.dev/skills/minimax-ai-ios-application-dev (last updated 2026-10-24)