go-dependency-injection
Dependency injection in Go: constructor injection, wiring in main, avoiding global state, and when frameworks (wire, fx, dig) earn their complexity.
Skill by eduardo-sl
Install
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About
Use cases: design, testing
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What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/go-dependency-injection
Tools it pre-approves 7
From allowed-tools in SKILL.md: the agent may use these without asking you each time.
ReadEditWriteGlobGrepBash(go:*)Bash(gofmt:*)
What's inside
- Skill name
go-dependency-injection- Description
- Dependency injection in Go: constructor injection, wiring in main, avoiding global state, and when frameworks (wire, fx, dig) earn their complexity. Use when: "dependency injection", "wire up dependencies", "inject this", "remove global state", "singleton in Go", "use google/wire", "uber fx", "make this testable". Not for: interface design (go-interface-design), directory structure (go-project-layout), test doubles and mocks (go-test-quality).
- License
- MIT
- Compatibility
- Designed for Claude Code or similar AI coding agents working on Go projects. Requires the Go toolchain. wire and fx are optional.
- Allowed tools
- Read, Edit, Write, Glob, Grep, Bash(go:*), Bash(gofmt:*)
- Metadata
- author: eduardo-sl · version: 1.1.2
- Instructions
- 163 lines in SKILL.md · view on GitHub
Before installing
- Pre-approves some shell commands
Files (1)
- SKILL.md
SKILL.md (first lines)
# Go Dependency Injection
DI in Go is a pattern, not a framework: pass dependencies to
constructors, wire everything explicitly in `main`. Reach for a
framework only when manual wiring measurably hurts.
> Community default. A project skill or agent-config rule that explicitly
> supersedes `go-dependency-injection` takes precedence over this one.
## 1. Constructor Injection — the Default
```go
// ✅ Good — dependencies are explicit parameters
type OrderService struct {
repo OrderRepository
payments PaymentGateway
logger *slog.Logger
}
func NewOrderService(repo OrderRepository, payments PaymentGateway, logger *slog.Logger) *OrderService {
return &OrderService{repo: repo, payments: payments, logger: logger}
}
// ❌ Bad — hidden dependencies reached through globals
func (s *OrderService) Place(ctx context.Context, o Order) error {
db := database.Get() // global singleton
log.Printf("placing order") // global logger
// untestable without touching process-wide state
}
```
Rules:
- Accept interfaces for dependencies the service calls; return the
concrete type from the constructor.
- Every dependency visible in the signature — if the list feels long,
the type does too much (split it), don't hide deps to shorten it.
- Validate required deps in the constructor and return an error
(or accept a nil-safe default, e.g. `logger = slog.Default()`).
## 2. The Composition Root
All wiring lives in one place — `main` (or a `run` function it calls).
Construction order is the dependency order, checked by the compiler:
```go
func run(ctx context.Context, cfg Config) error {
db, err := store.Open(ctx, cfg.DatabaseURL)
if err != nil {
return fmt.Errorf("open db: %w", err)
}
defer db.Close()
orderRepo := store.NewOrderRepo(db)
payments := stripe.NewGateway(cfg.StripeKey)
logger := slog.New(slog.NewJSONHandler(os.Stdout, nil))
orders := service.NewOrderService(orderRepo, payments, logger)
server := handler.NewServer(cfg.Addr, orders)
return server.ListenAndServe(ctx)
}
```
- No package builds its own dependencies; it receives them.
- No `init()` wiring, no package-level `var DB *sql.DB`.
- Two binaries needing different wiring = two mains, same components.
## 3. Eliminating Global State
```go
// ❌ Before — package-level singleton
var defaultClient *api.Client
func Fetch(id string) (*Item, error) {
return defaultClient.Get(id)
}
// ✅ After — the dependency moves into a struct
type Fetcher struct {
client *api.Client
}
func NewFetcher(c *api.Client) *Fetcher { return &Fetcher{client: c} }
func (f *Fetcher) Fetch(id string) (*Item, error) {
return f.client.Get(id)
}
```
Migration path for a legacy codebase: introduce the struct, keep a
deprecated package-level wrapper delegating to one instance built in
`main`, move callers over, delete the wrapper.
Acceptable package-level state: pure constants, compiled regexps,
`sync.Once`-guarded process singletons that hold no config.
## 4. Function Dependencies for Small Seams
A full interface is overkill for one function — inject the function:
```go
type Service struct {
now func() time.Time
genID func() string
publish func(ctx context.Context, e Event) error
}
// Production: Service{now: time.Now, genID: uuid.NewString, publish: bus.Publish}
// Test: Service{now: fixedTime, genID: constID, publish: capture}
```
## 5. When Frameworks Earn Their Complexity
Manual wiring scales further than expected — a 100-line `run` function
is still readable and compiler-checked. Consider a tool when wiring
crosses hundreds of components or many teams share one binary.
| Tool | Model | Trade-off |From eduardo-sl/go-agent-skills, MIT.
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Signals
- Stars
- 82
- Forks
- 10
- Open issues
- 0
- Last commit (this folder)
- Oct 14, 2026 (15 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- Version
- 1.1.2
- License
- MIT
- Repository
- github.com/eduardo-sl/go-agent-skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Build command-line tools in Go: flag handling, subcommands, stdin/stdout discipline, exit codes, signal handling, and when Cobra/Viper earn their weight over…
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go-api-design
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HTTP/REST API design for Go services: handlers, ServeMux routing, middleware, request validation, pagination, idempotency, health checks, error responses, and…
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Cite this page
go-dependency-injection skill. Agent Mart. https://agentmart.dev/skills/eduardo-sl-go-dependency-injection (last updated 2026-10-24)