go-defensive-coding
Prevent panics, silent corruption, and subtle runtime bugs in Go: typed-nil interfaces, slice aliasing, integer overflow on conversion, float comparison…
Skill by eduardo-sl
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: design, backend, data, security
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/go-defensive-coding
Tools it pre-approves 9
From allowed-tools in SKILL.md: the agent may use these without asking you each time.
ReadEditWriteGlobGrepBash(go:*)Bash(gofmt:*)Bash(golangci-lint:*)Bash(gosec:*)
What's inside
- Skill name
go-defensive-coding- Description
- Prevent panics, silent corruption, and subtle runtime bugs in Go: typed-nil interfaces, slice aliasing, integer overflow on conversion, float comparison, defer in loops, defensive copying at API boundaries, and zero-value design. Use when hardening code against crashes, reviewing for nil-safety, converting between numeric types, or deciding what to copy at a package boundary. Trigger examples: "nil pointer panic", "why is my error not nil", "slice aliasing", "integer overflow", "compare floats", "defer in a loop", "defensive copy", "make this crash-proof". Not for: data races and goroutine lifecycle (go-concurrency-review), injection and auth (go-security-audit), a panic that already happened (go-troubleshooting).
- License
- MIT
- Compatibility
- Designed for Claude Code or similar AI coding agents working on Go projects. Requires the Go toolchain. golangci-lint and gosec are optional, for enforcing the rules below.
- Allowed tools
- Read, Edit, Write, Glob, Grep, Bash(go:*), Bash(gofmt:*), Bash(golangci-lint:*), Bash(gosec:*)
- Metadata
- author: eduardo-sl · version: 1.1.3
- Instructions
- 229 lines in SKILL.md · view on GitHub
Before installing
- Pre-approves some shell commands
Files (4)
- SKILL.md
- copies-and-lifecycle.md · references/
- nil-and-aliasing.md · references/
- numeric-safety.md · references/
SKILL.md (first lines)
# Go Defensive Coding
Go has no exceptions and no null-safety in the type system. Every trap below
compiles cleanly, passes review, and fails in production.
Detailed reference material, loaded on demand:
- `references/nil-and-aliasing.md` — the full typed-nil rules, slice
aliasing scenarios, and memory retention.
- `references/numeric-safety.md` — conversion range checks, overflow
detection, float and time comparison.
- `references/copies-and-lifecycle.md` — `copylocks`/`noCopy`, `defer` in
loops, checking deferred `Close` errors, usable zero values.
Read a reference file only when the section below is not enough.
## Operating Modes
- **Harden** — you are writing or changing code. Apply every rule as you go.
- **Review** — you are auditing existing code. Report findings with severity
(🔴 panic or corruption, 🟡 latent bug, 🟢 style) and cite file:line.
## 1. The Typed-Nil Interface Trap
A non-nil interface can hold a nil pointer. This is the single most common
source of "impossible" nil checks in Go.
```go
type NotFoundError struct{ ID string }
func (e *NotFoundError) Error() string { return "not found: " + e.ID }
// ❌ Bad — returns a non-nil error even on success
func find(id string) error {
var err *NotFoundError // typed nil
if id == "" {
err = &NotFoundError{ID: id}
}
return err // interface is (type=*NotFoundError, value=nil) — NOT nil
}
// ✅ Good — return the untyped nil literal
func find(id string) error {
if id == "" {
return &NotFoundError{ID: id}
}
return nil
}
```
Rules:
- Never declare a concrete error/pointer variable and return it as an
interface. Return `nil` explicitly on the success path.
- Never store a possibly-nil concrete pointer in an `error`, `io.Reader`, or
any interface-typed struct field.
- `staticcheck` reports `SA4023` when a comparison with `nil` can never be
true because of this trap. No tool catches every case.
## 2. Nil Map, Slice, and Channel Behaviour
Memorise this table — half of these are safe and half panic or hang.
| Operation | nil map | nil slice | nil channel |
|---|---|---|---|
| Read / receive | zero value | index panics | blocks forever |
| Write / send | **panics** | `append` works | blocks forever |
| `len` / `cap` | `0` | `0` | `0` |
| `range` | zero iterations | zero iterations | blocks forever |
| `close` | n/a | n/a | **panics** |
```go
// ✅ A nil slice is a valid empty slice — do not guard append
var out []string
out = append(out, "a")
// ❌ A nil map is read-only
var m map[string]int
m["k"] = 1 // panic: assignment to entry in nil map
// ✅ Initialise every map before writing
m := make(map[string]int)
```
Return nil slices, not `[]T{}`. They marshal identically in JSON for
`encoding/json` when the field is `omitempty`, and cost no allocation.
Return an empty non-nil map only when the caller is documented to write to it.
## 3. Slice Aliasing
A slice is a view. `append` writes through that view whenever capacity
allows, mutating data the caller still owns.
```go
a := []int{1, 2, 3, 4}
b := a[:2]
b = append(b, 99) // ❌ overwrites a[2]; a is now [1 2 99 4]
```
```go
// ✅ Full slice expression caps the view — append must reallocate
b := a[:2:2]
b = append(b, 99) // a is untouched
```
Apply this whenever you hand a subslice to code you do not control, and
whenever a struct field holds a subslice of a larger buffer.
A subslice also keeps the entire backing array alive. To release a large
buffer, copy what you need: `head := slices.Clone(buf[:64])`.
## 4. Defensive Copying at Boundaries
Slices and maps are reference types. Storing or returning one without a copy
hands out a mutable handle to your internals.
```go
type Config struct{ hosts []string }From eduardo-sl/go-agent-skills, MIT.
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Signals
- Stars
- 82
- Forks
- 10
- Open issues
- 0
- Last commit (this folder)
- Oct 14, 2026 (15 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- Version
- 1.1.3
- License
- MIT
- Repository
- github.com/eduardo-sl/go-agent-skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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HTTP/REST API design for Go services: handlers, ServeMux routing, middleware, request validation, pagination, idempotency, health checks, error responses, and…
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gRPC services in Go beyond the basics: proto design, status codes and error details, interceptors, deadlines, streaming, health checks, and graceful shutdown.
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Cite this page
go-defensive-coding skill. Agent Mart. https://agentmart.dev/skills/eduardo-sl-go-defensive-coding (last updated 2026-10-24)