brainstorming
This skill should be used before implementing features, building components, or making changes.
Skill by CuriousCrow123
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/curiouscrow123-brainstorming
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: design
Reviews
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What's inside
- Skill name
brainstorming- Description
- This skill should be used before implementing features, building components, or making changes. It guides exploring user intent, approaches, and design decisions before planning. Triggers on "let's brainstorm", "help me think through", "what should we build", "explore approaches", ambiguous feature requests, or when the user's request has multiple valid interpretations that need clarification.
- License
- MIT
- Instructions
- 187 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Brainstorming
This skill provides detailed process knowledge for effective brainstorming sessions that clarify **WHAT** to build before diving into **HOW** to build it.
## When to Use This Skill
Brainstorming is valuable when:
- Requirements are unclear or ambiguous
- Multiple approaches could solve the problem
- Trade-offs need to be explored with the user
- The user hasn't fully articulated what they want
- The feature scope needs refinement
Brainstorming can be skipped when:
- Requirements are explicit and detailed
- The user knows exactly what they want
- The task is a straightforward bug fix or well-defined change
## Core Process
### Phase 0: Assess Requirement Clarity
Before diving into questions, assess whether brainstorming is needed.
**Signals that requirements are clear:**
- User provided specific acceptance criteria
- User referenced existing patterns to follow
- User described exact behavior expected
- Scope is constrained and well-defined
**Signals that brainstorming is needed:**
- User used vague terms ("make it better", "add something like")
- Multiple reasonable interpretations exist
- Trade-offs haven't been discussed
- User seems unsure about the approach
If requirements are clear, suggest: "Your requirements seem clear. Consider proceeding directly to planning or implementation."
### Phase 1: Understand the Idea
Ask questions **one at a time** to understand the user's intent. Avoid overwhelming with multiple questions.
**Question Techniques:**
1. **Prefer multiple choice when natural options exist**
- Good: "Should the notification be: (a) email only, (b) in-app only, or (c) both?"
- Avoid: "How should users be notified?"
2. **Start broad, then narrow**
- First: What is the core purpose?
- Then: Who are the users?
- Finally: What constraints exist?
3. **Validate assumptions explicitly**
- "I'm assuming users will be logged in. Is that correct?"
4. **Ask about success criteria early**
- "How will you know this feature is working well?"
**Key Topics to Explore:**
| Topic | Example Questions |
|-------|-------------------|
| Purpose | What problem does this solve? What's the motivation? |
| Users | Who uses this? What's their context? |
| Constraints | Any technical limitations? Timeline? Dependencies? |
| Success | How will you measure success? What's the happy path? |
| Edge Cases | What shouldn't happen? Any error states to consider? |
| Existing Patterns | Are there similar features in the codebase to follow? |
**Exit Condition:** Continue until the idea is clear OR user says "proceed" or "let's move on"
### Phase 2: Explore Approaches
After understanding the idea, propose 2-3 concrete approaches.
**Structure for Each Approach:**
```markdown
### Approach A: [Name]
[2-3 sentence description]
**Pros:**
- [Benefit 1]
- [Benefit 2]
**Cons:**
- [Drawback 1]
- [Drawback 2]
**Best when:** [Circumstances where this approach shines]
```
**Guidelines:**
- Lead with a recommendation and explain why
- Be honest about trade-offs
- Consider YAGNI—simpler is usually better
- Reference codebase patterns when relevant
### Phase 3: Capture the Design
Summarize key decisions in a structured format.
**Design Doc Structure:**
```markdown
---
date: YYYY-MM-DD
topic: <kebab-case-topic>
---
# <Topic Title>
## What We're Building
[Concise description—1-2 paragraphs max]
## Why This Approach
[Brief explanation of approaches considered and why this one was chosen]From CuriousCrow123/godot-compound, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Mar 19, 2026 (7 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/CuriousCrow123/godot-compound
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
brainstorming skill. Agent Mart. https://agentmart.dev/skills/curiouscrow123-brainstorming (last updated 2026-10-24)