game-assets
Import, inspect, integrate or troubleshoot Age of Empires II sprite and terrain art in AoeWorld, including atlas masks, cavalry animation and local visual…
Skill by Anko59
Chalk Labs
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/anko59-game-assets
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/game-assets
What's inside
- Skill name
game-assets- Description
- Import, inspect, integrate or troubleshoot Age of Empires II sprite and terrain art in AoeWorld, including atlas masks, cavalry animation and local visual verification.
- License
- MIT
- Instructions
- 8 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Game assets Read the provider-neutral task guide [skills/game-assets/SKILL.md](../../../skills/game-assets/SKILL.md) first and follow it; it is canonical, and this file only makes it discoverable in Claude Code. The harness rules in [CLAUDE.md](../../../CLAUDE.md) apply throughout.
From Anko59/AoeWorld, MIT.
More from Anko59/AoeWorld
- 0.567score
game-assets
Anko59
Import, inspect, integrate, or troubleshoot Age of Empires II sprite and terrain art in AoeWorld, including atlas masks, cavalry animation, and local visual…
SkillAFreshness: AClaude Code +9 - 0.556score
performance
Anko59
Change hot paths, workloads, benchmarks or performance baselines (make perf-smoke, make perf-ci, make perf-baseline-propose).
SkillAFreshness: AClaude Code +9 - 0.556score
asset-import
Anko59
Import or verify the local Age of Empires II trial asset pack (make assets-import, make assets-verify) and keep original files out of Git and images.
SkillAFreshness: AClaude Code +9 - 0.556score
protocol
Anko59
Change the versioned wire protocol, bounded decoding or the golden fixtures that pin the current wire in crates/protocol.
SkillAFreshness: AClaude Code +9 - 0.553score
release
Anko59
Prepare, verify or rehearse an AoeWorld release from a clean dev revision.
SkillAFreshness: AClaude Code +9 - 0.553score
harness-ci
Anko59
Change the aoe-harness policy, gates registry, Make dispatch, Git hooks, the Claude Code adapter or CI workflows.
SkillAFreshness: AClaude Code +9 - 0.553score
shipping
Anko59
Ship an AoeWorld change with make ship, handle failed reviews and the closing review.
SkillAFreshness: AClaude Code +9 - 0.553score
wasm-rendering
Anko59
Change the Rust/WASM client or WebGPU/Canvas rendering (crates/client, crates/rendering, web/).
SkillAFreshness: AClaude Code +9 - 0.304score
shipping
Anko59
No description from the publisher yet.
SkillAFreshness: AClaude Code +9 - 0.301score
simulation-server
Anko59
No description from the publisher yet.
SkillAFreshness: AClaude Code +9 - 0.301score
asset-import
Anko59
No description from the publisher yet.
SkillAFreshness: AClaude Code +9
Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 24
- Last commit (this folder)
- Oct 7, 2026 (23 days ago)
- Last release
- Sep 17, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/Anko59/AoeWorld
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from Anko59
- 0.567score
game-assets
Anko59
Import, inspect, integrate, or troubleshoot Age of Empires II sprite and terrain art in AoeWorld, including atlas masks, cavalry animation, and local visual…
SkillAFreshness: AClaude Code +9 - 0.556score
performance
Anko59
Change hot paths, workloads, benchmarks or performance baselines (make perf-smoke, make perf-ci, make perf-baseline-propose).
SkillAFreshness: AClaude Code +9 - 0.556score
protocol
Anko59
Change the versioned wire protocol, bounded decoding or the golden fixtures that pin the current wire in crates/protocol.
SkillAFreshness: AClaude Code +9 - 0.556score
asset-import
Anko59
Import or verify the local Age of Empires II trial asset pack (make assets-import, make assets-verify) and keep original files out of Git and images.
SkillAFreshness: AClaude Code +9 - 0.553score
release
Anko59
Prepare, verify or rehearse an AoeWorld release from a clean dev revision.
SkillAFreshness: AClaude Code +9 - 0.553score
shipping
Anko59
Ship an AoeWorld change with make ship, handle failed reviews and the closing review.
SkillAFreshness: AClaude Code +9
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Cite this page
game-assets skill. Agent Mart. https://agentmart.dev/skills/anko59-game-assets (last updated 2026-10-24)