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Photography Mastery

Complete photography system — exposure, composition, lighting, genre-specific workflows, editing, gear selection, portfolio building, and client management.

Skill by xdelin

IndexedMIT★ 2
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/xdelin-photography-mastery

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About

Complete photography system — exposure, composition, lighting, genre-specific workflows, editing, gear selection, portfolio building, and client management. From beginner to professional.

Use cases: writing

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/photography-mastery

What's inside

Skill name
Photography Mastery
Description
Complete photography system — exposure, composition, lighting, genre-specific workflows, editing, gear selection, portfolio building, and client management. From beginner to professional.
License
MIT
Metadata
category: creative
Instructions
746 lines in SKILL.md · view on GitHub

Before installing

  • Instructions call the network

Agent Skills spec issues

  • name: only lowercase letters, digits and single hyphens allowed
  • name: "Photography Mastery" does not match folder "afrexai-photography-mastery"
  • body: 746 lines (spec recommends under 500)

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Photography Mastery — Complete System

> From "auto mode" to professional-quality images. Zero external dependencies.

## Quick Health Check (`/photo-check`)

Rate yourself 1-5 on each. Score < 24 = focus on fundamentals first.

| Dimension | 1 (Beginner) | 3 (Intermediate) | 5 (Advanced) |
|---|---|---|---|
| Exposure control | Auto mode only | Manual in studio | Expose by feel, nail it first shot |
| Composition | Center everything | Rule of thirds | Break rules intentionally with impact |
| Lighting | Available light only | One flash, bounce | Multi-light setups, shape light |
| Focus technique | Auto everything | Back-button AF | Zone focus, manual in low light |
| Post-processing | Phone filters | Basic Lightroom | Color grading, frequency separation |
| Genre knowledge | Shoot everything same | 1-2 genres solid | Specialist with signature style |
| Gear understanding | Kit lens only | Know focal lengths | Choose lens for the story |
| Business/portfolio | Instagram only | Basic portfolio site | Paying clients, defined brand |

**Total: ___ / 40** → <16: Phase 1-3. 16-28: Phase 4-7. 28+: Phase 8-12.

---

## Phase 1: Exposure Mastery

### The Exposure Triangle (Internalize, Don't Memorize)

```
LIGHT IN = ISO × Aperture × Shutter Speed

Change one → compensate with another → same exposure, different look.
```

**ISO** — Sensor sensitivity
| ISO | Use case | Trade-off |
|---|---|---|
| 100-400 | Daylight, tripod, studio | Clean, no noise |
| 400-1600 | Indoor, overcast, golden hour | Slight grain, acceptable |
| 1600-6400 | Low light handheld, events | Visible noise, still usable |
| 6400+ | Emergency, concert, astro | Heavy noise, denoise in post |

**Rule:** Lowest ISO that allows your shutter speed. Modern cameras: ISO 3200 is fine.

**Aperture** — Depth of field + sharpness
| f-stop | Depth of field | Best for |
|---|---|---|
| f/1.4-2.0 | Paper thin | Headshots, subject isolation, low light |
| f/2.8-4.0 | Shallow | Portraits (full body still sharp enough) |
| f/5.6-8.0 | Medium | Groups, environmental portraits, street |
| f/8-11 | Deep | Landscapes, architecture, products |
| f/16-22 | Everything sharp | Avoid — diffraction softens image |

**Sweet spot rule:** Most lenses are sharpest 2-3 stops from wide open. f/1.4 lens → sharpest at f/4.

**Shutter Speed** — Motion control
| Speed | Effect | Use |
|---|---|---|
| 1/2000+ | Freeze everything | Sports, birds, splashing water |
| 1/500-1/1000 | Freeze people | Running, dancing, events |
| 1/125-1/250 | General handheld | Walking, portraits, street |
| 1/60 | Minimum handheld | With IS/VR, careful technique |
| 1/15-1/4 | Motion blur | Panning, waterfalls (tripod) |
| 1-30s | Long exposure | Night, light trails, star points |
| 30s+ (bulb) | Extended exposure | Star trails, light painting |

**Handheld rule:** 1/(focal length × crop factor). 50mm on APS-C (1.5×) = minimum 1/75s.

### Metering Modes — When to Use Each

| Mode | What it reads | Use when |
|---|---|---|
| Evaluative/Matrix | Whole frame, smart weighting | Default — works 80% of time |
| Center-weighted | Middle 60% of frame | Subject fills center, ignore edges |
| Spot | 2-5% around focus point | Backlit subjects, stage performances |

### Exposure Compensation Quick Reference

| Situation | Adjustment | Why |
|---|---|---|
| Snow/white backgrounds | +1 to +2 | Camera tries to make white gray |
| Dark backgrounds/subjects | -1 to -2 | Camera tries to brighten dark |
| Backlit subject | +1 to +2 | Expose for subject, not bright background |
| Skin tones (portrait) | +1/3 to +2/3 | Slightly overexposed skin looks healthier |

### Histogram Reading

```
Left wall = pure black (clipped shadows)
Right wall = pure white (clipped highlights)

GOAL: Data spread across range, nothing touching walls
EXCEPTION: Night shots (left-heavy OK), high-key portraits (right-heavy OK)

ETTR (Expose To The Right): Push histogram right without clipping = maximum data, minimum noise.
Best for: Landscapes, studio. Requires RAW shooting.
```

---

## Phase 2: Composition Framework

### The Composition Hierarchy (Most to Least Impact)

1. **Light** — Quality and direction of light makes or breaks any image
2. **Subject** — Clear subject, clear story. If you can't point to the subject, reshoot
3. **Simplification** — Remove distractions. Move feet, change angle, wait for clutter to clear
4. **Depth** — Foreground → midground → background creates dimension
5. **Lines & shapes** — Guide the eye, create structure
6. **Color & tone** — Harmony or contrast, either intentional

### 12 Composition Techniques (Beyond Rule of Thirds)

| Technique | How | Best for |
|---|---|---|
| Rule of thirds | Subject at intersection points | Default starting point |
| Center + symmetry | Subject dead center, symmetric frame | Architecture, reflections, portraits with impact |
| Leading lines | Roads, fences, rivers pointing to subject | Landscapes, street, architecture |
| Frame within frame | Doorways, windows, arches around subject | Travel, architecture, environmental portraits |
| Negative space | Vast empty area, tiny subject | Minimalism, emphasis, mood |

From xdelin/OpenClaw-Education-Skills, MIT.

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Last commit (this folder)
Mar 14, 2026 (7 months ago)

From GitHub (fetched Oct 24, 2026).

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License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Photography Mastery skill. Agent Mart. https://agentmart.dev/skills/xdelin-photography-mastery (last updated 2026-10-24)