game-dev
Build playable browser games (Babylon.js) end-to-end using the godogen production pipeline adapted to Manus.
Skill by waiyanphyo999
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/waiyanphyo999-game-dev
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: data, productivity
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/game-dev
What's inside
- Skill name
game-dev- Description
- Build playable browser games (Babylon.js) end-to-end using the godogen production pipeline adapted to Manus. Use when the user wants to make, generate, rebuild, or substantially extend a web/browser game from a natural-language brief. Runs godogen's staged workflow (visual target, risk decomposition, scaffold, architecture, asset generation, implementation, visual verification) but hosts the game in a Manus WebDev project, replaces godogen's paid art CLIs (Gemini/Grok/Tripo3D) with Manus built-in image generation, and deploys through WebDev Publish instead of temporary links.
- License
- Complete terms in LICENSE.txt
- Instructions
- 48 lines in SKILL.md · view on GitHub
Files (17)
- LICENSE.txt
- NOTICE.md
- SKILL.md
- architecture.md · references/godogen-stages/
- asset-gen.md · references/godogen-stages/
- asset-planner.md · references/godogen-stages/
- capture.md · references/godogen-stages/
- decomposer.md · references/godogen-stages/
- godogen-skill-overview.md · references/godogen-stages/
- quirks.md · references/godogen-stages/
- rembg.md · references/godogen-stages/
- scaffold.md · references/godogen-stages/
- scene-generation.md · references/godogen-stages/
- task-execution.md · references/godogen-stages/
- visual-target.md · references/godogen-stages/
- manus-adaptations.md · references/
- GameCanvas.tsx · templates/
The license isn't open source, so the instructions aren't shown here. Read SKILL.md on GitHub
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Signals
- Stars
- 1
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Jul 17, 2026 (3 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- Complete terms in LICENSE.txt
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
Same skill elsewhere
Copies of this SKILL.md published by others; search shows only one of them.
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Cite this page
game-dev skill. Agent Mart. https://agentmart.dev/skills/waiyanphyo999-game-dev (last updated 2026-10-24)