godot-documentation
Installs and serves an offline copy of the official Godot Engine documentation (getting started guides, tutorials, API class reference, engine details).
Skill by viktor-ferenczi
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About
Use cases: backend, writing
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/godot-documentation
What's inside
- Skill name
godot-documentation- Description
- Installs and serves an offline copy of the official Godot Engine documentation (getting started guides, tutorials, API class reference, engine details). Use when working on a Godot project or GDScript code and you need authoritative API or engine reference. On first use it downloads the docs by cloning godotengine/godot-docs (requires network access and a few hundred MB of disk).
- License
- MIT
- Instructions
- 78 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- files: referenced but missing: references/classes/class_node.rst, references/classes/class_node2d.rst, references/classes/class_node3d.rst, references/classes/class_characterbody2d.rst, references/classes/class_characterbody3d.rst
Files (1)
- SKILL.md
SKILL.md (first lines)
# Godot Engine Official Documentation This skill serves the official Godot Engine documentation from the `stable` branch of [godotengine/godot-docs](https://github.com/godotengine/godot-docs) in its original reStructuredText format. The documentation snapshot is **not bundled** — it is installed into the `references` folder on first use (see below). Once installed, the skill works fully offline. # Initialize this skill (first use) If the `references` folder is missing, install the snapshot (needs network access, downloads a few hundred MB): 1. Git clone https://github.com/godotengine/godot-docs into the same folder as this skill file is located in. 2. Switch to the `stable` branch in the Git working copy cloned into the `godot-docs` folder. 3. Create the `references` folder under the folder this skill file is located in. 4. Move the following file from the `godot-docs` folder into the `references` folder: `index.rst` 5. Move the following folders from the `godot-docs` folder into the `references` folder: `classes`, `tutorials`, `engine_details`, `getting_started`, `community`, `about` 6. Delete the `godot-docs` repository folder (what you have just cloned). ## Update this skill If the Godot version increases, then update this skill by: 1. Remove the `references` folder. 2. Run all steps of the "Initialize this skill" section above. # When to Use Use this documentation as the authoritative reference for Godot when: - Looking up API class reference (`references/classes/`) - Checking how engine features work (`references/tutorials/`) - Understanding engine internals (`references/engine_details/`) - Following getting started guides (`references/getting_started/`) - Verifying correct usage of nodes, resources, signals, or GDScript syntax # Documentation Structure | Directory | Contents | |-----------|----------| | `references/classes/` | API class reference for all Godot classes | | `references/tutorials/` | In-depth tutorials on all engine systems | | `references/engine_details/` | Engine internals and architecture | | `references/getting_started/` | Introduction and first steps | | `references/about/` | About Godot, FAQ, release info | | `references/community/` | Community resources and contribution guides | The documentation files are in reStructuredText (rst) format. # Key References ## Class Reference - Node types: `references/classes/class_node.rst`, `references/classes/class_node2d.rst`, `references/classes/class_node3d.rst` - Physics: `references/classes/class_characterbody2d.rst`, `references/classes/class_characterbody3d.rst`, `references/classes/class_rigidbody2d.rst`, `references/classes/class_rigidbody3d.rst` - UI: `references/classes/class_control.rst`, `references/classes/class_container.rst`, `references/classes/class_label.rst` - Resources: `references/classes/class_resource.rst`, `references/classes/class_packedscene.rst` ## Tutorials by Topic - Scripting: `references/tutorials/scripting/` - 2D: `references/tutorials/2d/` - 3D: `references/tutorials/3d/` - Animation: `references/tutorials/animation/` - Physics: `references/tutorials/physics/` - Shaders: `references/tutorials/shaders/` - Networking: `references/tutorials/networking/` - Navigation: `references/tutorials/navigation/` - UI: `references/tutorials/ui/` - Audio: `references/tutorials/audio/` - I/O: `references/tutorials/io/` - XR: `references/tutorials/xr/` - Performance: `references/tutorials/performance/` - Platform-specific: `references/tutorials/platform/` - Export: `references/tutorials/export/` # Usage Guidelines 1. **Always prefer this documentation** over guessing or relying on potentially outdated information 2. **Check class reference first** when unsure about method signatures, property types, or signal parameters 3. **Cross-reference tutorials** for recommended patterns and best practices 4. **Note**: Image references in the docs point to the original repo paths and won't render locally — focus on the text content
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Signals
- Stars
- 1
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Jul 4, 2026 (3 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/viktor-ferenczi/skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Writes a concise, high-level PR description in Markdown for the changes in the current branch.
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pr-review-comment-fix
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Fixes an issue pointed out by a comment in a PR review.
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bizzfactory-document-downloader
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Download all of a client's documents from the Bizz Factory portal (portal.bizzfactory.se) into a local folder tree that mirrors the page, without converting…
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godot-documentation skill. Agent Mart. https://agentmart.dev/skills/viktor-ferenczi-godot-documentation (last updated 2026-10-24)