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npx agentmarket install skill/vegastack-dev-status
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About
Use cases: writing, productivity
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
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- Secrets
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- Install scripts
- None found
- Runs as
- Node.js package
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/dev-status
What's inside
- Skill name
dev-status- Description
- The operator's board and the project's story. Use when asked "status", "what needs me", "where are we", "what's in flight", "anything stale?", "what should I look at next", for a board overview of waiting-on-operator / planning / queued / in-progress / ready-to-ship issues, and equally for "catch me up on this project", "what did we build here", "tell me the story so far", or when a chronicle entry needs writing for finished work. Not for the consumer-facing changelog (dev-implement writes those per the changelog knob), release notes (dev-ship), implementing or reviewing anything, or repo bootstrap (dev-setup).
- License
- MIT
- Instructions
- 64 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Files (52)
- SKILL.md
- openai.yaml · agents/
- evals.json · evals/
- chronicle-sample.md · evals/files/
- issue-27-evidence.md · evals/files/
- status-unsynced.json · evals/files/
- status.json · evals/files/
- chronicle.md · references/
- styles.md · references/
- status.mjs · scripts/
- gh-stub.mjs · tests/fixtures/
- comments-14.json · tests/fixtures/scenarios/assignment/
- dev.md · tests/fixtures/scenarios/assignment/
- issues-in-progress.json · tests/fixtures/scenarios/assignment/
- issues-planning.json · tests/fixtures/scenarios/assignment/
- issues-queued.json · tests/fixtures/scenarios/assignment/
- issues-ready-to-ship.json · tests/fixtures/scenarios/assignment/
- issues-waiting-on-operator.json · tests/fixtures/scenarios/assignment/
- prs.json · tests/fixtures/scenarios/assignment/
- repo.json · tests/fixtures/scenarios/assignment/
- user.json · tests/fixtures/scenarios/assignment/
- chronicle.md · tests/fixtures/scenarios/basic/
- comments-7.json · tests/fixtures/scenarios/basic/
- comments-8.json · tests/fixtures/scenarios/basic/
- issues-in-progress.json · tests/fixtures/scenarios/basic/
- issues-planning.json · tests/fixtures/scenarios/basic/
- issues-queued.json · tests/fixtures/scenarios/basic/
- issues-ready-to-ship.json · tests/fixtures/scenarios/basic/
- issues-waiting-on-operator.json · tests/fixtures/scenarios/basic/
- prs.json · tests/fixtures/scenarios/basic/
- repo.json · tests/fixtures/scenarios/basic/
- user.json · tests/fixtures/scenarios/basic/
- issues-in-progress.json · tests/fixtures/scenarios/empty/
- issues-planning.json · tests/fixtures/scenarios/empty/
- issues-queued.json · tests/fixtures/scenarios/empty/
- issues-ready-to-ship.json · tests/fixtures/scenarios/empty/
- issues-waiting-on-operator.json · tests/fixtures/scenarios/empty/
- prs.json · tests/fixtures/scenarios/empty/
- repo.json · tests/fixtures/scenarios/empty/
- user.json · tests/fixtures/scenarios/empty/
- comments-7.json · tests/fixtures/scenarios/orphan-bands/
- comments-9.json · tests/fixtures/scenarios/orphan-bands/
- issues-in-progress.json · tests/fixtures/scenarios/orphan-bands/
- issues-planning.json · tests/fixtures/scenarios/orphan-bands/
- issues-queued.json · tests/fixtures/scenarios/orphan-bands/
- issues-ready-to-ship.json · tests/fixtures/scenarios/orphan-bands/
- issues-waiting-on-operator.json · tests/fixtures/scenarios/orphan-bands/
- prs.json · tests/fixtures/scenarios/orphan-bands/
- repo.json · tests/fixtures/scenarios/orphan-bands/
- user.json · tests/fixtures/scenarios/orphan-bands/
- trigger-queries.json · tests/fixtures/
- status.test.ts · tests/
SKILL.md (first lines)
# dev-status Act: answer whose move it is from the script's data, or tell the project's story from the chronicle — and label everything else as judgment. Two questions, one skill, because they are asked in the same breath and answered from the same repo. **Board mode** answers "whose move is it now" from deterministic data. **Chronicle mode** answers "how did we get here" from `.vegastack/chronicle.md` and the decision register. An unverifiable board is reported as exactly that, because a rendered guess reads as a fact; a story is told only from what the file holds, because a reconstructed chapter is one nobody can trust. ## Routing | Need | Read | |---|---| | the chronicle entry format and the digest | [chronicle](references/chronicle.md) | | the voice each `chronicle-style:` asks for | [styles](references/styles.md) | ## Gather — board mode ``` node <path-to-this-skill>/scripts/status.mjs --orphan-hours 6 --json node <path-to-this-skill>/scripts/status.mjs --orphan-hours 6 --all --json # the whole team's board ``` Read-only; it returns the board (open issues per state label with age, scope, risky), task progress `x/y` from plan-comment checkboxes, ledger movement for `in-progress` issues in hours (`possiblyOrphaned` = the ledger and the claim comments have been silent past `--orphan-hours`, default 6, or has not been written yet — the claim's heartbeat has stopped), open PRs with check state, pending unrecorded `Decision:` proposals, and the last chronicle entry. It also returns who you are (`viewer`), the `operators:` list, each issue's `assignees` and its resolved `operator`, and two derived arrays — `needsYou` (the human-state issues assigned to you; every one of them under `--all`) and `unowned` (human-state issues nobody is assigned). Exit 2 = cannot verify (offline, unauthenticated) — report the gap plainly and stop, because a guessed board sends the operator to the wrong issue. ## Render — names, with numbers inside the links ```markdown ## Status — <repo> · DD-MM Needs you (N): - <linked title> — <state> <age>d: <one line: what it waits for and the word needed> Unowned (N): - <linked title> — <state> <age>d, nobody assigned → assign <operator> Waiting on plan (N): - <linked title> — planning <age>d Ready to build (N): - <linked title> — <scope> In flight (N): - <linked title> — in-progress, task <x>/<y>, ledger moved <n>h ago Possibly orphaned (N): - <linked title> — in-progress <age>d, ledger silent <n>h → heartbeat stopped; check, resume, or take back (`vegafactory issue claim <n> --harness <h> --model <id> --take-back-by <login>`) Open PRs (N): - <linked title> — checks <green|pending-or-red|no-checks> Control room: <n> knob(s) moved since this profile was drafted (<sha7> → <sha7>): <knob> <repo value> → <control-room value> — propose the edit, never make it Pending decisions (N): "<gist-plain>" (<linked issue>) — records at that issue's merge Last chronicle chapter: <date> — <title-plain> Next: <the single most valuable operator action, and why> ``` - **Needs you** first (the script's `needsYou`, oldest first) — it's your queue by assignment, not by guesswork; everything else is context. `--all` widens it to every human-state issue and is what a second operator asks for. - **Unowned** is a human-state issue with no assignee — a flip that lost its assignment or an issue filed outside the workflow. Name the `operator` the script resolved and the one-line `gh issue edit <n> --add-assignee <operator>` that fixes it; the assignment is the operator's to make. - Sections with zero entries are omitted, not rendered empty. A completely quiet board is one line: "Nothing needs you — <n> issues ready for agents, nothing in flight." - `risky` issues get their flag shown inline wherever they appear. - **Next** is one line, chosen not computed-looking: the action that unblocks the most (a plan approval blocking several queued issues beats a lone review). - **Possibly orphaned** is the ledger heartbeat gone silent past the orphan window (or not yet started) — likely a dead session, not certainly one. Surface it with the take-back command inline; the operator decides (check the session, hand it to a resume, or take the claim back). A long-running task whose hooks keep committing stays out of this section, because its heartbeat is alive. - <linked title> means a markdown link this report builds around the issue/PR title and its URL; numbers ride inside the link, because a bare number means nothing in a terminal. That governs the references the board itself makes. - **Control room** is a proposal, never an edit: dev.md hand edits outrank the org and group defaults, so a differing knob is shown with both values and the operator decides; no clone yet, or a sync that failed, is reported as "control room not synced — run `vegafactory sync`" rather than as agreement - `<title-plain>` / `<gist-plain>` are the script's `titlePlain` / `gistPlain` fields — text quoted from elsewhere (a chronicle title, a decision gist) may arrive carrying markdown links, and raw bracket-and-parenthesis markup means nothing in a terminal, so it is quoted with the markup removed rather than relinked. The board is one screen: one line per issue, one Next line. ## Chronicle mode — the project's story `.vegastack/chronicle.md` is the project's story, newest first — the answer to "what did I build here and what happened?" months later, when the operator remembers nothing. Entries are **story language for a human**, because the changelog already tells consumers what changed. dev-implement writes them at hand-back; dev-ship checks entry presence before the PR when dev.md says `chronicle: on`; this skill owns the format and the digest. The entry format, the "catch me up" digest's three parts, and the `chronicle:` / `chronicle-style:` / `emoji:` knobs live in [chronicle](references/chronicle.md); the voice each style asks for, with a worked example, lives in [styles](references/styles.md). Read the first before writing an entry or a digest, and the second when the style knob is anything but `plain`. ## Honesty rules **Board data comes only from the script** — ordering, the wait-reason one-liners and Next are the skill's judgment, labelled as judgment, because a judgment dressed as data is the one the operator cannot question; assignment and the operator resolution are data from the script, never inferred from who spoke last in the thread. A possibly-orphaned `in-progress` issue is a fact to surface, not an accusation — the ledger heartbeat went silent, which is likely but not certainly a dead session: "check, resume, or take back" is the operator's call (a take-back names their login, per dev-implement). **Story content comes only from the chronicle and the register** — an event neither file records is not in the digest. Standalone, the report is the closing recap; add one only when invoked inside a larger run.
From vegastack/vegafactory, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 9
- Last commit (this folder)
- Sep 25, 2026 (1 month ago)
- Last release
- Sep 19, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/vegastack/vegafactory
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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vegastack
Re-verify the dated platform and harness facts the dev skills pin, and file what changed as issues.
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Independent cross-tool review of finished implementation work — a diff against its brief and plan, reviewed by the other tool.
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dev-setup
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Bootstrap a project for issue-driven agent development — existing repo or brand-new empty directory.
SkillAFreshness: AClaude Code +9 - 0.570score
dev-ship
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Land finished work, each step only on the operator's explicit word.
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dev-implement
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Implement an approved GitHub issue end to end without further user input.
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Cite this page
dev-status skill. Agent Mart. https://agentmart.dev/skills/vegastack-dev-status (last updated 2026-10-24)