Skip to content
Agentmart
Submit a tool

game-build-team

Build a Godot 4 / GDScript game feature with a coordinated agent team — a Manager (you), a Creative Director, a Logic Developer, an Animation Developer, and a…

Skill by Varalix-Digitech-Solutions

IndexedNOASSERTION★ 2
Write a review

Chalk Labs

Need help deploying game-build-team?

Chalk Labs sets up agents like this inside real teams: connected to your tools, tested on your data, with a human in the loop where it matters.

Book a call

Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/varalix-digitech-solutions-game-build-team

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

Get the weekly diff

The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.

We use your email only for this newsletter. Privacy

About

Build a Godot 4 / GDScript game feature with a coordinated agent team — a Manager (you), a Creative Director, a Logic Developer, an Animation Developer, and a Tester — that iteratively and autonomously design, build, juice, and verify the feature against the project's design contract to a strict, un-skippable quality bar. TWO gates are control flow, not judgment calls: the Tester gate (headless GDScript suite green + screenshot matches the design contract + project invariants hold) AND the Creative Director's fun gate (the running feature feels like the brief intended) — a feature does not advance until both pass, and the Manager runs a final on-device gate after. Use this whenever the user wants a game feature built thoroughly, end-to-end-verified, multiple features at once, or wants to stop Claude from half-assing and declaring "done" without proof. Triggers on "build this feature properly", "do it for real this time", "build it and don't stop until it passes", "use the build team", "oneshot this feature with verification". Resumable across pauses and usage-limit cutoffs. Godot, mobile, isometric, landscape.

Use cases: documents, design, agent-building

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found
Runs as
Node.js package

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/game-build-team

What's inside

Skill name
game-build-team
Description
Build a Godot 4 / GDScript game feature with a coordinated agent team — a Manager (you), a Creative Director, a Logic Developer, an Animation Developer, and a Tester — that iteratively and autonomously design, build, juice, and verify the feature against the project's design contract to a strict, un-skippable quality bar. TWO gates are control flow, not judgment calls: the Tester gate (headless GDScript suite green + screenshot matches the design contract + project invariants hold) AND the Creative Director's fun gate (the running feature feels like the brief intended) — a feature does not advance until both pass, and the Manager runs a final on-device gate after. Use this whenever the user wants a game feature built thoroughly, end-to-end-verified, multiple features at once, or wants to stop Claude from half-assing and declaring "done" without proof. Triggers on "build this feature properly", "do it for real this time", "build it and don't stop until it passes", "use the build team", "oneshot this feature with verification". Resumable across pauses and usage-limit cutoffs. Godot, mobile, isometric, landscape.
License
NOASSERTION
Compatibility
godot 4.x on PATH; node for state.mjs/capacity.mjs; adb or xvfb or a real $DISPLAY for screenshots (tests gate without them)
Instructions
361 lines in SKILL.md · view on GitHub

Before installing

  • Ships executable scripts

Agent Skills spec issues

  • description: longer than 1024 characters

Files (200)

  • SKILL.md
  • animation-developer.md · agents/
  • creative-director.md · agents/
  • domain-architect.md · agents/
  • logic-developer.md · agents/
  • recon-analyst.md · agents/
  • tester.md · agents/
  • evals.json · evals/
  • game-feel.md · references/
  • godot-verify-playbook.md · references/
  • orchestration.md · references/
  • results-analysis.md · references/
  • skills-loadout.md · references/
  • state-and-resume.md · references/
  • capacity.mjs · scripts/
  • godot_verify.sh · scripts/
  • install-deps.sh · scripts/
  • report.mjs · scripts/
  • state.mjs · scripts/
  • usage-watchdog.mjs · scripts/
  • ATTRIBUTION.md · vendor/godot-prompter/
  • LICENSE · vendor/godot-prompter/
  • SKILL.md · vendor/godot-prompter/skills/2d-essentials/
  • 2d-particles.md · vendor/godot-prompter/skills/2d-essentials/references/
  • custom-drawing.md · vendor/godot-prompter/skills/2d-essentials/references/
  • lights-and-shadows.md · vendor/godot-prompter/skills/2d-essentials/references/
  • parallax.md · vendor/godot-prompter/skills/2d-essentials/references/
  • tilemap.md · vendor/godot-prompter/skills/2d-essentials/references/
  • SKILL.md · vendor/godot-prompter/skills/3d-essentials/
  • decals.md · vendor/godot-prompter/skills/3d-essentials/references/
  • environment-and-post.md · vendor/godot-prompter/skills/3d-essentials/references/
  • fog-recipes.md · vendor/godot-prompter/skills/3d-essentials/references/
  • global-illumination.md · vendor/godot-prompter/skills/3d-essentials/references/
  • lod-and-culling.md · vendor/godot-prompter/skills/3d-essentials/references/
  • materials-and-lighting-recipes.md · vendor/godot-prompter/skills/3d-essentials/references/
  • SKILL.md · vendor/godot-prompter/skills/addon-development/
  • dock-panels.md · vendor/godot-prompter/skills/addon-development/references/
  • gizmos-deep-dive.md · vendor/godot-prompter/skills/addon-development/references/
  • inspector-plugins.md · vendor/godot-prompter/skills/addon-development/references/
  • SKILL.md · vendor/godot-prompter/skills/ai-navigation/
  • behavior-trees.md · vendor/godot-prompter/skills/ai-navigation/references/
  • chase-attack.md · vendor/godot-prompter/skills/ai-navigation/references/
  • patrol-patterns.md · vendor/godot-prompter/skills/ai-navigation/references/
  • steering-behaviors.md · vendor/godot-prompter/skills/ai-navigation/references/
  • SKILL.md · vendor/godot-prompter/skills/animation-system/
  • bone-constraints.md · vendor/godot-prompter/skills/animation-system/references/
  • common-recipes.md · vendor/godot-prompter/skills/animation-system/references/
  • ik-recipes.md · vendor/godot-prompter/skills/animation-system/references/
  • retargeting.md · vendor/godot-prompter/skills/animation-system/references/
  • skeleton-modifiers.md · vendor/godot-prompter/skills/animation-system/references/
  • sprite-animation.md · vendor/godot-prompter/skills/animation-system/references/
  • SKILL.md · vendor/godot-prompter/skills/assets-pipeline/
  • SKILL.md · vendor/godot-prompter/skills/audio-system/
  • audio-settings.md · vendor/godot-prompter/skills/audio-system/references/
  • interactive-music.md · vendor/godot-prompter/skills/audio-system/references/
  • music-manager.md · vendor/godot-prompter/skills/audio-system/references/
  • sfx-pooling.md · vendor/godot-prompter/skills/audio-system/references/
  • SKILL.md · vendor/godot-prompter/skills/camera-system/
  • camera-zones.md · vendor/godot-prompter/skills/camera-system/references/
  • camera3d-patterns.md · vendor/godot-prompter/skills/camera-system/references/
  • …and 140 more

The license isn't open source, so the instructions aren't shown here. Read SKILL.md on GitHub

Signals

Stars
2
Forks
1
Open issues
0
Last commit (this folder)
Jun 10, 2026 (4 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
NOASSERTION
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from Varalix-Digitech-Solutions

Done for you

Rather not set it up yourself?

Chalk Labs scopes, builds and runs agents for your team: the task audit, the eval harness, the integrations and the weekly ops report. Fixed scope, priced before we start.

See how we build AI agents →Read the case studies

Chalk Labs is a two-founder AI and growth studio. We build AI agents, CRMs and MVPs for Web3 and AI companies, and have shipped 50+ product and token launches.

launches shipped
50+
launches shipped
media placements
500+
media placements
founders on every account
2
founders on every account

Press we've placed: Forbes · CoinDesk · Decrypt · Cointelegraph · The Block

Rahil Jain, Co-founder, Chalk Labs. Ex-Goldman Sachs engineer. You talk to the person who builds it.

Get game-build-team running in your business

Tell us what you want to automate. A founder replies within one working day with a plan, not a pitch deck.

Goes to the Chalk Labs founders, not the newsletter. Privacy

Need help deploying game-build-team?

CallGet help
Cite this page

game-build-team skill. Agent Mart. https://agentmart.dev/skills/varalix-digitech-solutions-game-build-team (last updated 2026-10-24)