click-path-audit
Trace every user-facing button/touchpoint through its full state change sequence to find bugs where functions individually work but cancel each other out…
Skill by unrealandychan
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: documents, design, security
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What's inside
- Skill name
click-path-audit- Description
- Trace every user-facing button/touchpoint through its full state change sequence to find bugs where functions individually work but cancel each other out, produce wrong final state, or leave the UI in an inconsistent state. Use when: systematic debugging found no bugs but users report broken buttons, or after any major refactor touching shared state stores.
- License
- MIT
- Metadata
- origin: community
- Instructions
- 240 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# /click-path-audit — Behavioural Flow Audit
Find bugs that static code reading misses: state interaction side effects, race conditions between sequential calls, and handlers that silently undo each other.
## The Problem This Solves
Traditional debugging checks:
- Does the function exist? (missing wiring)
- Does it crash? (runtime errors)
- Does it return the right type? (data flow)
But it does NOT check:
- **Does the final UI state match what the button label promises?**
- **Does function B silently undo what function A just did?**
- **Does shared state (Zustand/Redux/context) have side effects that cancel the intended action?**
Real example: A "New Email" button called `setComposeMode(true)` then `selectThread(null)`. Both worked individually. But `selectThread` had a side effect resetting `composeMode: false`. The button did nothing. 54 bugs were found by systematic debugging — this one was missed.
---
## How It Works
For EVERY interactive touchpoint in the target area:
```
1. IDENTIFY the handler (onClick, onSubmit, onChange, etc.)
2. TRACE every function call in the handler, IN ORDER
3. For EACH function call:
a. What state does it READ?
b. What state does it WRITE?
c. Does it have SIDE EFFECTS on shared state?
d. Does it reset/clear any state as a side effect?
4. CHECK: Does any later call UNDO a state change from an earlier call?
5. CHECK: Is the FINAL state what the user expects from the button label?
6. CHECK: Are there race conditions (async calls that resolve in wrong order)?
```
---
## Execution Steps
### Step 1: Map State Stores
Before auditing any touchpoint, build a side-effect map of every state store action:
```
For each Zustand store / React context in scope:
For each action/setter:
- What fields does it set?
- Does it RESET other fields as a side effect?
- Document: actionName → {sets: [...], resets: [...]}
```
This is the critical reference. The "New Email" bug was invisible without knowing that `selectThread` resets `composeMode`.
**Output format:**
```
STORE: emailStore
setComposeMode(bool) → sets: {composeMode}
selectThread(thread|null) → sets: {selectedThread, selectedThreadId, messages, drafts, selectedDraft, summary} RESETS: {composeMode: false, composeData: null, redraftOpen: false}
setDraftGenerating(bool) → sets: {draftGenerating}
...
DANGEROUS RESETS (actions that clear state they don't own):
selectThread → resets composeMode (owned by setComposeMode)
reset → resets everything
```
### Step 2: Audit Each Touchpoint
For each button/toggle/form submit in the target area:
```
TOUCHPOINT: [Button label] in [Component:line]
HANDLER: onClick → {
call 1: functionA() → sets {X: true}
call 2: functionB() → sets {Y: null} RESETS {X: false} ← CONFLICT
}
EXPECTED: User sees [description of what button label promises]
ACTUAL: X is false because functionB reset it
VERDICT: BUG — [description]
```
**Check each of these bug patterns:**
#### Pattern 1: Sequential Undo
```
handler() {
setState_A(true) // sets X = true
setState_B(null) // side effect: resets X = false
}
// Result: X is false. First call was pointless.
```
#### Pattern 2: Async Race
```
handler() {
fetchA().then(() => setState({ loading: false }))
fetchB().then(() => setState({ loading: true }))
}
// Result: final loading state depends on which resolves first
```
#### Pattern 3: Stale Closure
```
const [count, setCount] = useState(0)
const handler = useCallback(() => {
setCount(count + 1) // captures stale count
setCount(count + 1) // same stale count — increments by 1, not 2
}, [count])
```
#### Pattern 4: Missing State Transition
```
// Button says "Save" but handler only validates, never actually saves
// Button says "Delete" but handler sets a flag without calling the API
// Button says "Send" but the API endpoint is removed/broken
```From unrealandychan/clean-code-skill, MIT.
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Signals
- Stars
- 12
- Forks
- 1
- Open issues
- 0
- Last commit (this folder)
- Sep 8, 2026 (1 month ago)
- Last release
- Apr 17, 2026 (6 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
click-path-audit skill. Agent Mart. https://agentmart.dev/skills/unrealandychan-click-path-audit (last updated 2026-10-24)