consuming-a-design-system
Entry-point dispatcher for CONSUMING a design system in a product — installing its tokens, wiring CSS variables, theming, upgrading across token releases, or…
Skill by thrillmade
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: design, frontend, productivity
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/consuming-a-design-system
What's inside
- Skill name
consuming-a-design-system- Description
- Entry-point dispatcher for CONSUMING a design system in a product — installing its tokens, wiring CSS variables, theming, upgrading across token releases, or deciding whether to extend or fork. Routes to token discipline (reference tokens, never raw hex/px — token-naming-conventions), composition rules (semantic over primitive; themes swap role-to-palette bindings), install patterns (dtcg-format to CSS variables and framework primitives), and migration discipline (semver-design-tokens, token-diff reading, deprecation cycles). Use when the task is using an existing system; for building one load designing-a-design-system; for reviewing design output load reviewing-design-work.
- License
- MIT
- Instructions
- 71 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Consuming a design system You are wiring a product to a design system someone else owns: installing its token release, binding tokens into your CSS/framework layer, theming, or upgrading across a version bump. This skill orients you across that lifecycle and points at the skill that carries each station's actual rules — it does not re-teach them here. ## When to use - Installing a design system's token package into a product for the first time. - Wiring tokens to CSS variables, Tailwind config, or framework-native theme primitives. - Adding or changing a theme (light/dark, brand variant, density) in a product that consumes a system. - Upgrading across a token release — reading a token-diff, mapping deprecations, choosing a bump-aware upgrade path. - Deciding whether a product-specific need should alias existing tokens, get proposed upstream, or justify a fork. ## When NOT to use - Building, extending, or authoring a design system's own token catalog — load [designing-a-design-system](../designing-a-design-system/SKILL.md) instead. - Reviewing a PR or rendered UI for compliance with a system's rules — load [reviewing-design-work](../reviewing-design-work/SKILL.md) instead. - This skill is for the consumer side of the relationship only; it assumes the system already exists. ## 1. Token discipline Product source references tokens through CSS variables or framework bindings — never raw hex, rgb, or px values. Picking the *right* token depends on reading its name correctly (class, kind, role) rather than guessing from context. **REQUIRED BACKGROUND:** [token-naming-conventions](../token-naming-conventions/SKILL.md) For user-facing string consistency alongside token consistency, see [brand-voice-review](../brand-voice-review/SKILL.md). ## 2. Composition rules Prefer semantic tokens over primitives in product code; theme and density are runtime axes, not name segments — see [token-naming-conventions](../token-naming-conventions/SKILL.md). ## 3. Install patterns A system publishes its source of truth as a DTCG snapshot; everything a product consumes — CSS variables, Tailwind config, iOS/Android/Flutter primitives — is transformed from that snapshot, not authored by hand. **REQUIRED BACKGROUND:** [dtcg-format](../dtcg-format/SKILL.md) Pin the version you consume. Treat the transform pipeline (snapshot → transformer → CSS variables / framework primitives) as the install contract: if a product hand-edits the generated output, the next re-generation silently reverts it. ## 4. Migration & upgrade Before bumping a consumed system's version, read its token-diff report rather than diffing files by eye — the diff is what tells you what actually changed at the resolved-value level, not just the source paths. Map every deprecated token to its replacement during the deprecation window; don't let a removal land as a silent breakage on the next major. **REQUIRED BACKGROUND:** [semver-design-tokens](../semver-design-tokens/SKILL.md) The bump severity tells you whether product code must change — see [semver-design-tokens](../semver-design-tokens/SKILL.md). ## 5. Extending vs. consuming - **Alias, don't fork.** Product-local tokens that need something the system doesn't provide should be authored *on top* — aliasing system tokens — not by duplicating or forking the system's catalog. - **Fork only when you own the whole lifecycle.** A fork means you now maintain contrast floors, SemVer discipline, and migrations yourself; that's a heavier commitment than most product-specific needs justify. - **Upstream recurring extensions.** If the same product-local alias keeps getting reinvented across teams, that's a signal to propose it to the system's maintainers rather than let it live as private drift. One system's worked instantiation of a consumer-facing contract (incubating, not yet loadable): [udts-token-model](../udts-token-model/SKILL.md), [udts-linter-rules](../udts-linter-rules/SKILL.md). ## Cross-references **L0 primitives:** - [token-naming-conventions](../token-naming-conventions/SKILL.md) — name-shape rules for picking/validating a token by its name. - [dtcg-format](../dtcg-format/SKILL.md) — the DTCG interchange format a system's snapshot is published in. - [semver-design-tokens](../semver-design-tokens/SKILL.md) — SemVer bump severity and deprecation-cycle discipline for token releases. - [brand-voice-review](../brand-voice-review/SKILL.md) — microcopy voice consistency for user-facing strings. **L2 stances (incubating — parity markers, not yet loadable guidance):** - [udts-token-model](../udts-token-model/SKILL.md) — one system's worked token taxonomy as a consumer-facing contract. - [udts-linter-rules](../udts-linter-rules/SKILL.md) — one system's worked machine-enforceable consumer rules. **Sibling L1 dispatchers:** - [designing-a-design-system](../designing-a-design-system/SKILL.md) — building or extending a system (not consuming one). - [reviewing-design-work](../reviewing-design-work/SKILL.md) — reviewing design output against a system's rules.
From thrillmade/agent-skills, MIT.
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design-token-naming
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SUPERSEDED by `token-naming-conventions` (L0) + `udts-naming-convention` (L2, incubating) — see the design-catalog section of the README; kept unchanged…
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Flag PRs that change the shape, semantics, or error behavior of a public API without versioning, deprecation, or migration notes.
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Review user-facing strings for brand-voice consistency.
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chroma-harmonization
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Use when constructing or auditing a multi-hue palette where all hues should appear equally saturated at each contrast stop.
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SUPERSEDED by `component-sizing-principles` (L0) + `udts-component-sizing-ladders` (L2, incubating) — see the design-catalog section of the README; kept…
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component-sizing-principles
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Use when picking a control height (button / input / chip / badge), proposing a component-height or icon-size ladder for a density mode, or auditing one-off…
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
design-system-consistency
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Use when judging whether a RENDERED surface obeys its own design system — screenshots or a live page plus the computed styles behind them — as the drift lens…
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
designing-a-design-system
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Entry-point dispatcher for BUILDING or EXTENDING a design system — creating a token architecture, color system, type scale, spacing system, or…
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
skill-frontmatter-quality
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Review SKILL.md frontmatter for trigger surface, specificity, voice, and completeness.
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apca-contrast
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Use when picking text-on-surface contrast, auditing an accessibility budget, or generating a color against a specific contrast target.
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conventions-template
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Template for a "review like me" skill - captures one maintainer's review conventions (formatting, what to flag, what to ignore).
SkillBFreshness: B★ 2Claude Code +9 - 0.553score
curating-a-skill-catalog
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Signals
- Stars
- 2
- Forks
- 0
- Open issues
- 40
- Last commit (this folder)
- Aug 23, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/thrillmade/agent-skills
- Website
- logmind.dev
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from thrillmade
- 0.557score
api-contract-enforcement
thrillmade
Flag PRs that change the shape, semantics, or error behavior of a public API without versioning, deprecation, or migration notes.
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
brand-voice-review
thrillmade
Review user-facing strings for brand-voice consistency.
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
design-token-naming
thrillmade
SUPERSEDED by `token-naming-conventions` (L0) + `udts-naming-convention` (L2, incubating) — see the design-catalog section of the README; kept unchanged…
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
skill-frontmatter-quality
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Review SKILL.md frontmatter for trigger surface, specificity, voice, and completeness.
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
apca-contrast
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Use when picking text-on-surface contrast, auditing an accessibility budget, or generating a color against a specific contrast target.
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
chroma-harmonization
thrillmade
Use when constructing or auditing a multi-hue palette where all hues should appear equally saturated at each contrast stop.
SkillBFreshness: B★ 2Claude Code +9
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consuming-a-design-system skill. Agent Mart. https://agentmart.dev/skills/thrillmade-consuming-a-design-system (last updated 2026-10-24)