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animation-jank-qa

Diagnose a concrete rendered hitch or stutter.

Skill by TheGoat395

IndexedMIT★ 132
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/thegoat395-animation-jank-qa

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Diagnose a concrete rendered hitch or stutter.

Use cases: testing

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/animation-jank-qa

What's inside

Skill name
animation-jank-qa
Description
Diagnose a concrete rendered hitch or stutter.
License
MIT
Instructions
23 lines in SKILL.md · view on GitHub

Files (3)

  • SKILL.md
  • openai.yaml · agents/
  • animation-jank-qa-guide.md · references/

SKILL.md (first lines)

# Animation Jank QA

Use this skill for symptom-led runtime diagnosis. Start from a reproducible jank case and determine whether it comes from main-thread work, layout/paint, asset pressure, scroll coupling, competing animation systems, or lifecycle cleanup.

## Workflow

1. Reproduce the exact affected route, interaction, viewport, and device class.
2. Read [Animation Jank QA Guide](references/animation-jank-qa-guide.md) for relevant diagnosis and retesting steps.
3. Run the narrowest meaningful trace or rendered check for the symptom; inspect frame timing, long tasks, forced layout, paint/compositing, asset decode, observers, timers, and RAF loops as applicable.
4. Fix issues when they are in scope; otherwise record exact evidence and remaining risk.
5. Retest the original symptom and summarize commands, URLs, traces/screenshots, changed files, and what was not tested.

## Always Protect

- Inspect the framework, motion stack, affected media, component lifecycle, and available browser/performance tooling before changing code.
- Do not claim something was tested unless it was actually tested; report exact commands, URLs, screenshots, viewports, failures, skipped checks, and remaining risk.
- Reproduce and retest rendered output on the affected route and supported viewport/device classes; inspect console, trace, network and layout evidence relevant to that symptom.
- Respect accessibility, performance, reduced-motion, and no-JavaScript/no-WebGL/no-autoplay fallbacks where relevant.
- Keep secrets out of code, logs, screenshots, summaries, widgets, and committed files.
- Prefer project-local tooling and existing scripts before adding dependencies. Explain any new dependency before installing it.
- End with a concise handoff: changed files, commands run, checks passed, checks not run, deployment URL if any, and next risks.

From TheGoat395/Codex-Skills, MIT.

More from TheGoat395/Codex-Skills

Signals

Stars
132
Forks
48
Open issues
0
Last commit (this folder)
Sep 10, 2026 (1 month ago)
Last release
Aug 30, 2026 (2 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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animation-jank-qa skill. Agent Mart. https://agentmart.dev/skills/thegoat395-animation-jank-qa (last updated 2026-10-24)