architect
Design the shape before code: sketch the caller's usage first, then the types, function signatures and module boundaries with `not implemented` bodies…
Skill by Thalisu
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/thalisu-architect
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About
Use cases: design, writing
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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codeload.github.com· found in install command
Files it touches
~/.claude/skills/architect
What's inside
- Skill name
architect- Description
- Design the shape before code: sketch the caller's usage first, then the types, function signatures and module boundaries with `not implemented` bodies, explore rival candidates in parallel, synthesize one design package with rationale, then implement against it and redesign if it proves wrong. Use when the user asks for /architect, "architect this", "design this", or is about to write code that crosses a function boundary and wants the caller's usage, types, signatures or module shape settled first: new modules, services, APIs or components, work that adds or reshapes functions and types other code will call, refactors that move ownership, or any implementation where jumping straight to code would lock in the wrong shape. Not for a one-line local edit that crosses no boundary, and not for read-only questions: mechanism belongs to how, rationale to why, and wanting to genuinely understand a change to teach.
- License
- MIT
- Instructions
- 79 lines in SKILL.md · view on GitHub
Files (5)
- SKILL.md
- openai.yaml · agents/
- design-red-flags.md · references/
- rationale-template.md · references/
- runner-prompt.md · references/
SKILL.md (first lines)
# Architect Design before implementing. Sketch types, function signatures, class shapes, and module boundaries with `not implemented` bodies and pseudocode. Synthesize across multiple model perspectives, then fill in code against the chosen sketch. If implementation proves the sketch wrong, throw it out and redesign. ## Start Open a todolist with one entry per phase before starting. Autonomous mode without checkpoints needs the list to show phase position and keep phases from silently disappearing. 1. Ground 2. Sketch 3. Agree 4. Implement 5. Scrap ## Phase A: Ground the problem Build a real mental model of every system the new code touches. Run the **how** skill over the relevant subsystems. Critique mode if existing structure is the constraint or the design must push back on it. Naming a file isn't grounding. Produce the traced model `how` prescribes. If the design redefines ownership or layering, also run the **why** skill on the existing shape so the rationale becomes a constraint, not a guess. Skip Phase A only when the work is genuinely greenfield with no surrounding system to integrate. ## Phase B: Sketch Spawn one subagent per configured architect runner, all in a single message, each with the design-sketch task, the Phase A grounding artifacts, an isolated working directory and the path to write its output. Pass `references/runner-prompt.md` as each runner's prompt. Each candidate produces a design package shaped per `references/rationale-template.md`: the caller's usage written first, then the type sketch, function signatures, module map, and prose rationale derived from it. Use your configured architect runners (defaults `opus`, `sonnet`). Design it twice. Require at least two structurally distinct candidates before synthesis, even when the first looks sufficient. This is the **exhaust-the-design-space** principle made concrete. Whole-shape alternatives, not point fixes inside one shape. Screen every candidate against [`references/design-red-flags.md`](references/design-red-flags.md) before synthesis. Reject or revise shallow modules, information leakage, temporal decomposition, and pass-through methods. Compare viable candidates on interface depth. Prefer the design that hides more complexity behind a smaller, simpler public surface. A rich interface can keep call chains short by concentrating capability instead of scattering it across layers. Synthesize the candidates into one design package: pick a base, graft what the others did better, and drop the rest. The synthesis decision populates the rationale's "Synthesis decision" section. ## Phase C: Agree (opt-in) Default: proceed directly to implementation with the synthesized design. No human checkpoint. Opt in to a checkpoint when the invoker explicitly asks: "/architect with checkpoint," "stop and show me before implementing," or similar. Then surface the synthesized design and pause for sign-off. The synthesis can ship as its own commit either way. That's the "scaffold first" mode of the **foundational-thinking** principle; subsequent commits read as filling in bodies against a stable contract. Planned and scoped breakage during fill-in is fine, per the **outcome-oriented-execution** principle. If the human pushes back on the shape (in a checkpoint or after the fact), treat that as Phase A evidence. Re-ground and re-run Phase B before writing more code. ## Phase D: Implement against the sketch Replace `not implemented` bodies with code, pseudocode with logic. The synthesized sketch is the contract. Deviations from the sketch are signal worth surfacing, not friction to absorb silently. If a function needs a parameter the sketch didn't anticipate, ask whether the sketch was wrong, the requirement was missed, or the implementation is overreaching. Surface it; don't bolt it on. ## Phase E: Scrap when the architecture is wrong If implementation keeps producing friction the sketch can't absorb, throw the sketch out. Don't bolt fixes onto a wrong design, per the **redesign-from-first-principles** and **fix-root-causes** principles. The signal is a *pattern*, not single instances. Tells: - The same shape of workaround appearing repeatedly across unrelated code. - Multiple unrelated edge cases that all need special-case branches. - Types that need escape hatches (`any`, casts, optional fields always set in practice) to compile. - The "we need a lock" reflex when the sketch said the state wasn't shared. - Callers having to know the abstraction's internal rules to use it. - Two or more independent Phase D deviations of the same shape across the implementation. Surfacing deviations is Phase D's job; a repeated pattern of them is Phase E's trigger. Use judgment. A few edge cases don't condemn an architecture. Some problems are legitimately complex; complexity in the data is not complexity in the design. The rewrite signal is repeated friction of the same shape, not single hard cases. When you scrap: 1. Re-run the **how** skill over what's been built. The implementation lessons enter the new design as inputs, not vibes. 2. Redesign as if the new constraints had been day-one assumptions, per redesign-from-first-principles. 3. Subtract before adding, per the **subtract-before-you-add** principle. The new sketch should be smaller than the old one before it grows. 4. Return to Phase B and re-run the runners. ## Outputs The caller's usage is written first and the type sketch derived from it. One file with new types and signatures for small changes; module map plus type definitions for larger work. The rationale ships alongside, shaped per `references/rationale-template.md`, including the usage sketch and the synthesis decision.
From Thalisu/SKILLS, MIT.
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Gather a feature's Pending debt (its Debt files and the Review Findings still open) and judge it into a Debt review beside the Spec
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Match a request to one Playbook and run its steps: a Ticket's path or issue reference builds that Ticket as the last step of the chain, a request in words…
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Interview the user about a plan before code is written: one question at a time, each with a recommended answer and the failure it hunts, answered from the…
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discover
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Batch "does this already exist in the repo / where is it" lookup, answered in one terse line per item by the discover agent (FOUND / DUPLICATE / PARTIAL /…
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setup-pre-commit
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Set up a Husky pre-commit hook in the current project: finds where the hook belongs, keeps the formatter the project already uses instead of forcing Prettier…
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sketch
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Settle the shape a piece of work has to hold before any logic and file it: the caller's usage, the types, the signatures and the module boundaries with…
SkillAFreshness: A★ 1Claude Code +9 - 0.582score
teach
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Explain a change or subsystem plainly so the user genuinely understands it instead of getting a summary.
SkillAFreshness: A★ 1Claude Code +9 - 0.580score
spec
Thalisu
Synthesise the current conversation into a spec, publish it where the project's issue tracker points, and name the next command: journey when the stories add…
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Signals
- Stars
- 1
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Oct 2, 2026 (27 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/Thalisu/SKILLS
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from Thalisu
- 0.592score
improve-prompt
Thalisu
Rewrite a prompt for one Claude model from Anthropic's live prompting docs for that model: every change cites the section of the docs that asks for it, what…
SkillAFreshness: A★ 1Claude Code +9 - 0.592score
how
Thalisu
Explains how a subsystem works: explores the codebase and produces a senior-engineer walkthrough of its architecture, runtime flow, key concepts, where things…
SkillAFreshness: A★ 1Claude Code +9 - 0.592score
journey
Thalisu
Walk every path of a spec from the actor's seat: how they arrive, what they see, what they do, what the system answers, what happens when it fails.
SkillAFreshness: A★ 1Claude Code +9 - 0.589score
do
Thalisu
Match a request to one Playbook and run its steps: a Ticket's path or issue reference builds that Ticket as the last step of the chain, a request in words…
SkillAFreshness: A★ 1Claude Code +9 - 0.589score
debt
Thalisu
Gather a feature's Pending debt (its Debt files and the Review Findings still open) and judge it into a Debt review beside the Spec
SkillAFreshness: A★ 1Claude Code +9 - 0.588score
tickets
Thalisu
Cut a spec, and the journey its verdict points at, into tracer-bullet tickets: one demoable vertical slice per ticket, or a Logic ticket and a Front-end…
SkillAFreshness: A★ 1Claude Code +9
Cite this page
architect skill. Agent Mart. https://agentmart.dev/skills/thalisu-architect (last updated 2026-10-24)