character-design
Use when designing protagonists, heroines, villains, supporting roles, motivations, fears, beliefs, flaws, or character arcs.
Skill by Smith-106
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/smith-106-character-design
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: design
Reviews
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What's inside
- Skill name
character-design- Description
- Use when designing protagonists, heroines, villains, supporting roles, motivations, fears, beliefs, flaws, or character arcs.
- License
- MIT
- Instructions
- 49 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- test-prompts.json
SKILL.md (first lines)
# 角色设计 ## 适用范围 男主、女主、男配、女配、反派、导师、盟友、工具人反工具化。 完整角色文件必须遵循上级目录的 `CHARACTER_PROFILE_STANDARD.md`。角色设计不是只写人物小传,而是生成可供章纲和正文读取的角色状态卡、语言风格卡和出场追踪卡。 ## 动机三角 每个重要角色都要有: 1. 想要:当前具体目标。 2. 害怕:最怕失去什么或发生什么。 3. 信念:他相信世界、自己和他人是什么样。 ## 设计规则 - 主角的缺陷要能制造剧情,不只是性格标签。 - 反派要有独立目标和资源,不为推动剧情而发疯。 - 配角要补主角缺口:信息、情绪、资源、冲突、镜像、背叛。 - 每次重大选择必须能追溯到动机三角。 - 重要角色必须写清故事功能、情绪功能、当前状态、语言风格和写作使用规则。 - 缺少原文信息时写“原文未明确”或“待后续补充”,不能编造成已确认事实。 ## 章纲要求 - 写清本章出场人物的目标、行动、结果。 - 标注人物关系变化和认知变化。 - 防止角色为了剧情需要突然变蠢或变善。 ## 输出要求 输出角色信息时必须包含: - 基本信息 - 角色定位 - 外在表现 - 内在分析 - 语言风格 - 关系网络 - 出场记录 - 状态追踪 - 写作使用规则 - 别名
From Smith-106/niko-buddy, MIT.
Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 30, 2026 (2 months ago)
- Last release
- Oct 24, 2026 (5 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/Smith-106/niko-buddy
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
Same skill elsewhere
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Cite this page
character-design skill. Agent Mart. https://agentmart.dev/skills/smith-106-character-design (last updated 2026-10-24)