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orthotect-motion

Design physically grounded UI motion using Orthotect spring physics tokens, choreographed staggered reveals, and mandatory @media (prefers-reduced-motion)…

Skill by seotarek

IndexedMIT★ 2
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/seotarek-orthotect-motion

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About

Design physically grounded UI motion using Orthotect spring physics tokens, choreographed staggered reveals, and mandatory @media (prefers-reduced-motion) overrides. Use when implementing high-performance animations.

Use cases: design

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

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  • ~/.claude/skills/orthotect-motion

What's inside

Skill name
orthotect-motion
Description
Design physically grounded UI motion using Orthotect spring physics tokens, choreographed staggered reveals, and mandatory @media (prefers-reduced-motion) overrides. Use when implementing high-performance animations.
License
MIT
Instructions
19 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Skill: Orthotect Spring Physics Motion & Animation

Use this skill to implement polished micro-interactions, modal transitions, and dashboard data streaming animations.

## Spring Physics Tokens
- `--ot-motion-snappy`: `150ms cubic-bezier(0.16, 1, 0.3, 1)` (Tactile button presses, checkboxes, toggles).
- `--ot-motion-expressive`: `300ms cubic-bezier(0.34, 1.56, 0.64, 1)` (Modal dialog entry, drawer reveal, toast notification).

## The Non-Negotiable Motion Rules
1. **GPU Acceleration Only:** Animate strictly `transform` and `opacity`. Never animate `width`, `height`, `top`, or `margin`.
2. **Reduced Motion Law:** Every animation must include a `@media (prefers-reduced-motion: reduce)` override collapsing transition times to 0ms or simple opacity cross-fade.
3. **Duration Budget:** Never exceed 400ms for everyday UI transitions.

## Verification
```bash
python3 gates/gate_no_slop.py <path>
```

From seotarek/orthotect, MIT.

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Last commit (this folder)
Oct 24, 2026 (5 days ago)
Last release
Oct 24, 2026 (5 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

orthotect-motion skill. Agent Mart. https://agentmart.dev/skills/seotarek-orthotect-motion (last updated 2026-10-24)