electron-overlay-dimming
Reusable pattern for focus-based auto-dimming of Electron overlay windows — when the app loses focus, all overlay windows fade to a low opacity; when an…
Skill by rudyalways
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What's inside
- Skill name
electron-overlay-dimming- Description
- Reusable pattern for focus-based auto-dimming of Electron overlay windows — when the app loses focus, all overlay windows fade to a low opacity; when an overlay regains focus, they return to their configured opacity. Use when building always-on-top Electron overlays that should recede while the user works in other apps.
- License
- MIT
- Instructions
- 69 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- manifest.json
SKILL.md (first lines)
# Electron Overlay Auto-Dimming
A small, self-contained pattern for always-on-top Electron overlays: the
overlays stay readable while in use but **fade out of the way** when the user
clicks into another application, and **restore** when focus returns to an
overlay. First shipped in the `benchmark-overlay` app.
## Behaviour
- App loses focus (no overlay window is focused) → every overlay window's
opacity drops to a dim level (~0.2).
- Focus returns to any overlay → every overlay restores to its *configured*
opacity (not blindly to 1.0 — it respects any per-overlay opacity the user
set).
## Why it's not naive
Two pitfalls the pattern handles:
1. **Inter-overlay clicks.** Clicking from overlay A to overlay B fires a
`blur` then a `focus`. Dimming on raw `blur` would flicker. The fix: on
`blur`, defer ~80 ms and only dim if `BrowserWindow.getFocusedWindow()` is
then `null` — i.e. the *app* truly lost focus, not just one window.
2. **Configured opacity.** Overlays may each have a user-set base opacity.
Auto-dim must dim *from* and restore *to* that value, so opacity is always
computed as `appDimmed ? DIM_OPACITY : overlay.config.opacity`.
## Reference implementation (main process)
```js
const DIM_OPACITY = 0.2;
let appDimmed = false;
function effectiveOpacity(o) {
return appDimmed ? DIM_OPACITY : o.config.opacity;
}
function applyOpacityAll() {
for (const o of Object.values(OVERLAYS)) {
if (o.win && !o.win.isDestroyed()) o.win.setOpacity(effectiveOpacity(o));
}
}
app.on('browser-window-focus', () => {
if (appDimmed) { appDimmed = false; applyOpacityAll(); }
});
app.on('browser-window-blur', () => {
// Defer so an A→B overlay click doesn't briefly dim.
setTimeout(() => {
if (!appDimmed && !BrowserWindow.getFocusedWindow()) {
appDimmed = true;
applyOpacityAll();
}
}, 80);
});
```
Any code path that sets a window's opacity (e.g. a config handler) must route
through `effectiveOpacity()` so opacity changes made while dimmed don't undim
the window.
## Reference app
Live implementation: `~/projects/benchmark-overlay/main.js` — the
`benchmark-overlay` app applies this across three overlay windows (AI
Benchmarks, System Resources, Hub Overlay).From rudyalways/PhonePcLiveAgentsV2, MIT.
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Signals
- Stars
- 2
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 5, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
electron-overlay-dimming skill. Agent Mart. https://agentmart.dev/skills/rudyalways-electron-overlay-dimming (last updated 2026-10-24)