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capcut-edit

Edit CapCut / JianYing video projects — read and write subtitles, timing, speed, volume, templates, animations (fade/ken-burns), and cut long-form to shorts.

Skill by renezander030

IndexedMIT★ 949
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/renezander030-capcut-edit

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About

Edit CapCut / JianYing video projects — read and write subtitles, timing, speed, volume, templates, animations (fade/ken-burns), and cut long-form to shorts. Use when the user mentions capcut, jianying, subtitles, video editing, draft_content.json, draft_info.json, or cutting videos — in English or Chinese (剪映, 字幕, 草稿, 剪辑, 切片, 视频编辑).

Use cases: writing, audio-video

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found
Runs as
Shell scripts

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/capcut-edit

What's inside

Skill name
capcut-edit
Description
Edit CapCut / JianYing video projects — read and write subtitles, timing, speed, volume, templates, animations (fade/ken-burns), and cut long-form to shorts. Use when the user mentions capcut, jianying, subtitles, video editing, draft_content.json, draft_info.json, or cutting videos — in English or Chinese (剪映, 字幕, 草稿, 剪辑, 切片, 视频编辑).
License
MIT
Instructions
83 lines in SKILL.md · view on GitHub

Before installing

  • Ships executable scripts

Agent Skills spec issues

  • files: referenced but missing: scripts/X.sh

Files (14)

  • SKILL.md
  • animations.json · assets/
  • ken-burns.jsonl · assets/examples/
  • subscribe-cta.json · assets/examples/
  • api-reference.md · references/
  • pitfalls.md · references/
  • workflows.md · references/
  • _test.sh · scripts/
  • anim.sh · scripts/
  • fade-in.sh · scripts/
  • fade-out.sh · scripts/
  • ken-burns.sh · scripts/
  • long-to-short.sh · scripts/
  • stamp-cta.sh · scripts/

SKILL.md (first lines)

# capcut-edit

CLI for editing CapCut / JianYing drafts through a version-aware store. v0.11 detects and synchronizes readable timelines across `draft_content.json`, `draft_info.json`, `draft_meta_info.json`, and `template-2.tmp`.

## Project locations

- **macOS**: `~/Movies/CapCut/User Data/Projects/com.lveditor.draft/<project>/`
- **Windows**: `%LOCALAPPDATA%\CapCut\User Data\Projects\com.lveditor.draft\<project>\`
- **Windows (JianYing / 剪映)**: `%LOCALAPPDATA%\JianyingPro\User Data\Projects\com.lveditor.draft\<project>\`

## Core principle — deterministic scripts

Any recipe involving more than one `capcut` call, any arithmetic, or any branching ships as a parameterised shell script in `scripts/`. Claude invokes the script with inputs; the script runs a fixed sequence. If a recipe can be a script, it **must** be a script — not a narrative in `references/`.

`references/workflows.md` documents *which script to call and why*, never a reconstructable sequence.

## Progressive disclosure

Start broad, drill into what you need. Never dump full project JSON.

```bash
capcut info <project> -H           # overview
capcut doctor -H                   # installed media/transcription capabilities
capcut diagnose <project> -H       # canonical files, divergence, editor safety
capcut tracks <project> -H         # all tracks
capcut materials <project> -H      # material summary
capcut segments <project> -H       # segments with timing
capcut segment <project> <id>      # one item, full detail
```

## Output modes

- **JSON** (default): pipe to `jq`, feed to scripts.
- **`-H`**: human-readable tables.
- **`-q`**: quiet, exit code only — for write commands in scripts.

## Batch writes

```bash
echo '{"cmd":"set-text","id":"a1b2c3","text":"Fixed"}
{"cmd":"volume","id":"d4e5f6","volume":0.5}' | capcut batch <project>
```

Operations: `set-text`, `shift`, `shift-all`, `speed`, `volume`, `opacity`, `trim`.

Batch is transactional: one failing operation writes nothing. Use `--continue-on-error` only when the user explicitly accepts a partial commit; it still exits non-zero.

## Where to look

- **`references/api-reference.md`** — every command, every flag, every value format (time, percentages, degrees), the ID-prefix rule, the `.bak` invariant.
- **`../../docs/command-reference.md`** — generated command-contract v2 with typed positionals/options, mutability, prerequisites, output form, and exit codes.
- **`references/workflows.md`** — recipes = which `scripts/X.sh` to run and why.
- **`references/pitfalls.md`** — close-project-first, `.bak`, `clip=null` on audio, `source_timerange` math with `speed`, alpha-keyframes-don't-render-use-animation-materials, etc.
- **Enum discovery** — call `capcut enums --<category>` (or `-H` for a table) to list every CapCut slug. Categories: `--transitions`, `--masks`, `--image-intros`, `--image-outros`, `--image-combos`, `--text-intros`, `--text-outros`, `--text-loop-anims`, `--scene-effects`, `--character-effects`, `--audio-effects`, `--fonts`. Add `--jianying` to switch namespace. The `enums.json` bundle is generated once via `python3 scripts/extract-enums.py`; runtime is Python-free.
- **`scripts/`** — the client library. Current:
  - `anim.sh` — attach any of 9 CapCut intro/outro animations; `fade-in.sh` and `fade-out.sh` are thin wrappers.
  - `ken-burns.sh` — scale + pan keyframes via `capcut keyframe --batch` (motion properties render; alpha does not — use `anim.sh fade-in` instead).
  - `long-to-short.sh` — cut a range, stamp title + CTA text.
  - `stamp-cta.sh` — apply a saved text template (see `assets/examples/subscribe-cta.json`).
  - `_test.sh` — run every wrapper against the fixture; run after any change here.
- **`assets/examples/`** — raw JSON snippets for hand-editing.

Scripts resolve the `capcut` entry point themselves, so the skill also works when it is installed outside a `capcut-cli` checkout: `$CAPCUT_CLI` (explicit path to `dist/index.js` or a launcher) wins, then the repo build, then an installed `node_modules/capcut-cli`, then `capcut-cli`/`capcut` on `PATH`. A `.js` entry runs under `node`; a launcher (from `PATH`, or `$CAPCUT_CLI` pointing at one) runs directly. `anim.sh` resolves the CapCut effect-cache directory per platform; `$CAPCUT_EFFECT_CACHE` overrides it.

## Invariants

- Close the project in CapCut before editing; reopen after.
- Every write is conflict-checked, prepared atomically, and synchronized to every readable timeline target. Every target receives `.bak` and rolling history snapshots.
- Never pass `--force-write` unless the user explicitly accepts overwriting changed-on-disk state or an open editor.
- `clip` is `null` on audio segments (no opacity/scale).
- `capcut cut` writes to `--out`, never modifies the source.
- IDs: first 6+ chars of the UUID match as a prefix.
- Time formats: `1.5s`, `500ms`, `+0.5s`, `-1s`, `1:30`, `0:05.5`, bare number = seconds.

## v0.11 high-value paths

- Whole draft: `capcut compile spec.json --check`, then `capcut compile spec.json --out <dir>`. Specs support refs, transforms, decorators, templates, captions, keyframes, and fades.
- Karaoke: `capcut caption <project> --audio <path> --whisper-engine <openai|whisper-cpp|faster-whisper> --karaoke`.
- Proxy: `capcut render <project> --all-video-tracks --burn-captions`; run `doctor` first for FFmpeg capability flags.
- Automation: `capcut serve --workers N --retries N --timeout MS`; give jobs stable `id` fields and let the runner serialize writes per project.
- Agent schema: on CLI v0.28.0 or newer, start with `capcut describe --compact` to discover commands, then fetch complete contracts with `capcut describe --command <name>` (repeat for several names). Plain `capcut describe` returns the full registry and works on older versions. Use these contracts as the source of truth; do not scrape help text or invent flags.

From renezander030/capcut-cli, MIT.

Signals

Stars
949
Forks
98
Open issues
1
Last commit (this folder)
Oct 23, 2026 (5 days ago)
Last release
Oct 23, 2026 (5 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from renezander030

Cite this page

capcut-edit skill. Agent Mart. https://agentmart.dev/skills/renezander030-capcut-edit (last updated 2026-10-24)