Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/remotion-dev-remotion-best-practices-321082
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Node.js package
Network hosts it talks to 2
api.maptiler.com· found in codecodeload.github.com· found in install command
Files it touches
~/.claude/skills/remotion-best-practices
What's inside
- Skill name
remotion-best-practices- Description
- Router for all Remotion skills
- License
- MIT
- Instructions
- 104 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Files (134)
- SKILL.md
- openai.yaml · agents/
- remotion-icon.svg · assets/
- REFERENCE.md · remotion-captions/
- openai.yaml · remotion-captions/agents/
- remotion-icon.svg · remotion-captions/assets/
- display-captions.md · remotion-captions/
- import-srt-captions.md · remotion-captions/
- transcribe-captions.md · remotion-captions/
- REFERENCE.md · remotion-create/
- openai.yaml · remotion-create/agents/
- remotion-icon.svg · remotion-create/assets/
- tailwind.md · remotion-create/
- video-layout.md · remotion-create/
- REFERENCE.md · remotion-docs/
- openai.yaml · remotion-docs/agents/
- remotion-icon.svg · remotion-docs/assets/
- REFERENCE.md · remotion-interactivity/
- openai.yaml · remotion-interactivity/agents/
- remotion-icon.svg · remotion-interactivity/assets/
- inline-effects.md · remotion-interactivity/
- timeline-structure.md · remotion-interactivity/
- REFERENCE.md · remotion-maps/
- openai.yaml · remotion-maps/agents/
- remotion-icon.svg · remotion-maps/assets/
- TECHNIQUE.md · remotion-maps/techniques/cesium/
- cesium-path.json · remotion-maps/techniques/cesium/assets/
- city-path.json · remotion-maps/techniques/cesium/assets/
- flight-path.ts · remotion-maps/techniques/cesium/assets/
- sample-river.geojson · remotion-maps/techniques/cesium/assets/
- 3d-data-sources.md · remotion-maps/techniques/cesium/references/
- 3d-flyover-architecture.md · remotion-maps/techniques/cesium/references/
- 3d-troubleshooting.md · remotion-maps/techniques/cesium/references/
- prep-cesium-path.mjs · remotion-maps/techniques/cesium/scripts/
- TECHNIQUE.md · remotion-maps/techniques/mapbox/
- render-stability.md · remotion-maps/techniques/mapbox/references/
- TECHNIQUE.md · remotion-maps/techniques/maplibre/
- render-stability.md · remotion-maps/techniques/maplibre/references/
- TECHNIQUE.md · remotion-maps/techniques/maptiler/
- MapTilerVectorElement.ts · remotion-maps/techniques/maptiler/assets/
- country-meta.json · remotion-maps/techniques/maptiler/assets/sample-data/
- yarlung-flow.json · remotion-maps/techniques/maptiler/assets/sample-data/
- tokens.ts · remotion-maps/techniques/maptiler/assets/
- map-data-sources.md · remotion-maps/techniques/maptiler/references/
- map-explainer-architecture.md · remotion-maps/techniques/maptiler/references/
- map-geo-prep.md · remotion-maps/techniques/maptiler/references/
- render-stability.md · remotion-maps/techniques/maptiler/references/
- prep-geo.mjs · remotion-maps/techniques/maptiler/scripts/
- TECHNIQUE.md · remotion-maps/techniques/static-map/
- 3d.md · remotion-markup/
- REFERENCE.md · remotion-markup/
- openai.yaml · remotion-markup/agents/
- arabic-text.md · remotion-markup/
- remotion-icon.svg · remotion-markup/assets/
- audio-visualization.md · remotion-markup/
- audio.md · remotion-markup/
- calculate-metadata.md · remotion-markup/
- color-correction.md · remotion-markup/
- compositions.md · remotion-markup/
- connected-compositions.md · remotion-markup/
- …and 74 more
SKILL.md (first lines)
## Preserve user changes Users may make edits in the code outside of the conversation. If you detect a surprising change made in the meanwhile, don't overwrite it, assume it was intentional or ask for confirmation. ## Creating a video If the user asks to make, create, or build a new video or composition, load [Create a new Remotion video](./remotion-create/REFERENCE.md), whether or not a Remotion project already exists. ## New project setup If no Remotion project currently exists, load [Create a new Remotion project](./remotion-create/REFERENCE.md) ## React Markup Best Practices If you are writing Remotion React Markup, load [Remotion Markup Best Practices](./remotion-markup/REFERENCE.md) ## Maps For static maps, animated routes and markers, geographic explainers, Mapbox, MapLibre, MapTiler, GeoJSON, or 3D geographic flyovers, load [Remotion Maps](./remotion-maps/REFERENCE.md). ## Multimedia For achieving multimedia tasks in the browser, such as trimming, cropping videos, or getting metadata from them, load [Remotion Multimedia](./remotion-multimedia/REFERENCE.md) ## Improving Interactivity By structuring the Remotion markup well, we can allow users to interactively change things in the Studio and write back to code. If relevant: [Interactivity Best Practices](./remotion-interactivity/REFERENCE.md) ## Open the preview If the user asks to "make" a video, "create" a video, etc. Don't render the video by default unless they are very explicit. They want to instead see an interactive preview. As soon as the project can run, start Studio and open the preview in the browser before building or editing the composition. Keep it open while you work so the user can watch progress and steer. To start the preview server by default without opening the system browser, pass `--no-open`: ```bash npx remotion studio --no-open ``` This will start a long-running process and print the server URL for the preview. If the server is already started, it will print the URL. Open the exact URL in the Codex in-app browser. Verify that Studio loads. Once a composition exists, verify that its video preview loads. If the in-app browser is not available, keep the preview server running and provide the URL to the user. You can visit a specific composition by navigating to `/[composition-id]`, for example `http://localhost:3000/MapAnimation`. :::note The Studio supports WebMCP tools. ::: ### More options To launch a project in Remotion Studio, open its exact local URL, or configure Studio CLI flags, load [Remotion Studio](./remotion-studio/REFERENCE.md). ## Render the video Only render if the user is very explicit in asking for it. E.g. "Render the video", "Export", "Give me the MP4". The preview also has a more intuitive rendering interface, so consider using it instead of the command line for rendering. ``` npx remotion render ``` For more options, see [Rendering](./remotion-render/REFERENCE.md). For advanced rendering beyond simple `npx remotion render`, see: [Rendering Best Practices](./remotion-render/REFERENCE.md) ## Captions When working with Captions, load [Remotion Captions](./remotion-captions/REFERENCE.md). ## Creating a SaaS, automation or application Use the [Remotion SaaS skill](./remotion-saas/REFERENCE.md) for knowledge about Remotion-powered SaaS apps, such as `<Player>`, rendering on Lambda, Vercel, Cloudflare, via Express.js, client-side rendering, or for finding the right SaaS template. ## Looking up Remotion APIs and documentation To find and read current Remotion documentation, load [Remotion Docs](./remotion-docs/REFERENCE.md). ## Upgrading To upgrade Remotion, related packages, compatible Mediabunny packages, and installed Remotion Agent Skills, load [Remotion Upgrade](./remotion-upgrade/REFERENCE.md). ## Codex troubleshooting When running inside Codex, first try starting the Remotion Studio without opening the system browser: ```bash npx remotion studio --no-open ``` Only if that fails with file watcher limits such as `EMFILE: too many open files, watch`, retry with polling and without opening a browser from Codex: ```bash npx remotion studio --no-open --webpack-poll 1000 ``` If Studio still fails to start from Codex, ask the user to start it manually from their macOS Terminal and then continue using the already-running Studio. Sandbox errors while launching Chromium from Codex are likely caused by the Codex/macOS sandbox rather than the Remotion project.
From remotion-dev/codex-plugin, MIT.
Signals
- Stars
- 26
- Forks
- 2
- Open issues
- 0
- Last commit (this folder)
- Oct 22, 2026 (6 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/remotion-dev/codex-plugin
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from remotion-dev
- 0.806score
remotion-best-practices
remotion-dev
Router for all Remotion skills
SkillAFreshness: A★ 5.6KClaude Code +9 - 0.806score
remotion-interactivity
remotion-dev
Structure Remotion markup for interactivity
SkillAFreshness: A★ 5.6KClaude Code +9 - 0.806score
remotion-maps
remotion-dev
Remotion Map animation knowledge
SkillAFreshness: A★ 5.6KClaude Code +9 - 0.806score
remotion-upgrade
remotion-dev
Upgrade Remotion, and related packages
SkillAFreshness: A★ 5.6KClaude Code +9 - 0.806score
remotion-captions
remotion-dev
Transcribing, displaying and animating captions
SkillAFreshness: A★ 5.6KClaude Code +9 - 0.806score
remotion-markup
remotion-dev
Content, animation and effects best practices
SkillAFreshness: A★ 5.6KClaude Code +9
Cite this page
remotion-best-practices skill. Agent Mart. https://agentmart.dev/skills/remotion-dev-remotion-best-practices-321082 (last updated 2026-10-24)