game-content-pipeline
End-to-end 2D/3D content + game creation pipeline to 2026 standards.
Skill by rblake2320
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Install
Works with Claude Code. Read the repository before you give any tool access to your data.
npx agentmarket install skill/rblake2320-game-content-pipeline
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: spreadsheets, design, backend, data
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Python package
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/game-content-pipeline
Tools it pre-approves 8
From allowed-tools in SKILL.md: the agent may use these without asking you each time.
Bash,Read,Write,Edit,Glob,Grep,ToolSearch,WebFetch
What's inside
- Skill name
game-content-pipeline- Description
- End-to-end 2D/3D content + game creation pipeline to 2026 standards. Orchestrates: Blender 5.1 (MCP bridge :9876), Unreal Engine 5.8 (native MCP :8000/mcp + VibeUE), Higgsfield AI (images/video), AI image-to-3D (Tripo API / Hunyuan3D-2.1 / TRELLIS.2 local), sprites (rembg -> Paper2D/PaperZD flipbooks), splines + PCG, animation/mocap (Rigify, mocap-wrapper, IK Retargeter), ffmpeg clip assembly, and RunUAT game packaging. Use when: "make a game", "create a 3D model/asset", "make a sprite/flipbook/sprite sheet", "spline road/river", "animate a character", "render a clip/cinematic", "build a level", "import to Unreal", "Blender to UE", "package the game", "image to 3D", "mocap", or any multi-tool 2D/3D content task. NOT for: standalone image/video generation with no 3D/game/sprite context (use higgsfield-generate), brand product photos (higgsfield-product-photoshoot), marketplace cards (higgsfield-marketplace-cards), Soul training (higgsfield-soul-id).
- License
- unknown
- Allowed tools
- Bash,, Read,, Write,, Edit,, Glob,, Grep,, ToolSearch,, WebFetch
- Instructions
- 75 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
- Pre-approves some shell commands
Agent Skills spec issues
- body: contains an absolute path from the author's machine
Files (9)
- SKILL.md
- 2d-sprites.md · references/
- ai-3d-assets.md · references/
- blender-ue-export.md · references/
- setup-checklist.md · references/
- ue-automation.md · references/
- blender_export.py · scripts/
- doctor.py · scripts/
- sprite_slice.py · scripts/
The license isn't open source, so the instructions aren't shown here. Read SKILL.md on GitHub
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Jul 26, 2026 (3 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- License unknown
- Repository
- github.com/rblake2320/design-beast
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Consolidate recent Codex sessions and repository evidence into a reviewable, evidence-linked improvement report.
SkillBFreshness: BClaude Code +9 - 0.524score
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Cite this page
game-content-pipeline skill. Agent Mart. https://agentmart.dev/skills/rblake2320-game-content-pipeline (last updated 2026-10-24)