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refactor

Surgical code refactoring to improve maintainability without changing behavior.

Skill by PhilippOesch

IndexedMIT
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About

Surgical code refactoring to improve maintainability without changing behavior. Covers extracting functions, renaming variables, breaking down god functions, improving type safety, eliminating code smells, and applying design patterns. Less drastic than repo-rebuilder; use for gradual improvements.

Use cases: design

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

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  • ~/.claude/skills/refactor

What's inside

Skill name
refactor
Description
Surgical code refactoring to improve maintainability without changing behavior. Covers extracting functions, renaming variables, breaking down god functions, improving type safety, eliminating code smells, and applying design patterns. Less drastic than repo-rebuilder; use for gradual improvements.
License
MIT
Instructions
641 lines in SKILL.md · view on GitHub

Agent Skills spec issues

  • body: 641 lines (spec recommends under 500)

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Refactor

## Overview

Improve code structure and readability without changing external behavior. Refactoring is gradual evolution, not revolution. Use this for improving existing code, not rewriting from scratch.

## When to Use

Use this skill when:

- Code is hard to understand or maintain
- Functions/classes are too large
- Code smells need addressing
- Adding features is difficult due to code structure
- User asks "clean up this code", "refactor this", "improve this"

---

## Refactoring Principles

### The Golden Rules

1. **Behavior is preserved** - Refactoring doesn't change what the code does, only how
2. **Small steps** - Make tiny changes, test after each
3. **Version control is your friend** - Commit before and after each safe state
4. **Tests are essential** - Without tests, you're not refactoring, you're editing
5. **One thing at a time** - Don't mix refactoring with feature changes

### When NOT to Refactor

```
- Code that works and won't change again (if it ain't broke...)
- Critical production code without tests (add tests first)
- When you're under a tight deadline
- "Just because" - need a clear purpose
```

---

## Common Code Smells & Fixes

### 1. Long Method/Function

```diff
# BAD: 200-line function that does everything
- async function processOrder(orderId) {
-   // 50 lines: fetch order
-   // 30 lines: validate order
-   // 40 lines: calculate pricing
-   // 30 lines: update inventory
-   // 20 lines: create shipment
-   // 30 lines: send notifications
- }

# GOOD: Broken into focused functions
+ async function processOrder(orderId) {
+   const order = await fetchOrder(orderId);
+   validateOrder(order);
+   const pricing = calculatePricing(order);
+   await updateInventory(order);
+   const shipment = await createShipment(order);
+   await sendNotifications(order, pricing, shipment);
+   return { order, pricing, shipment };
+ }
```

### 2. Duplicated Code

```diff
# BAD: Same logic in multiple places
- function calculateUserDiscount(user) {
-   if (user.membership === 'gold') return user.total * 0.2;
-   if (user.membership === 'silver') return user.total * 0.1;
-   return 0;
- }
-
- function calculateOrderDiscount(order) {
-   if (order.user.membership === 'gold') return order.total * 0.2;
-   if (order.user.membership === 'silver') return order.total * 0.1;
-   return 0;
- }

# GOOD: Extract common logic
+ function getMembershipDiscountRate(membership) {
+   const rates = { gold: 0.2, silver: 0.1 };
+   return rates[membership] || 0;
+ }
+
+ function calculateUserDiscount(user) {
+   return user.total * getMembershipDiscountRate(user.membership);
+ }
+
+ function calculateOrderDiscount(order) {
+   return order.total * getMembershipDiscountRate(order.user.membership);
+ }
```

### 3. Large Class/Module

```diff
# BAD: God object that knows too much
- class UserManager {
-   createUser() { /* ... */ }
-   updateUser() { /* ... */ }
-   deleteUser() { /* ... */ }
-   sendEmail() { /* ... */ }
-   generateReport() { /* ... */ }
-   handlePayment() { /* ... */ }
-   validateAddress() { /* ... */ }
-   // 50 more methods...
- }

# GOOD: Single responsibility per class
+ class UserService {
+   create(data) { /* ... */ }
+   update(id, data) { /* ... */ }
+   delete(id) { /* ... */ }
+ }
+

From PhilippOesch/agent-skills, MIT.

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Last commit (this folder)
Oct 19, 2026 (9 days ago)

From GitHub (fetched Oct 24, 2026).

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License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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refactor skill. Agent Mart. https://agentmart.dev/skills/philippoesch-refactor (last updated 2026-10-24)