evolving-ai-agents
Provides guidance for automatically evolving and optimizing AI agents across any domain using LLM-driven evolution algorithms.
Skill by Orchestra-Research
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About
Use cases: ml, agent-building
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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codeload.github.com· found in install command
Files it touches
~/.claude/skills/evolving-ai-agents
What's inside
- Skill name
evolving-ai-agents- Description
- Provides guidance for automatically evolving and optimizing AI agents across any domain using LLM-driven evolution algorithms. Use when building self-improving agents, optimizing agent prompts and skills against benchmarks, or implementing automated agent evaluation loops.
- License
- MIT
- Instructions
- 375 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- name: "evolving-ai-agents" does not match folder "a-evolve"
Files (9)
- SKILL.md
- README.md · references/
- api.md · references/
- architecture.md · references/
- design-patterns.md · references/
- examples.md · references/
- issues.md · references/
- releases.md · references/
- tutorials.md · references/
SKILL.md (first lines)
# Evolving AI Agents with A-Evolve
## Overview
A-Evolve is universal infrastructure for evolving any AI agent across any domain using any evolution algorithm with zero manual engineering. It represents all evolvable agent state as files (prompts, skills, memory, tools), runs iterative solve-observe-evolve cycles against benchmarks, and uses LLM-driven mutation to improve agent performance automatically.
**Benchmark results** (Claude Opus 4.6):
- MCP-Atlas: 79.4% (#1)
- SWE-bench Verified: 76.8% (~#5)
- Terminal-Bench 2.0: 76.5% (~#7)
- SkillsBench: 34.9% (#2)
## When to Use A-Evolve
**Use A-Evolve when:**
- Optimizing agent prompts, skills, or memory against a measurable benchmark
- Building self-improving agents with automated gating and rollback
- Evolving domain-specific tool usage and procedures through LLM-driven mutation
- Running iterative solve-observe-evolve loops to maximize agent performance
- Needing reproducible, git-versioned evolution history for every change
**Key differentiator**: Other frameworks _build_ agents; A-Evolve _optimizes_ them. It sits on top of any agent framework and makes it better through automated evolution.
**Do NOT use A-Evolve for:**
- Building multi-agent orchestration from scratch (use CrewAI, LangGraph)
- One-shot agent tasks with no iteration needed (use LangChain, LlamaIndex)
- RAG pipeline optimization (use LlamaIndex, Chroma)
- Prompt-only optimization without skill/memory evolution (use DSPy)
## Quick Start
### Installation
```bash
pip install a-evolve # Core
pip install a-evolve[anthropic] # With Claude support
pip install a-evolve[all] # All providers
```
### Three-Line Evolution
```python
import agent_evolve as ae
evolver = ae.Evolver(agent="swe", benchmark="swe-verified")
results = evolver.run(cycles=10)
print(f"Final score: {results.final_score}")
```
This copies the built-in SWE seed workspace, runs 10 evolution cycles against SWE-bench Verified, and returns the optimized agent.
## Core Concepts
### The Agent Workspace
All evolvable state lives as files in a workspace directory:
```
my-agent/
├── manifest.yaml # Metadata + entrypoint
├── prompts/
│ ├── system.md # Main system prompt (evolved)
│ └── fragments/ # Modular prompt pieces
├── skills/
│ └── skill-name/
│ └── SKILL.md # Reusable procedure with frontmatter
├── memory/
│ ├── episodic.jsonl # Lessons from failures
│ └── semantic.jsonl # General knowledge
├── tools/
│ ├── registry.yaml # Tool manifest
│ └── tool_name.py # Tool implementations
└── evolution/ # Managed by engine (metrics, history)
```
### The Evolution Loop
Each cycle follows five phases:
1. **Solve** — Agent processes a batch of tasks from the benchmark
2. **Observe** — Benchmark evaluates trajectories, producing (task, trajectory, feedback) triples
3. **Evolve** — Evolution engine mutates workspace files based on observations
4. **Gate** — Validate mutations (git snapshot before/after for rollback)
5. **Reload** — Agent reinitializes from evolved filesystem state
### Three Pluggable Interfaces
```python
# 1. Agent — implements solve()
class MyAgent(ae.BaseAgent):
def solve(self, task: ae.Task) -> ae.Trajectory:
# Domain-specific solving logic
return ae.Trajectory(task_id=task.id, output=result, steps=steps)
# 2. Benchmark — implements get_tasks() and evaluate()
class MyBenchmark(ae.BenchmarkAdapter):
def get_tasks(self, split="train", limit=None) -> list[ae.Task]:
return [ae.Task(id="1", input="...")]
def evaluate(self, task: ae.Task, trajectory: ae.Trajectory) -> ae.Feedback:
return ae.Feedback(success=True, score=0.95, detail="Passed")
# 3. Engine — implements step()
class MyEngine(ae.EvolutionEngine):
def step(self, workspace, observations, history, trial):
# Mutate workspace based on observations
return ae.StepResult(mutated=True, summary="Updated prompts")
```
## Workflow 1: Evolve an Existing Agent
**Use when**: You have a working agent and want to optimize it against a benchmark.
**Critical Requirements:**
- [ ] Agent implements `BaseAgent.solve()` returning `Trajectory`
- [ ] Benchmark implements `BenchmarkAdapter` with `get_tasks()` and `evaluate()`
- [ ] Seed workspace has `manifest.yaml` with entrypoint and evolvable layers
- [ ] System prompt exists at `prompts/system.md`
- [ ] Workspace is a git repo (run `git init && git add -A && git commit -m "init"`)From Orchestra-Research/AI-Research-SKILLs, MIT.
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Signals
- Stars
- 13,906
- Forks
- 973
- Open issues
- 11
- Last commit (this folder)
- Apr 7, 2026 (6 months ago)
- Last release
- Jun 16, 2026 (4 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Website
- orchestra-research.com
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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evolving-ai-agents skill. Agent Mart. https://agentmart.dev/skills/orchestra-research-evolving-ai-agents (last updated 2026-10-24)