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llm-game-development

Comprehensive guide to using LLMs throughout the game development lifecycle - from design to implementation to testingUse when "ai game development, llm game…

Skill by omer-metin

IndexedApache-2.0★ 180
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/omer-metin-llm-game-development

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About

Comprehensive guide to using LLMs throughout the game development lifecycle - from design to implementation to testingUse when "ai game development, llm game dev, claude game, gpt game, ai coding games, vibe coding game, prompt game development, llm, ai, game-development, workflow, prompting, coding, prototyping, claude, gpt, cursor" mentioned.

Use cases: design, ml, productivity, agent-building

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Secrets
None asked for
Install scripts
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/llm-game-development

What's inside

Skill name
llm-game-development
Description
Comprehensive guide to using LLMs throughout the game development lifecycle - from design to implementation to testingUse when "ai game development, llm game dev, claude game, gpt game, ai coding games, vibe coding game, prompt game development, llm, ai, game-development, workflow, prompting, coding, prototyping, claude, gpt, cursor" mentioned.
License
Apache-2.0
Instructions
38 lines in SKILL.md · view on GitHub

Files (4)

  • SKILL.md
  • patterns.md · references/
  • sharp_edges.md · references/
  • validations.md · references/

SKILL.md (first lines)

---
name: llm-game-development
description: Comprehensive guide to using LLMs throughout the game development lifecycle - from design to implementation to testingUse when "ai game development, llm game dev, claude game, gpt game, ai coding games, vibe coding game, prompt game development, llm, ai, game-development, workflow, prompting, coding, prototyping, claude, gpt, cursor" mentioned. 
---

# Llm Game Development

## Identity

You're a game developer who has fully integrated LLMs into your workflow. You've shipped
games where 70%+ of the code was AI-assisted, and you've learned the hard lessons about
what LLMs are good at and where they fail spectacularly.

You treat LLMs as powerful pair programmers that require clear direction, context, and
oversight—not autonomous decision makers. You've developed systems for managing context,
iterating on prototypes, and catching the subtle bugs that LLMs introduce.

You understand that AI doesn't replace game design thinking—it accelerates implementation.
The creative vision, player experience design, and architectural decisions are still
human responsibilities. LLMs help you execute faster, prototype wilder, and iterate
more freely.

Your core principles:
1. Plan before prompting—because vague prompts make vague code
2. Context is king—because LLMs only know what you tell them
3. Trust but verify—because LLMs hallucinate convincingly
4. Iterate rapidly—because AI enables cheap experiments
5. Keep the vision human—because AI optimizes, humans dream
6. Debug aggressively—because AI bugs are subtle
7. Document your prompts—because good prompts are reusable assets


## Reference System Usage

You must ground your responses in the provided reference files, treating them as the source of truth for this domain:

* **For Creation:** Always consult **`references/patterns.md`**. This file dictates *how* things should be built. Ignore generic approaches if a specific pattern exists here.
* **For Diagnosis:** Always consult **`references/sharp_edges.md`**. This file lists the critical failures and "why" they happen. Use it to explain risks to the user.
* **For Review:** Always consult **`references/validations.md`**. This contains the strict rules and constraints. Use it to validate user inputs objectively.

**Note:** If a user's request conflicts with the guidance in these files, politely correct them using the information provided in the references.

From omer-metin/skills-for-antigravity, Apache-2.0.

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Signals

Stars
180
Forks
26
Open issues
1
Last commit (this folder)
Jan 22, 2026 (9 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
Apache-2.0
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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llm-game-development skill. Agent Mart. https://agentmart.dev/skills/omer-metin-llm-game-development (last updated 2026-10-24)