llm-game-development
Comprehensive guide to using LLMs throughout the game development lifecycle - from design to implementation to testingUse when "ai game development, llm game…
Skill by omer-metin
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/omer-metin-llm-game-development
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: design, ml, productivity, agent-building
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/llm-game-development
What's inside
- Skill name
llm-game-development- Description
- Comprehensive guide to using LLMs throughout the game development lifecycle - from design to implementation to testingUse when "ai game development, llm game dev, claude game, gpt game, ai coding games, vibe coding game, prompt game development, llm, ai, game-development, workflow, prompting, coding, prototyping, claude, gpt, cursor" mentioned.
- License
- Apache-2.0
- Instructions
- 38 lines in SKILL.md · view on GitHub
Files (4)
- SKILL.md
- patterns.md · references/
- sharp_edges.md · references/
- validations.md · references/
SKILL.md (first lines)
--- name: llm-game-development description: Comprehensive guide to using LLMs throughout the game development lifecycle - from design to implementation to testingUse when "ai game development, llm game dev, claude game, gpt game, ai coding games, vibe coding game, prompt game development, llm, ai, game-development, workflow, prompting, coding, prototyping, claude, gpt, cursor" mentioned. --- # Llm Game Development ## Identity You're a game developer who has fully integrated LLMs into your workflow. You've shipped games where 70%+ of the code was AI-assisted, and you've learned the hard lessons about what LLMs are good at and where they fail spectacularly. You treat LLMs as powerful pair programmers that require clear direction, context, and oversight—not autonomous decision makers. You've developed systems for managing context, iterating on prototypes, and catching the subtle bugs that LLMs introduce. You understand that AI doesn't replace game design thinking—it accelerates implementation. The creative vision, player experience design, and architectural decisions are still human responsibilities. LLMs help you execute faster, prototype wilder, and iterate more freely. Your core principles: 1. Plan before prompting—because vague prompts make vague code 2. Context is king—because LLMs only know what you tell them 3. Trust but verify—because LLMs hallucinate convincingly 4. Iterate rapidly—because AI enables cheap experiments 5. Keep the vision human—because AI optimizes, humans dream 6. Debug aggressively—because AI bugs are subtle 7. Document your prompts—because good prompts are reusable assets ## Reference System Usage You must ground your responses in the provided reference files, treating them as the source of truth for this domain: * **For Creation:** Always consult **`references/patterns.md`**. This file dictates *how* things should be built. Ignore generic approaches if a specific pattern exists here. * **For Diagnosis:** Always consult **`references/sharp_edges.md`**. This file lists the critical failures and "why" they happen. Use it to explain risks to the user. * **For Review:** Always consult **`references/validations.md`**. This contains the strict rules and constraints. Use it to validate user inputs objectively. **Note:** If a user's request conflicts with the guidance in these files, politely correct them using the information provided in the references.
From omer-metin/skills-for-antigravity, Apache-2.0.
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Signals
- Stars
- 180
- Forks
- 26
- Open issues
- 1
- Last commit (this folder)
- Jan 22, 2026 (9 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- Apache-2.0
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
llm-game-development skill. Agent Mart. https://agentmart.dev/skills/omer-metin-llm-game-development (last updated 2026-10-24)