3d-wood-material
Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks…
Skill by nuroctane
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/nuroctane-3d-wood-material
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: marketing
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/3d-wood-material
What's inside
- Skill name
3d-wood-material- Description
- Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks, end grain, and oil, wax, or lacquer finishes, so the grain follows the form and survives macro close-ups without image textures. Use for wood boards, benches, carved panels, tool handles, joinery, floors, and any request to make 3D wood look real, detailed, or less like a tiled photo or plastic.
- License
- GPL-3.0
- Instructions
- 82 lines in SKILL.md · view on GitHub
Files (5)
- PROMPT.md
- SKILL.md
- openai.yaml · agents/
- demo.html
- preview.jpg
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Signals
- Stars
- 5
- Forks
- 0
- Open issues
- 18
- Last commit (this folder)
- Sep 30, 2026 (28 days ago)
- Last release
- Oct 22, 2026 (6 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- GPL-3.0
- Repository
- github.com/nuroctane/nur-cli
- Website
- www.nuroctane.xyz/cli
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from nuroctane
- 0.624score
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Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts…
SkillAFreshness: A★ 5Claude Code +9 - 0.624score
add-shader-cursor-trail
nuroctane
Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid…
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Build an ultra-realistic open ocean in Three.js with a deep-water Gerstner spectrum shaded per pixel from analytic derivatives, each wave faded at its own…
SkillAFreshness: A★ 5Claude Code +9 - 0.619score
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SkillAFreshness: A★ 5Claude Code +9 - 0.619score
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Build convincing woven cloth in Three.js, with a thread-level weave normal map, sheen and anisotropic highlights, folds that never stretch the texture, hems…
SkillAFreshness: A★ 5Claude Code +9 - 0.619score
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nuroctane
Create or integrate highly detailed 3D models with smooth silhouettes, shaped surfaces, believable bevels, and close-up geometry, then prepare suitable…
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Cite this page
3d-wood-material skill. Agent Mart. https://agentmart.dev/skills/nuroctane-3d-wood-material (last updated 2026-10-24)