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npx agentmarket install skill/nickdabizaz-design-brief
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About
Use cases: design
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What's inside
- Skill name
design-brief- Description
- None
- License
- MIT
- Instructions
- 29 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- invalid YAML frontmatter: Nested mappings are not allowed in compact mappings at line 2, column 14:
- name: missing
- description: missing
Files (3)
- SKILL.md
- openai.yaml · agents/
- animation-vocabulary.md · references/
SKILL.md (first lines)
# Design Brief Use when an approved spec (or a settled conversation) needs a design layer before it is built. The brief is the source of truth for what to design. The user can draw from it manually, or hand it to `prototype` to build. Read the spec, the project's design tokens, and any design guidelines first. Report what exists, then propose. Use `grilling` for decisions the spec does not answer, and apply `principle-ui-craft` and `principle-motion-decision` so the brief carries the craft bar from the start. When naming a motion effect, use the vocabulary in [references/animation-vocabulary.md](references/animation-vocabulary.md) so the brief uses precise terms. ## What the brief contains - **Screens and states.** Every screen or surface the work touches, and every meaningful state of it: default, loading, empty, error, success, disabled, and any edge state the spec names. Do not invent states; surface missing ones for the user to decide. - **Layout regions.** The structural areas of each screen (header, main, aside, footer, overlay), and the order and priority within them. - **Content inventory.** The real content each region holds: labels, headings, values, actions, icons. Mark open copy explicitly rather than inventing it. - **Interactions.** What each control does, where it leads, and how the surface responds: transitions between views, dismissals, confirmations. - **Visual direction.** How it should feel, anchored to the project's tokens (color, type, spacing, radius) and its personality (a crisp tool versus a playful product). Reference existing patterns to reuse before proposing new ones. - **Motion intent.** Where motion helps: entrances and exits, feedback, spatial origin, state changes. Name the purpose per `principle-motion-decision`, and leave the exact values to implementation. - **Accessibility path.** The keyboard path, focus order, labels, and reduced-motion behavior the design must support. ## Rules - One brief per piece of work. Keep functional rules in the spec and link to them; do not duplicate them. - Keep decisions in the brief and open questions as open questions. Mark anything unresolved as open rather than guessing. - Reuse existing tokens and components. A brief that invents a parallel visual system is a defect. ## Output Write the brief inside the workspace at `.workspace/design/<feature>/brief.md`. When no workspace is in use, present it in conversation. Keep it in the user's language, identifiers in English. Done when the brief covers every screen and state the spec touches, every open decision is marked open, and the user can either draw from it or hand it to `prototype`.
From NickDabizaz/skills, MIT.
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- 0.570score
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Review UI and motion against a high craft bar, find missing motion, audit a whole codebase and plan fixes, or stress-test a component with worst-case data.
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head-chef
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Routes your situation to the right skill in this package, and answers setup and troubleshooting questions.
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diagnosing-bugs
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Diagnosis loop for hard bugs and performance regressions.
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architect
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Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in.
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Design an auditable playbook when no narrower one fits: a large migration, an ambitious multi-part change, or work a human reviews after stepping away.
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domain-modeling
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codebase-design
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Shared vocabulary for designing deep modules.
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arena
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handoff
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Compact the current conversation into a handoff document for another agent to pick up.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Oct 11, 2026 (17 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/NickDabizaz/skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from NickDabizaz
- 0.570score
design-review
NickDabizaz
Review UI and motion against a high craft bar, find missing motion, audit a whole codebase and plan fixes, or stress-test a component with worst-case data.
SkillAFreshness: AClaude Code +9 - 0.570score
head-chef
NickDabizaz
The execution mode for this skill set.
SkillAFreshness: AClaude Code +9 - 0.565score
ask-me
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Routes your situation to the right skill in this package, and answers setup and troubleshooting questions.
SkillAFreshness: AClaude Code +9 - 0.544score
diagnosing-bugs
NickDabizaz
Diagnosis loop for hard bugs and performance regressions.
SkillAFreshness: AClaude Code +9 - 0.541score
architect
NickDabizaz
Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in.
SkillAFreshness: AClaude Code +9 - 0.541score
create-verification-skill
NickDabizaz
Generate a project-local verification skill that drives your app the way a user does - any language, framework, or platform.
SkillAFreshness: AClaude Code +9
Cite this page
design-brief skill. Agent Mart. https://agentmart.dev/skills/nickdabizaz-design-brief (last updated 2026-10-24)