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Design a non-trivial change before implementation by sketching its callers, types, boundaries, and failure cases.

Skill by MattiaIppoliti

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/mattiaippoliti-architect

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Design a non-trivial change before implementation by sketching its callers, types, boundaries, and failure cases. Use for '/architect', 'architect this', or when coding first would lock in the wrong shape.

Use cases: design

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

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  • ~/.claude/skills/architect

What's inside

Skill name
architect
Description
Design a non-trivial change before implementation by sketching its callers, types, boundaries, and failure cases. Use for '/architect', 'architect this', or when coding first would lock in the wrong shape.
License
MIT
Instructions
18 lines in SKILL.md · view on GitHub

Files (2)

  • SKILL.md
  • openai.yaml · agents/

SKILL.md (first lines)

# Architect

Design before implementing. Produce a small, testable sketch of the interface and ownership model, then implement against it. If evidence disproves the sketch, discard it rather than patching around it.

1. Ground the change in the affected code, callers, tests, and constraints. Call the Skill tool with `why` when the existing rationale is a constraint. Call the Skill tool with `codebase-design` for a deep-module and boundary review.
2. State the outcome, invariants, ownership of state, and failure behavior.
3. Write the caller's intended usage first. Derive types, signatures, and a module map from that usage. Leave bodies as pseudocode or `not implemented` where this makes the contract clearer.
4. Consider at least two materially different shapes for a non-trivial design. Compare them by public surface, hidden complexity, invalid states, migration cost, and testability. Do not average incompatible designs.
5. Pick one design and record the rejected alternative that was closest, with the reason it lost.
6. Implement against the sketch. Treat a deviation as evidence: either the requirement was missed, the design is wrong, or the code is overreaching.

Repeated deviations of the same kind, escape hatches such as `any` or casts, leaked implementation rules, or widespread special cases mean the architecture is wrong. Re-ground the problem and redesign from first principles. Do not keep adding compensating layers.

## Output

For a small change, write a usage example, type and signature sketch, invariants, and test plan. For a larger change, add the module map, ownership boundaries, migration plan, and short rationale. The design is a contract for implementation, not a report to admire.

From MattiaIppoliti/tia-skills, MIT.

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Last commit (this folder)
Sep 25, 2026 (1 month ago)
Last release
Oct 15, 2026 (13 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

architect skill. Agent Mart. https://agentmart.dev/skills/mattiaippoliti-architect (last updated 2026-10-24)