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developing-claude-code-plugins

Use when working on Claude Code plugins (creating, modifying, testing, releasing, or maintaining) - provides streamlined workflows, patterns, and examples for…

Skill by joeblackwaslike

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/joeblackwaslike-developing-claude-code-plugins

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Use when working on Claude Code plugins (creating, modifying, testing, releasing, or maintaining) - provides streamlined workflows, patterns, and examples for the complete plugin lifecycle

Use cases: testing, agent-building

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
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Install scripts
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/developing-claude-code-plugins

What's inside

Skill name
developing-claude-code-plugins
Description
Use when working on Claude Code plugins (creating, modifying, testing, releasing, or maintaining) - provides streamlined workflows, patterns, and examples for the complete plugin lifecycle
License
MIT
Metadata
last_updated: 2026-05-17
Instructions
270 lines in SKILL.md · view on GitHub

Files (5)

  • SKILL.md
  • common-patterns.md · references/
  • plugin-structure.md · references/
  • polyglot-hooks.md · references/
  • troubleshooting.md · references/

SKILL.md (first lines)

# Developing Claude Code Plugins

## Overview

This skill provides efficient workflows for creating Claude Code plugins. Use it to make plugin development fast and correct - it synthesizes official docs into actionable steps and provides working examples.

## When to Use

Use this skill when:
- Creating a new Claude Code plugin from scratch
- Adding components to an existing plugin (skills, commands, hooks, MCP servers)
- Setting up a development marketplace for testing
- Troubleshooting plugin structure issues
- Understanding plugin architecture and patterns
- Releasing a plugin (versioning, tagging, marketplace distribution)
- Publishing updates or maintaining existing plugins

**For comprehensive official documentation**, use the `working-with-claude-code` skill to access full docs.

## Quick Reference

| Need to... | Read This | Official Docs |
|-----------|-----------|---------------|
| Understand directory structure | `references/plugin-structure.md` | `plugins.md` |
| Choose a plugin pattern | `references/common-patterns.md` | `plugins.md` |
| Make hooks work cross-platform | `references/polyglot-hooks.md` | `hooks.md` |
| Debug plugin issues | `references/troubleshooting.md` | Various |
| See working examples | `examples/` directory | N/A |

## Plugin Development Workflow

### Phase 1: Plan

Before writing code:

1. **Define your plugin's purpose**
   - What problem does it solve?
   - Who will use it?
   - What components will it need?

2. **Choose your pattern** (read `references/common-patterns.md`)
   - Simple plugin with one skill?
   - MCP integration with guidance?
   - Command collection?
   - Full-featured platform?

3. **Review examples**
   - `examples/simple-greeter-plugin/` - Minimal plugin
   - `examples/full-featured-plugin/` - All components
   - Installed plugins in `~/.claude/plugins/`

### Phase 2: Create Structure

1. **Create directories** (see `references/plugin-structure.md` for details):
   ```bash
   mkdir -p my-plugin/.claude-plugin
   mkdir -p my-plugin/skills
   # Add other component directories as needed
   ```

2. **Write plugin.json** (required):
   ```json
   {
     "name": "my-plugin",
     "version": "1.0.0",
     "description": "What your plugin does",
     "author": {"name": "Your Name"}
   }
   ```
   See `references/plugin-structure.md` for complete format.

3. **Start Claude Code with your plugin loaded** (no install step needed):

   ```bash
   claude --plugin-dir ./my-plugin
   ```

   See `references/plugin-structure.md` for `--plugin-dir` details and the marketplace.json format (used for distribution, not local dev).

### Phase 3: Add Components

Use TodoWrite to track component creation:

**Example:**
```
- Create skill: main-workflow
- Add command: /hello
- Configure hooks
- Write README
- Test installation
```

For each component type, see:
- **Format/syntax**: `references/plugin-structure.md`
- **When to use**: `references/common-patterns.md`
- **Working code**: `examples/` directory

### Phase 4: Test Locally

1. **Load for testing** (no install step):

   ```bash
   claude --plugin-dir ./my-plugin
   ```

2. **Test each component**:
   - Skills: Ask for tasks matching skill descriptions
   - Commands: Run `/your-command`
   - MCP servers: Check tools are available
   - Hooks: Trigger relevant events

3. **Iterate** — after changes run `/reload-plugins` to pick them up mid-session. For MCP/LSP server changes, a full restart is required.

### Phase 5: Debug and Refine

**Start here:** run `claude plugin validate` (or `/plugin validate` in-session) to catch structural errors immediately.

If something doesn't work, read `references/troubleshooting.md` for:
- Plugin not loading

From joeblackwaslike/agent-skills, MIT.

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Last commit (this folder)
Jun 10, 2026 (4 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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developing-claude-code-plugins skill. Agent Mart. https://agentmart.dev/skills/joeblackwaslike-developing-claude-code-plugins (last updated 2026-10-24)