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evo2

Score, embed, and generate DNA sequences with Evo 2, a long-context genomic foundation model.

Skill by flyme2bluemoon

IndexedApache-2.0
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/flyme2bluemoon-evo2

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Score, embed, and generate DNA sequences with Evo 2, a long-context genomic foundation model. Use this skill when: (1) Computing per-nucleotide or per-sequence likelihoods for variant effect scoring, (2) Embedding genomic windows for downstream classification, (3) Generating DNA conditioned on a prefix, (4) Scoring regulatory or coding regions across species.

Use cases: ml

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/evo2

What's inside

Skill name
evo2
Description
Score, embed, and generate DNA sequences with Evo 2, a long-context genomic foundation model. Use this skill when: (1) Computing per-nucleotide or per-sequence likelihoods for variant effect scoring, (2) Embedding genomic windows for downstream classification, (3) Generating DNA conditioned on a prefix, (4) Scoring regulatory or coding regions across species.
License
Apache-2.0
Metadata
category: biomodels · display-name: Evo 2
Instructions
129 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Evo 2 — DNA Language Model

## Prerequisites

| Requirement | Minimum | Recommended      |
| ----------- | ------- | ---------------- |
| Python      | 3.11    | 3.12 (<3.13)     |
| CUDA        | 12.1+   | 12.4+            |
| GPU VRAM    | 24 GB (7B bf16) | 80 GB (40B) |
| RAM         | 32 GB   | 128 GB           |

## How to run

### Installation

```bash
pip install evo2
# Weights pulled from Hugging Face on first model load.
```

### Loading and scoring

```python
from evo2 import Evo2

model = Evo2("evo2_7b")        # or "evo2_40b" — see model table
seqs = ["ATCG" * 50, "GGGCTTAA" * 25]
ll = model.score_sequences(seqs)   # → list[float], mean per-token log-likelihood
print(ll)
```

### Generation

```python
out = model.generate(
    prompt_seqs=["ATGAAAGCT"],
    n_tokens=256,
    temperature=0.7,
)
print(out.sequences[0])
```

## Models

| Name        | Params | Context | VRAM (bf16) | Notes                              |
| ----------- | ------ | ------- | ----------- | ---------------------------------- |
| `evo2_7b`   | 7 B    | 1 M nt  | ~22 GB      | Default; fits on a single 24 GB+ GPU |
| `evo2_40b`  | 40 B   | 1 M nt  | ~78 GB      | H100 80 GB or multi-GPU            |
| `evo2_1b_base` | 1 B | 8 K nt  | ~6 GB       | FP8 path requires sm_89+ (H100)    |

## Output format

`score_sequences` returns a `list[float]` (or `np.ndarray`) of mean log-likelihoods,
one per input sequence. More negative ⇒ less likely under the model. For variant
effect, compute `Δll = ll_alt - ll_ref` over a fixed window.

`generate` returns a `GenerationOutput` with `.sequences` (list[str]), `.logits`
(list[Tensor]), and `.logprobs_mean` (list[float]) — always populated, no flag required.

## Decision tree

```
Need a DNA model?
│
├─ Per-base/per-sequence likelihood, generation → Evo 2 ✓
├─ Predict experimental tracks (expression, accessibility) → borzoi
└─ Protein, not DNA → fair-esm2 / esmfold2
```


## Remote compute

7B/40B inference is GPU-bound (≥24 GB / 80 GB VRAM). Read
`compute_details({provider, mode:'read'})` for an environment with `evo2` +
`flash-attn` and a pre-cached HF weight mount, then submit:

```python
c = host.compute.create(provider)
job = c.submit_job(
    intent="Evo2-7B score 200bp variant window — 1×GPU, ~2 min",
    inputs=["score_evo2.py"],
    command="python3 score_evo2.py",   # env selection is host-specific — see compute_details for your provider
    outputs=["scores.json"],
    run_timeout_s=1800,
)
# the Job repr just printed itself (id, notes) — cell ends here; the kernel never waits on the job
```

Then call the `wait_for_notification` brain-tool. When the
`compute_done` notification arrives, act on its payload:

```python
save_artifacts(payload["output_files"])   # paths under hpc/<job_id>/
```

For the full record (`files`, `stdout_tail`, `notes`, …), re-enter the
kernel: `res = c.attach_job(job_id).result()` then `c.close(intent=...)`. See the
`remote-compute-ssh` / `remote-compute-modal` skill for the orchestration
details.

Inside `score_evo2.py`, point `HF_HOME` at the provider's weight-cache mount
(path is in `compute_details`) and set `HF_HUB_OFFLINE=1` so the loader
doesn't try to write `refs/` into a read-only mount. Weight footprint:
~15 GB (7B), ~80 GB (40B).


## Typical performance

| Task                        | 7B on H100 | Notes                       |
| --------------------------- | ---------- | --------------------------- |
| Model load (cached)         | ~5-7 min   | First call hydrates weights |
| `score_sequences`, 200×200bp| ~10-20 s   | After load                  |
| `generate`, 1×512 nt        | ~15 s      |                             |

## Troubleshooting

| Symptom                              | Cause                          | Fix                                        |
| ------------------------------------ | ------------------------------ | ------------------------------------------ |
| `Transformer Engine not installed`   | No FP8 — falls back to bf16    | Informational only on non-H100; ignore     |

From flyme2bluemoon/skills, Apache-2.0.

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Last commit (this folder)
Sep 20, 2026 (1 month ago)

From GitHub (fetched Oct 24, 2026).

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License
Apache-2.0
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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evo2 skill. Agent Mart. https://agentmart.dev/skills/flyme2bluemoon-evo2 (last updated 2026-10-24)