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playcanvas-engine

Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration.

Skill by feliksness

IndexedLicense unknown★ 1
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/feliksness-playcanvas-engine

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.

Use cases: frontend

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found
Runs as
Python package

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/playcanvas-engine

What's inside

Skill name
playcanvas-engine
Description
Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.
License
unknown
Instructions
1,059 lines in SKILL.md · view on GitHub

Before installing

  • Ships executable scripts
  • Instructions call the network

Agent Skills spec issues

  • body: 1059 lines (spec recommends under 500)

Files (13)

  • SKILL.md
  • README.md · assets/examples/
  • README.md · assets/starter_playcanvas/
  • index.html · assets/starter_playcanvas/
  • app.js · assets/starter_playcanvas/scripts/
  • camera-controller.js · assets/starter_playcanvas/scripts/
  • input-manager.js · assets/starter_playcanvas/scripts/
  • styles.css · assets/starter_playcanvas/
  • api_reference.md · references/
  • editor_workflow.md · references/
  • optimization_guide.md · references/
  • component_builder.py · scripts/
  • project_generator.py · scripts/

The license isn't open source, so the instructions aren't shown here. Read SKILL.md on GitHub

More from feliksness/Quartzite-Prompt-Library

Signals

Stars
1
Forks
0
Open issues
0
Last commit (this folder)
Oct 3, 2026 (25 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
License unknown
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from feliksness

Cite this page

playcanvas-engine skill. Agent Mart. https://agentmart.dev/skills/feliksness-playcanvas-engine (last updated 2026-10-24)