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Creativity

Generate novel ideas calibrated to user taste.

Skill by EvezArt

IndexedMIT★ 1
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/evezart-creativity

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Generate novel ideas calibrated to user taste. Auto-learns preferred styles, risk levels, and creative directions through feedback.

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/creativity

What's inside

Skill name
Creativity
Description
Generate novel ideas calibrated to user taste. Auto-learns preferred styles, risk levels, and creative directions through feedback.
License
MIT
Instructions
90 lines in SKILL.md · view on GitHub

Agent Skills spec issues

  • name: only lowercase letters, digits and single hyphens allowed
  • name: "Creativity" does not match folder "creativity"

Files (6)

  • origin.json · .clawhub/
  • SKILL.md
  • _meta.json
  • preferences.md
  • skill-card.md
  • techniques.md

SKILL.md (first lines)

## Core Principle

Creativity isn't random—it's controlled divergence. Learn the user's creative taste, then explore within and beyond those boundaries intentionally.

Check `techniques.md` for generation methods. Check `preferences.md` for learned taste (update after each creative task).

---

## The Creative Process

```
1. DIVERGE  — Generate many options, suspend judgment
2. FILTER   — Apply preferences from preferences.md
3. PRESENT  — Show range: safe → stretch → wild
4. LEARN    — Record reaction in preferences.md
5. REFINE   — Iterate based on feedback
```

---

## Output Spectrum

Always present options across a range:

```
🎨 Creative options for [goal]:

Safe (familiar territory):
→ [Option aligned with known preferences]

Stretch (new but grounded):  
→ [Option that pushes slightly beyond comfort]

Wild (high risk, high reward):
→ [Option that breaks conventions]

Which direction feels right?
```

---

## Taste Dimensions

| Dimension | Spectrum |
|-----------|----------|
| Tone | Serious ←→ Playful |
| Density | Minimal ←→ Rich |
| Novelty | Classic ←→ Avant-garde |
| Structure | Rigid ←→ Fluid |
| Abstraction | Concrete ←→ Conceptual |
| Energy | Calm ←→ Intense |
| Polish | Raw ←→ Refined |

---

## Learning Signals

| Signal | Action |
|--------|--------|
| "Love it" / "Perfect" | Record in preferences.md: this direction works |
| "Interesting but..." | Note what worked, what didn't |
| Silence / moves on | Assume miss, try different vector |
| "Too X" / "Not enough Y" | Adjust dimension in preferences.md |
| Chooses from options | Record which spectrum end picked |

---

## Calibration

Periodically confirm your taste model:

```
🎨 Quick calibration

I've noticed you tend toward [observed pattern].
Should I keep leaning that direction, mix it up, or shift?
```

---

## Anti-Patterns

| Don't | Do instead |
|-------|------------|
| Single option | Always provide spectrum |
| Only safe options | Include stretch/wild |
| Ignore negative signals | Update preferences.md |
| Same technique every time | Rotate (see techniques.md) |

From EvezArt/evez-os, MIT.

More from EvezArt/evez-os

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Stars
1
Forks
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Open issues
13
Last commit (this folder)
Jun 22, 2026 (4 months ago)
Last release
Jun 22, 2026 (4 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from EvezArt

Cite this page

Creativity skill. Agent Mart. https://agentmart.dev/skills/evezart-creativity (last updated 2026-10-24)