12-principles-of-animation
Audit animation code against Disney's 12 principles adapted for web.
Skill by raphael-salaja
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About
Use cases: security
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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Network hosts it talks to 1
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Files it touches
~/.claude/skills/12-principles-of-animation
What's inside
- Skill name
12-principles-of-animation- Description
- Audit animation code against Disney's 12 principles adapted for web. Use when reviewing motion, implementing animations, or checking animation quality. Outputs file:line findings.
- License
- MIT
- Metadata
- author: raphael-salaja · source: /content/12-principles-of-animation/index.mdx · version: 2.0.0
- Instructions
- 267 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# 12 Principles of Animation
Review animation code for compliance with Disney's 12 principles adapted for web interfaces.
## Triggers
- animation
- motion
- transition
- keyframe
- spring
- ease
- timing
- squash
- stretch
- anticipation
- animate
- css animation
- framer motion
- gsap
## How It Works
1. Read the specified files (or prompt user for files/pattern)
2. Check against all rules below
3. Output findings in `file:line` format
## Rule Categories
| Priority | Category | Prefix |
|----------|----------|--------|
| 1 | Timing | `timing-` |
| 2 | Easing | `easing-` |
| 3 | Physics | `physics-` |
| 4 | Staging | `staging-` |
## Rules
### Timing Rules
#### `timing-under-300ms`
User-initiated animations must complete within 300ms.
**Fail:**
```css
.button { transition: transform 400ms; }
```
**Pass:**
```css
.button { transition: transform 200ms; }
```
#### `timing-consistent`
Similar elements must use identical timing values.
**Fail:**
```css
.button-primary { transition: 200ms; }
.button-secondary { transition: 150ms; }
```
**Pass:**
```css
.button-primary { transition: 200ms; }
.button-secondary { transition: 200ms; }
```
#### `timing-no-entrance-context-menu`
Context menus should not animate on entrance (exit only).
**Fail:**
```tsx
<motion.div initial={{ opacity: 0 }} animate={{ opacity: 1 }} />
```
**Pass:**
```tsx
<motion.div exit={{ opacity: 0 }} />
```
### Easing Rules
#### `easing-entrance-ease-out`
Entrances must use `ease-out` (arrive fast, settle gently).
**Fail:**
```css
.modal-enter { animation-timing-function: ease-in; }
```
**Pass:**
```css
.modal-enter { animation-timing-function: ease-out; }
```
#### `easing-exit-ease-in`
Exits must use `ease-in` (build momentum before departure).
**Fail:**
```css
.modal-exit { animation-timing-function: ease-out; }
```
**Pass:**
```css
.modal-exit { animation-timing-function: ease-in; }
```
#### `easing-no-linear-motion`
Linear easing should only be used for progress indicators, not motion.
**Fail:**
```css
.card { transition: transform 200ms linear; }
```
**Pass:**From elophanto/EloPhanto, MIT.
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Signals
- Stars
- 106
- Forks
- 9
- Open issues
- 2
- Last commit (this folder)
- May 3, 2026 (5 months ago)
- Last release
- Oct 1, 2026 (27 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- Version
- 2.0.0
- License
- MIT
- Repository
- github.com/elophanto/EloPhanto
- Website
- elophanto.com
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
12-principles-of-animation skill. Agent Mart. https://agentmart.dev/skills/elophanto-12-principles-of-animation (last updated 2026-10-24)