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12-principles-of-animation

Audit animation code against Disney's 12 principles adapted for web.

Skill by raphael-salaja

IndexedMIT★ 106
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About

Audit animation code against Disney's 12 principles adapted for web. Use when reviewing motion, implementing animations, or checking animation quality. Outputs file:line findings.

Use cases: security

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

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  • ~/.claude/skills/12-principles-of-animation

What's inside

Skill name
12-principles-of-animation
Description
Audit animation code against Disney's 12 principles adapted for web. Use when reviewing motion, implementing animations, or checking animation quality. Outputs file:line findings.
License
MIT
Metadata
author: raphael-salaja · source: /content/12-principles-of-animation/index.mdx · version: 2.0.0
Instructions
267 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# 12 Principles of Animation

Review animation code for compliance with Disney's 12 principles adapted for web interfaces.


## Triggers

- animation
- motion
- transition
- keyframe
- spring
- ease
- timing
- squash
- stretch
- anticipation
- animate
- css animation
- framer motion
- gsap

## How It Works

1. Read the specified files (or prompt user for files/pattern)
2. Check against all rules below
3. Output findings in `file:line` format

## Rule Categories

| Priority | Category | Prefix |
|----------|----------|--------|
| 1 | Timing | `timing-` |
| 2 | Easing | `easing-` |
| 3 | Physics | `physics-` |
| 4 | Staging | `staging-` |

## Rules

### Timing Rules

#### `timing-under-300ms`
User-initiated animations must complete within 300ms.

**Fail:**
```css
.button { transition: transform 400ms; }
```

**Pass:**
```css
.button { transition: transform 200ms; }
```

#### `timing-consistent`
Similar elements must use identical timing values.

**Fail:**
```css
.button-primary { transition: 200ms; }
.button-secondary { transition: 150ms; }
```

**Pass:**
```css
.button-primary { transition: 200ms; }
.button-secondary { transition: 200ms; }
```

#### `timing-no-entrance-context-menu`
Context menus should not animate on entrance (exit only).

**Fail:**
```tsx
<motion.div initial={{ opacity: 0 }} animate={{ opacity: 1 }} />
```

**Pass:**
```tsx
<motion.div exit={{ opacity: 0 }} />
```

### Easing Rules

#### `easing-entrance-ease-out`
Entrances must use `ease-out` (arrive fast, settle gently).

**Fail:**
```css
.modal-enter { animation-timing-function: ease-in; }
```

**Pass:**
```css
.modal-enter { animation-timing-function: ease-out; }
```

#### `easing-exit-ease-in`
Exits must use `ease-in` (build momentum before departure).

**Fail:**
```css
.modal-exit { animation-timing-function: ease-out; }
```

**Pass:**
```css
.modal-exit { animation-timing-function: ease-in; }
```

#### `easing-no-linear-motion`
Linear easing should only be used for progress indicators, not motion.

**Fail:**
```css
.card { transition: transform 200ms linear; }
```

**Pass:**

From elophanto/EloPhanto, MIT.

More from elophanto/EloPhanto

Signals

Stars
106
Forks
9
Open issues
2
Last commit (this folder)
May 3, 2026 (5 months ago)
Last release
Oct 1, 2026 (27 days ago)

From GitHub (fetched Oct 24, 2026).

Details

Version
2.0.0
License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

12-principles-of-animation skill. Agent Mart. https://agentmart.dev/skills/elophanto-12-principles-of-animation (last updated 2026-10-24)