create-business
Guided journey from raw idea to a validated, positioned, priced business with a chosen beachhead.
Skill by wondelai
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About
Use cases: design, testing
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What's inside
- Skill name
create-business- Description
- Guided journey from raw idea to a validated, positioned, priced business with a chosen beachhead. Orchestrates ten skills phase by phase - jobs-to-be-done, mom-test, design-sprint, lean-startup, good-strategy-bad-strategy, blue-ocean-strategy, obviously-awesome, hundred-million-offers, monetizing-innovation, crossing-the-chasm - asking the user questions at every decision point and recording results in the project docs/ folder (CUSTOMER.md, POSITIONING.md, OFFER.md, CREATE-BUSINESS-PLAN.md) so the journey resumes across sessions. Use when the user wants to start a new business, validate a startup idea, find product-market fit before building, or says 'I have an idea for a company'. Do not use once the business has paying customers: use grow-business to add revenue and customers, or improve-business to fix strategy and operations. For building the product itself use create-app or create-website. For one framework in isolation, invoke that skill directly.
- License
- MIT
- Metadata
- author: wondelai · version: 1.0.1
- Instructions
- 227 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- artifact-templates.md · references/
SKILL.md (first lines)
# Create a Business Take a raw idea to a business you can defend on every axis: who it is for, what job it does, why it is different, why it wins, what it costs, and why anyone would pay. This journey runs ten phases in sequence, looping back as evidence accumulates. It is interactive — the agent asks before every decision — and resumable: all state lives in `docs/` so you can stop and restart across sessions. The order is the point: demand before building, strategy before scale, price before product. ## Core Principle **Earn your evidence before you spend your runway: demand before building, strategy before scale, price before product.** You can be wrong about your product in a week, or wrong about your business in a year — pick the week. This skill sequences the phases, asks the questions at every decision point, and records what you decide in `docs/`. The constituent skills carry the method — invoke them rather than improvising their frameworks. ## Journey Map | Phase | Skill | Question it answers | Artifact | |---|---|---|---| | 1 | jobs-to-be-done | What progress is the customer really hiring us for? | Creates docs/CUSTOMER.md | | 2 | mom-test | Is the job real, painful, and worth paying to solve? | Extends docs/CUSTOMER.md — GATE | | 3 | design-sprint | Does the concept survive contact with five real customers? | Creates docs/EXPERIMENTS.md | | 4 | lean-startup | What is the smallest MVP that tests the riskiest assumption? | Creates docs/PRODUCT.md; extends docs/EXPERIMENTS.md | | 5 | good-strategy-bad-strategy | What is the one critical challenge, and how do we win? | Creates docs/STRATEGY.md | | 6 | blue-ocean-strategy | Where is the uncontested space we can own? | Extends docs/STRATEGY.md | | 7 | obviously-awesome | What are we, and why does that matter, in 30 seconds? | Creates docs/POSITIONING.md | | 8 | hundred-million-offers | What makes this offer impossible to refuse? | Creates docs/OFFER.md | | 9 | monetizing-innovation | What will people actually pay, and per what? | Extends docs/OFFER.md | | 10 | crossing-the-chasm | Which single segment do we dominate first? | Extends docs/STRATEGY.md | ## Operating Rules 1. **Resume first.** Before anything else, read `docs/CREATE-BUSINESS-PLAN.md` and every artifact in the Journey Map. If the tracker exists, summarize the journey state in 3-5 lines and ask which phase to enter. Done when the user has confirmed an entry point. A journey with a tracker is resumed, never restarted. 2. **Intake on first run only.** No tracker: run the Intake below, then create `docs/CREATE-BUSINESS-PLAN.md` with every phase statused `pending | in-progress | awaiting-evidence | done | deferred: reason | skipped: reason`. Done when the tracker exists and the user has confirmed the phase plan. 3. **Phase entry.** Announce: what the phase does, the decision it forces, the artifact it produces, rough effort. Offer proceed / skip / defer — phases marked GATE may be deferred, never skipped. Mark the phase `in-progress` on proceed. Done when the user chose. 4. **Skill invocation and fallback.** Load the phase's skill and use it: each phase's Invoke line names the skill by slug — use that skill to run the phase. If it is not available, offer: `npx skills add wondelai/skills/<slug> --global`. If the user declines, run the phase from its Brief — the minimum viable method. State which mode you are in. 5. **In-phase decisions.** Ask every question under "Decide with the user" — with concrete options and your recommendation. Record the choice in the tracker's Key Decisions. A decision made silently is a defect. 6. **Phase exit.** Present the draft artifact content for sign-off before writing. On approval: write or extend the docs/ files, update the tracker (status, Key Decisions, Next Actions). Done when the files are written and the phase row shows `done`. 7. **Artifact discipline.** Read before writing; create a file only if missing, otherwise extend — add or update your sections, preserve everyone else's. Files are UPPERCASE in `docs/`. Every recommendation lands as a checkbox or a table row with owner and priority. See [references/artifact-templates.md](references/artifact-templates.md) when creating a docs/ file for the first time — create it from the full skeleton (all section headings), then fill the sections your phase names. 8. **The agent prepares and processes; only the human talks to customers.** Draft interview guides and score transcripts, then pause with status `awaiting-evidence` until the user returns with notes. Never simulate a customer — a role-played interview confirms whatever you hope is true. ## Intake Ask these before creating the tracker (skip any already answered): 1. What is the raw idea, in one or two sentences? (seeds the job reconstruction in Phase 1) 2. Who do you imagine the customer is, and how do they solve this today? (feeds Competing Alternatives; a tight segment speeds Phases 7 and 10) 3. What customer access do you have — a list, a community, warm intros? (gates Phases 2-4; without access the human-only interview phases stall) 4. What evidence already exists — past interviews, a waitlist, sales, a prototype? (lets us fast-track or skip discovery already done) 5. Is this B2B or B2C — and if B2B, sales-led or self-serve? Is it a marketplace or network product? (routes optional predictable-revenue and cold-start-problem) 6. What is your runway and deadline? (sets phase depth and whether to defer strategy phases) 7. Is any product already built? (if so this may be the wrong journey — route to grow-business or improve-business) Phase-skip heuristics: skip Phase 1 when a validated job statement with three dimensions already exists in CUSTOMER.md; skip Phase 3 when a working prototype has already been tested with 5+ target users; defer Phase 6 for a clearly-differentiated niche until the kernel is set; defer Phases 5-10 until Phase 2 returns real commitments — no strategy on unvalidated demand. Then create `docs/CREATE-BUSINESS-PLAN.md` from the template, status every phase, and confirm the plan. Done when `docs/CREATE-BUSINESS-PLAN.md` exists with every phase statused and the user has confirmed the plan. ## Phases ### Phase 1 — Find the real job (jobs-to-be-done) **Purpose:** Reframe the raw idea as the progress a customer is trying to make, so the business survives even if the first solution dies. **Brief (fallback):** A job is progress in context, not a goal or a task — write it as `When [situation], I want to [motivation], so I can [outcome]`, solution-agnostic. Every job has functional, emotional, and social dimensions; the differentiated product usually lives in the last two. Real competition includes workarounds and non-consumption — name the hire you must beat. **Invoke:** Use the `jobs-to-be-done` skill with the raw idea and customer guess from Intake. Ask for a When/I-want-to/so-I-can job statement, all three dimensions, and the full competing-alternatives set including non-consumption. **Decide with the user:** Which job statement is the real one, and which competing hire you must beat first. Recommend the tightest statement that still names an emotional or social dimension. **Artifact:** Create docs/CUSTOMER.md with `## Job Statement`, `## Job Dimensions`, and `## Competing Alternatives`. Update the tracker. **Done when:** CUSTOMER.md holds a solution-agnostic job statement, all three dimensions, and the competing set with the hire-to-beat named. ### Phase 2 — Validate the job with real conversations (mom-test) — GATE **Purpose:** Replace opinions with facts — evidence the Phase 1 job is real, painful, and worth paying to solve. Phases 5-10 stay locked until this returns a proceed verdict. **Brief (fallback):** Three rules — talk about their life not your idea; ask about specifics in the past not hypotheticals; talk less (they speak 80%). Compliments are not data; only commitments (time, reputation, money) count. A good question could destroy the imagined business. **Invoke:** Use the `mom-test` skill with the job statement and competing alternatives from docs/CUSTOMER.md. Ask for (a) a 10-12 question interview guide obeying the three rules, then later (b) transcript scoring that flags leading questions and zombie leads. Hand the guide to the user and pause with status `awaiting-evidence`; record the approved guide in docs/CUSTOMER.md under a `### Interview Guide` subsection of `## Interview Evidence` so it survives the pause. **Decide with the user (on return):** Does the evidence confirm the job? Proceed (3+ concrete commitments), revise the job statement (loop to Phase 1), or stop (no pain found — a cheap win). **Artifact:** Extend docs/CUSTOMER.md: add `## Interview Evidence` (date | who | facts | commitment) and `## Validation Verdict` with the decision and reasoning. Update the tracker. **Done when:** CUSTOMER.md holds 5+ evidence rows, the verdict is recorded, the user chose proceed / revise / stop, and — on proceed — Phases 5-10 are unlocked. ### Phase 3 — Test the riskiest assumption in five days (design-sprint) **Purpose:** Before committing months, prove the riskiest part of the concept in one week with five real customer reactions. **Brief (fallback):** Five days — Map, Sketch, Decide, Prototype, Test. Pick one target moment (the riskiest step); sketch alone (no group brainstorms); a single Decider breaks ties; build a facade, not working code; test with exactly five target customers. On Friday, shut up and let them struggle — explaining the prototype invalidates the test. **Invoke:** Use the `design-sprint` skill with the validated job and riskiest open question. Ask for the Monday map with sprint questions and target moment, and a Friday five-act interview script that does not explain the prototype. Hand the recruiting brief to the user and pause `awaiting-evidence` for real sessions; record the approved script and brief under the sprint card in docs/EXPERIMENTS.md so they survive the pause. **Decide with the user:** What single assumption to test this week and who is the Decider. On return: does the concept survive — build, fix, or walk away (a one-week win)? **Artifact:** Create docs/EXPERIMENTS.md with `## Experiment Cards` (EXP-001, type sprint, pre-committed metric, decision rule, result and verdict) and `## Experiment Backlog`. Update the tracker. **Done when:** EXPERIMENTS.md holds the sprint card with a recorded verdict from five sessions, and the user chose build / fix / walk away. ### Phase 4 — Run the loop and pick the smallest MVP (lean-startup) **Purpose:** Turn discovery into a repeatable engine of validated learning and ship the smallest MVP that tests the riskiest leap-of-faith assumption. **Brief (fallback):** Plan Build-Measure-Learn backward: decide what to learn, then the metric that proves it, then the minimum build. MVP types — smoke test, concierge, Wizard of Oz — each test a different leap-of-faith assumption; test the riskiest first. Measure actionable metrics, not vanity ones. Set pivot-or-persevere criteria before running. Pick one engine of growth: sticky, viral, or paid. **Invoke:** Use the `lean-startup` skill with the feature wish list and surviving concept. Ask for the single riskiest leap-of-faith assumption, an MVP type with a Build-Measure-Learn experiment card, and pivot-or-persevere thresholds set in advance. **Decide with the user:** Which MVP type, which single engine of growth to optimize first, and the pre-committed pivot/persevere thresholds. Recommend the sticky engine (retention above churn) before paid acquisition. **Artifact:** Create docs/PRODUCT.md with `## Vision` and `## MVP Definition`; extend docs/EXPERIMENTS.md with a new card and its decision rule. Update the tracker. **Done when:** PRODUCT.md defines the MVP and what it excludes, EXPERIMENTS.md holds the card with pre-committed thresholds and the chosen engine, and the user approved the MVP scope. ### Phase 5 — Turn ambition into a strategy kernel (good-strategy-bad-strategy) **Purpose:** Replace a wish list of goals with a real strategy — a diagnosis, a guiding policy, and coherent actions. **Brief (fallback):** A goal names ambition; a strategy explains how you win given the obstacles. The kernel: a diagnosis naming the single critical challenge; a guiding policy that is a genuine choice with losers (if a rival could paste it in, it is a platitude); coherent actions, each with an owner and date. Detect bad strategy by the four hallmarks — fluff, dodging the challenge, goals-as-strategy, dog's-dinner objective lists. Concentrate force on one pivot point. **Invoke:** Use the `good-strategy-bad-strategy` skill with the validated demand evidence and any one-page plan. Ask for a four-hallmarks audit, then a kernel — a one-paragraph diagnosis, a guiding policy that rules whole classes of action out, three coherent actions with owners — plus an explicit no-list. **Decide with the user:** What is the single critical challenge (the diagnosis), and what does the guiding policy explicitly refuse to do? Recommend concentrating on one pivot point over spreading thin. **Artifact:** Create docs/STRATEGY.md with `## Diagnosis`, `## Guiding Policy`, `## Coherent Actions`, and `## No-List`. Update the tracker. **Done when:** STRATEGY.md names one critical challenge, a guiding policy with losers, coherent actions with owners, and an explicit no-list.
From DevRik99/forge-mcp, MIT.
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Signals
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- Last commit (this folder)
- Aug 29, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- Version
- 1.0.1
- License
- MIT
- Repository
- github.com/DevRik99/forge-mcp
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
create-business skill. Agent Mart. https://agentmart.dev/skills/devrik99-create-business (last updated 2026-10-24)