prototype
Build a throwaway prototype to flesh out a design: a runnable terminal app for state/business-logic questions, or several radically different UI variations…
Skill by ChidiOkoene
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: design
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Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 26, 2026.
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/prototype
What's inside
- Skill name
prototype- Description
- Build a throwaway prototype to flesh out a design: a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route. Use when the user wants to try a design before committing, compare UI variants, or says prototype this.
- License
- MIT
- Instructions
- 27 lines in SKILL.md · view on GitHub
Files (3)
- LOGIC.md
- SKILL.md
- UI.md
SKILL.md (first lines)
# Prototype A prototype is **throwaway code that answers a question**. The question decides the shape. ## Pick a branch Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around: - **"Does this logic / state model feel right?"** → [LOGIC.md](LOGIC.md). Build a tiny interactive terminal app that pushes the state machine through cases that are hard to reason about on paper. - **"What should this look like?"** → [UI.md](UI.md). Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar. The two branches produce very different artifacts — getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype. ## Rules that apply to both 1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure. 2. **One command to run.** Whatever the project's existing task runner supports — `pnpm <name>`, `python <path>`, `bun <path>`, etc. The user must be able to start it without thinking. 3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is _checking_, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name. 4. **Skip the polish.** No tests, no error handling beyond what makes the prototype _runnable_, no abstractions. The point is to learn something fast and then delete it. 5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed. 6. **Delete or absorb when done.** When the prototype has answered its question, either delete it or fold the validated decision into the real code — don't leave it rotting in the repo. ## When done The _answer_ is the only thing worth keeping from a prototype. Capture it somewhere durable (commit message, ADR, issue, or a `NOTES.md` next to the prototype) along with the question it was answering. If the user is around, that capture is a quick conversation; if not, leave the placeholder so they (or you, on the next pass) can fill in the verdict before deleting the prototype.
From ChidiOkoene/optimal-brain, MIT.
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Implements a PRD or issue set end to end: plans, writes code test-first, runs the repo's verification commands, and gates on /two-axis-review before committing.
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Diagnosis loop for hard bugs and performance regressions.
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Break a plan, spec, or PRD into independently-grabbable issues on the project issue tracker using tracer-bullet vertical slices.
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to-prd
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Turn the current conversation into a PRD and publish it to the project issue tracker, with no interview, just synthesis of what you've already discussed.
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Signals
- Stars
- 3
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Oct 13, 2026 (16 days ago)
- Last release
- Oct 13, 2026 (15 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/ChidiOkoene/optimal-brain
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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setup-agent-loops
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Configure this repo for agent loops (verification commands, stop rules, scope, starter recipes), or design a custom recurring workflow spec.
SkillAFreshness: A★ 3Claude Code +9 - 0.604score
ask-brain
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Router for the whole optimal-brain pack: given a task, picks the single best skill or an ordered chain of skills, says why, and says what to skip.
SkillAFreshness: A★ 3Claude Code +9 - 0.604score
optimal-brain-vault-pack
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Router for the optimal-brain vault pack, which gives your coding agent a long-term memory in an Obsidian vault.
SkillAFreshness: A★ 3Claude Code +9 - 0.604score
agent-loop
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Agentic loop discipline.
SkillAFreshness: A★ 3Claude Code +9 - 0.604score
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Configure this repo for the engineering skills: issue tracker, triage label vocabulary, and domain doc layout, written to .agent/context/.
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Cite this page
prototype skill. Agent Mart. https://agentmart.dev/skills/chidiokoene-prototype (last updated 2026-10-24)