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coding-rules

Behavioral guidelines to reduce common LLM coding mistakes.

Skill by ccosming

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

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About

Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code, or when asked "is this overcomplicated", "make a surgical change", "review my code", or "fix this bug". Guards against overengineering, scope creep, and weak success criteria.

Use cases: ml, writing

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

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  • ~/.claude/skills/coding-rules

What's inside

Skill name
coding-rules
Description
Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code, or when asked "is this overcomplicated", "make a surgical change", "review my code", or "fix this bug". Guards against overengineering, scope creep, and weak success criteria.
License
MIT
Instructions
77 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Karpathy Guidelines

Behavioral guidelines to reduce common LLM coding mistakes, derived from
[Andrej Karpathy's observations](https://x.com/karpathy/status/2015883857489522876)
on LLM coding pitfalls.

> **Tradeoff:** These guidelines bias toward caution over speed. For trivial
> tasks, use judgment.

## 1. Think Before Coding

**Don't assume. Don't hide confusion. Surface tradeoffs.**

Before implementing:

- State your assumptions explicitly. If uncertain, ask.
- If multiple interpretations exist, present them - don't pick silently.
- If a simpler approach exists, say so. Push back when warranted.
- If something is unclear, stop. Name what's confusing. Ask.

## 2. Simplicity First

**Minimum code that solves the problem. Nothing speculative.**

- No features beyond what was asked.
- No abstractions for single-use code.
- No "flexibility" or "configurability" that wasn't requested.
- No error handling for impossible scenarios.
- If you write 200 lines and it could be 50, rewrite it.

Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes,
simplify.

## 3. Surgical Changes

**Touch only what you must. Clean up only your own mess.**

When editing existing code

- Don't "improve" adjacent code, comments, or formatting.
- Don't refactor things that aren't broken.
- Match existing style, even if you'd do it differently.
- If you notice unrelated dead code, mention it - don't delete it.

When your changes create orphans:

- Remove imports/variables/functions that YOUR changes made unused.
- Don't remove pre-existing dead code unless asked.

The test: Every changed line should trace directly to the user's request.

## 4. Goal-Driven Execution

**Define success criteria. Loop until verified.**

Transform tasks into verifiable goals:

- "Add validation" → "Write tests for invalid inputs, then make them pass"
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
- "Refactor X" → "Ensure tests pass before and after"

For multi-step tasks, state a brief plan:

```text
1. [Step] → verify: [check]
2. [Step] → verify: [check]
3. [Step] → verify: [check]
```

Strong success criteria let you loop independently. Weak criteria ("make it
work") require constant clarification.

If the user cannot state success criteria, ask: "What would you check in the
browser or terminal to know this works?" Proceed only after getting a specific
answer.

From ccosming/skills, MIT.

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Last commit (this folder)
Jun 3, 2026 (4 months ago)

From GitHub (fetched Oct 24, 2026).

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License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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coding-rules skill. Agent Mart. https://agentmart.dev/skills/ccosming-coding-rules (last updated 2026-10-24)