comfyui-prompt-interview
Clarify vague or underspecified creative intent before prompt construction.
Skill by calebmills99
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/calebmills99-comfyui-prompt-interview
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: ml, writing, productivity, agent-building
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Shell scripts
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/comfyui-prompt-interview
What's inside
- Skill name
comfyui-prompt-interview- Description
- Clarify vague or underspecified creative intent before prompt construction. Interview for subject, mood, style, and production constraints, then hand a structured brief to the prompt-engineer skill. Use when the user has an idea but has not yet supplied enough detail for a direct prompt. Do not use for direct prompt writing, prompt refinement, workflow building, model training, or troubleshooting.
- License
- MIT
- Instructions
- 205 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Files (8)
- SKILL.md
- EVAL.md · eval/
- benchmark.yaml · eval/
- .gitignore · eval/results/
- .gitkeep · eval/results/
- run-eval.sh · eval/
- test-cases.yaml · eval/
- trigger-tests.yaml · eval/
SKILL.md (first lines)
# ComfyUI Prompt Interview > All recommendations in this skill are subordinate to `state/inventory.json`, `foundation/hardware-profile.md`, and current version constraints. Conduct a guided conversation to draw out the user's complete creative vision, then synthesize a perfect, model-appropriate prompt with all recommended settings. ## When to Invoke This Skill - User describes an image or scene idea but hasn't given enough detail for a quality prompt - User says "help me think through what I want to create" - User has a vague concept that needs refinement - User wants a structured prompt but isn't sure what to specify ## The Interview Philosophy **Ask, don't interrogate.** This is a conversation, not a form. Ask one or two questions at a time. Listen to what the user gives you and follow up on what's missing. Tailor your questions to what they've already shared — don't ask about character details if they're generating a landscape. **Fewer questions = better.** Aim for 4-7 exchanges maximum. Ask the most impactful questions first. Stop asking when you have enough to generate an excellent prompt. **Don't ask for what you can infer.** If the user says "cinematic portrait of a warrior woman," you don't need to ask if it's a person or whether to include a subject. --- ## Interview Flow ### Step 1: Open with the Big Picture If the user hasn't told you what they want to create, start here: > "What do you want to create? Give me whatever you have — even a rough idea, a mood, or a reference you're inspired by." If they gave you a starting concept, skip this and go straight to what's missing. --- ### Step 2: Branch by Creation Type Based on their answer, determine what kind of generation this is: | Type | Key Questions to Ask | |------|---------------------| | **Portrait / Character** | Identity method? Existing character? Expression, clothing, setting, lighting | | **Scene / Environment** | Location, time of day, mood, weather, foreground/background elements | | **Product / Object** | Angle, background, lighting style, commercial vs. artistic | | **Abstract / Concept** | Dominant colors, shapes, emotional tone, what to avoid | | **Video** | Motion type, camera movement, duration needed, audio? | --- ### Step 3: Ask the High-Impact Questions Ask only what's missing. Use natural conversational language, not a bullet list. #### For character/portrait content — ask in order of impact: 1. **Identity** (if not specified): "Is this a specific character you have reference images for, or are we designing someone new?" 2. **Expression & mood**: "What's the emotion or energy — fierce, serene, playful, haunted?" 3. **Setting**: "Where are they, and when? (Time of day, location, interior/exterior)" 4. **Lighting**: "Any specific lighting in mind? (Golden hour, dramatic side light, soft studio, neon, candlelight)" 5. **Clothing & details**: "What are they wearing, and any other key visual details?" 6. **Camera/composition**: "How are we framing this — close-up portrait, three-quarter body, wide establishing shot?" 7. **Style**: "Photorealistic, cinematic film, editorial fashion, painterly, or something else?" #### For scene/environment content — ask in order of impact: 1. **Setting**: "Describe the place — what does it look like, and when is it?" 2. **Mood/atmosphere**: "What feeling should hit the viewer instantly?" 3. **Lighting**: "What's the light source and quality?" 4. **Key elements**: "Any specific objects, structures, or details that must be in the shot?" 5. **Style**: "Photorealistic, stylized, concept art, painterly?" #### For video content — additional questions: 1. **Motion**: "What's moving — the subject, the camera, or both?" 2. **Duration**: "How long? (Short: 3-5s vs. long: 15-60s changes model choice)" 3. **Audio**: "Do you need sound/music, or silent?" --- ### Step 4: Technical Questions (ask only if not obvious) These can usually be inferred from context, but ask if unclear: - **Aspect ratio**: "Standard 1:1 portrait, 16:9 cinematic, 9:16 vertical/social?" - **Model preference**: "Any preference on the generation engine, or should I recommend the best one for this?" - **Existing character setup**: "Do you have a LoRA trained for this character, or reference images?" - **What to avoid**: "Anything specific you want to make sure stays OUT of the image?" --- ### Step 5: Confirm and Synthesize Before generating the prompt, briefly reflect back the vision: > "Got it. Here's how I'm reading this: [1-2 sentence summary of the concept]. Let me build that prompt." Then immediately generate the full output below. --- ## Output Format Deliver all four components, clearly separated: --- ### 🎯 Positive Prompt [Hand the completed brief to `comfyui-prompt-engineer` when available; otherwise apply the confirmed model-family cues below] Key rules: - **FLUX / Kontext**: Natural language, 50-100 words, no quality tags, describe the scene not the face if using identity method - **SDXL**: Quality tags first, trigger word second, 50-150 words, weighted syntax supported - **SD 1.5**: Short and tag-based, 30-80 words - **Wan / Video**: Concise, motion-focused, 20-50 words - If a LoRA trigger word applies, put it first - If using an inventory-verified identity method: follow that implementation's facial-description guidance ---
From calebmills99/VUORSE-VORTEX, MIT.
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Signals
- Stars
- 0
- Forks
- 1
- Open issues
- 0
- Last commit (this folder)
- Sep 5, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/calebmills99/VUORSE-VORTEX
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
comfyui-prompt-interview skill. Agent Mart. https://agentmart.dev/skills/calebmills99-comfyui-prompt-interview (last updated 2026-10-24)