native-three-r3f
Use this skill for React Three Fiber native, Three.js in Expo/React Native, expo-gl/WebGPU boundaries, GLTF/assets, native GPU lifecycle, and platform…
Skill by BjornMelin
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/bjornmelin-native-three-r3f
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Use cases: frontend
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Node.js package
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/native-three-r3f
What's inside
- Skill name
native-three-r3f- Description
- Use this skill for React Three Fiber native, Three.js in Expo/React Native, expo-gl/WebGPU boundaries, GLTF/assets, native GPU lifecycle, and platform validation. Trigger on @react-three/fiber/native, Expo Three, expo-gl, react-native-wgpu, native Three.js, R3F native. Do not use for near-miss tasks outside these boundaries; route to adjacent motion or platform skills when they own the implementation.
- License
- MIT
- Instructions
- 83 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Files (23)
- SKILL.md
- openai.yaml · agents/
- archive.json
- native-three-r3f-starter.tsx · assets/examples/
- native-three-r3f-audit-report.md · assets/templates/
- native-three-r3f-review-checklist.md · assets/templates/
- evals.json · evals/
- trigger-queries.json · evals/
- docs-expo-webgpu-three.md · references/
- docs-r3f-introduction.md · references/
- docs-r3f-native-api-notes.md · references/
- docs-r3f-react-native-installation.md · references/
- docs-software-mansion-gpu-animations.md · references/
- docs-three-creating-a-scene.md · references/
- expo-gl-webgpu-decision-tree.md · references/
- expo-webgpu-three-boundary.md · references/
- index.md · references/
- native-asset-loader-recipes.md · references/
- native-gpu-validation.md · references/
- provenance.json · references/
- r3f-native-installation.md · references/
- source-ledger.md · references/
- audit.mjs · scripts/
SKILL.md (first lines)
# Native Three R3F React Three Fiber native, Three.js in Expo/React Native, expo-gl/WebGPU boundaries, GLTF/assets, native GPU lifecycle, and platform validation. ## Operating Contract Use this skill as a compact router plus domain checklist. Load references only when the current task matches their condition. Do not cite local scrape paths, machine cache paths, or hidden source locations. Verify API details against the target repo's installed package versions before editing. ## Source Order 1. Inspect the target repo's installed packages, framework/runtime versions, local design tokens, accessibility policy, and existing motion patterns. 2. Use the bundled references below for skill-specific gotchas and copied source excerpts. 3. Use official current docs/package source as API truth when local code or bundled notes are version-sensitive. ## Decision Boundaries - Use web-three-r3f for browser Three/R3F. - Use typegpu for web TypeGPU code. - Use native-skia for 2D canvas drawing. ## Workflow 1. Inspect Expo SDK, GL/WebGPU package, R3F/Three versions, and asset pipeline. 2. Choose native R3F only when a 3D scene is the product surface. 3. Own canvas dimensions, DPR/quality, loaders, and cleanup. 4. Validate on device/development build for native GPU risk. ## Gotchas - Browser R3F examples often assume DOM/WebGL APIs absent on native. - Native asset loading and decoder paths differ from web. - GPU runtime changes need device proof, not just TypeScript. <!-- skill-resources:start --> ## Bundled Resources - `references/r3f-native-installation.md` - R3F native installation and lifecycle. Read for @react-three/fiber/native setup and scene ownership. - `references/expo-webgpu-three-boundary.md` - Expo GL/WebGPU/Three boundary notes. Read when expo-gl, react-native-wgpu, or WebGPU interop appears. - `references/native-gpu-validation.md` - Native GPU validation checklist. Read before closing R3F/Three native changes. - `references/expo-gl-webgpu-decision-tree.md` - Expo GL, WebGPU, and Three decision tree. Read when choosing expo-gl, WebGPU, Three.js, R3F native, or a fallback rendering surface. - `references/native-asset-loader-recipes.md` - Native 3D asset loader recipes. Read when loading GLTF/GLB, textures, HDR/environment maps, or decoder-backed assets in native Three/R3F. - `references/docs-expo-webgpu-three.md` - Copied source excerpt. Load only when exact upstream wording or API detail is needed. - `references/docs-r3f-native-api-notes.md` - Copied source excerpt. Load only when exact upstream wording or API detail is needed. - `references/docs-r3f-react-native-installation.md` - Copied source excerpt. Load only when exact upstream wording or API detail is needed. - `references/docs-three-creating-a-scene.md` - Copied source excerpt. Load only when exact upstream wording or API detail is needed. - `references/docs-r3f-introduction.md` - Copied source excerpt. Load only when exact upstream wording or API detail is needed. - `references/docs-software-mansion-gpu-animations.md` - Copied source excerpt. Load only when exact upstream wording or API detail is needed. - `references/index.md` - Complete reference inventory and routing summary. - `references/source-ledger.md` - Source list, checked date, and copy policy. - `references/provenance.json` - Machine-readable source and local-resource metadata. - `scripts/audit.mjs` - Self-contained audit CLI; run `doctor` before `scan` when setup is unclear. - `assets/templates/native-three-r3f-audit-report.md` - Audit response/report template. - `assets/templates/native-three-r3f-review-checklist.md` - Manual review checklist. - `assets/examples/native-three-r3f-starter.tsx` - Starter fixture/example for this skill. - `evals/trigger-queries.json` - Trigger/near-miss eval set for description tuning. - `evals/evals.json` - Task-quality evals with assertions. <!-- skill-resources:end --> ## Audit CLI ```bash node scripts/audit.mjs doctor --root . --format json node scripts/audit.mjs scan --root . --format markdown node scripts/audit.mjs scan --root . --format json --output native-three-r3f-audit.json ``` Treat script findings as leads. Verify every finding against current code before changing behavior or reporting it as valid. ## Closeout Before finalizing, run the repo's focused validation command, this skill's audit CLI when relevant, and any browser/device/manual proof required by the changed surface. Report commands run, findings fixed, findings skipped with reasons, and residual risk.
From BjornMelin/dev-skills, MIT.
More from BjornMelin/dev-skills
- 0.592score
native-rive
BjornMelin
Use this skill for Rive React Native/Nitro runtime, .riv assets, state machines, inputs, asset loading, platform compatibility, accessibility, and iOS/Android…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
design-motion-system
BjornMelin
Cross-stack motion & design-system director.
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-accessibility-performance
BjornMelin
Use this skill for Expo/React Native motion accessibility, reduced motion, haptics, UI-thread performance, frame pressure, gestures, and manual device proof.
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-controls-transitions
BjornMelin
Use this skill for Expo Router Stack/native-stack transitions, react-native-screens boundaries, Expo UI SwiftUI/Jetpack Compose controls, native control…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-lottie
BjornMelin
Use this skill for lottie-react-native and dotLottie native assets, Expo compatibility, asset bundling, refs, playback control, accessibility, reduced motion…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-motion-core
BjornMelin
Use this skill for Expo and React Native product motion with Reanimated 4, Worklets, shared values, animated styles/props, gestures, scroll handlers, layout…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-skia
BjornMelin
Use this skill for React Native Skia canvas animations, drawing primitives, Reanimated integration, CanvasKit/web caveats, performance, memory, and…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-styling-boundaries
BjornMelin
Use this skill for NativeWind, react-native-css, Tailwind-style classes in React Native, static class safety, design tokens, Reanimated/CSS transition…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-validation
BjornMelin
Use this skill for Validation for native motion changes: Expo Doctor, expo install --check, EAS/development build risk, Jest/Reanimated setup, RN tests…
SkillBFreshness: B★ 8Claude Code +9 - 0.587score
browser-workbench-setup
BjornMelin
Set up browser automation and UI QA for a new repository using playwright-interactive as the primary interactive tool and agent-browser as the secondary CLI…
SkillBFreshness: B★ 8Claude Code +9 - 0.587score
goal-to-release
BjornMelin
Orchestrate issue-backed goals from ambiguous request to shipped release with ledgers, adaptive PR graphs, preflight gates, review loops, deploy evidence…
SkillBFreshness: B★ 8Claude Code +9 - 0.587score
managing-tech-debt
BjornMelin
Help users manage technical debt strategically.
SkillBFreshness: B★ 8Claude Code +9
Signals
- Stars
- 8
- Forks
- 0
- Open issues
- 13
- Last commit (this folder)
- Jul 29, 2026 (3 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/BjornMelin/dev-skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from BjornMelin
- 0.592score
native-accessibility-performance
BjornMelin
Use this skill for Expo/React Native motion accessibility, reduced motion, haptics, UI-thread performance, frame pressure, gestures, and manual device proof.
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-lottie
BjornMelin
Use this skill for lottie-react-native and dotLottie native assets, Expo compatibility, asset bundling, refs, playback control, accessibility, reduced motion…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-rive
BjornMelin
Use this skill for Rive React Native/Nitro runtime, .riv assets, state machines, inputs, asset loading, platform compatibility, accessibility, and iOS/Android…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
design-motion-system
BjornMelin
Cross-stack motion & design-system director.
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-controls-transitions
BjornMelin
Use this skill for Expo Router Stack/native-stack transitions, react-native-screens boundaries, Expo UI SwiftUI/Jetpack Compose controls, native control…
SkillBFreshness: B★ 8Claude Code +9 - 0.592score
native-motion-core
BjornMelin
Use this skill for Expo and React Native product motion with Reanimated 4, Worklets, shared values, animated styles/props, gestures, scroll handlers, layout…
SkillBFreshness: B★ 8Claude Code +9
Cite this page
native-three-r3f skill. Agent Mart. https://agentmart.dev/skills/bjornmelin-native-three-r3f (last updated 2026-10-24)