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godot-game-dev-studio

Entry point for Godot 4.7+ game development with this skill library.

Skill by bgrenat

IndexedLGPL-3.0★ 24
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/bgrenat-godot-game-dev-studio

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Entry point for Godot 4.7+ game development with this skill library. Use when writing, reviewing, or designing Godot/GDScript code; routes to the smallest relevant skill.

Use cases: writing

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/godot-game-dev-studio

What's inside

Skill name
godot-game-dev-studio
Description
Entry point for Godot 4.7+ game development with this skill library. Use when writing, reviewing, or designing Godot/GDScript code; routes to the smallest relevant skill.
License
LGPL-3.0
Instructions
15 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Godot Game Dev Studio

This repository provides portable Godot 4.7+ agent skills.

Primary orchestrator: `skills/godot-master/SKILL.md`

Description: Consolidated expert library for professional Godot 4.7+ game and application development. Orchestrates 94 Domain Skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns. Use when: (1) starting a new Godot project, (2) designing game or app architecture, (3) building entity/component systems, (4) debugging performance or physics issues, (5) choosing between 2D/3D approaches, (6) implementing multiplayer, (7) optimizing draw calls or script time, (8) porting between platforms, (9) migrating from 4.6 to 4.7. Primary entry point for ALL Godot development tasks. Keywords: Godot 4.7, AreaLight3D, HDR, Asset Store, godot-master.

Use the smallest relevant skill first. Do not load the entire skills directory. Inspect the target Godot project before editing, use Godot 4 APIs, and validate with the Godot CLI when available.

For focused guidance, consult the matching `skills/<skill-name>/SKILL.md`.

Claude Code should read this file and then the relevant skill before implementing changes.

From bgrenat/godot-game-dev-studio, LGPL-3.0.

More from bgrenat/godot-game-dev-studio

Signals

Stars
24
Forks
3
Open issues
0
Last commit (this folder)
Oct 12, 2026 (16 days ago)
Last release
Oct 12, 2026 (16 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
LGPL-3.0
Website
powehi.eu
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from bgrenat

Cite this page

godot-game-dev-studio skill. Agent Mart. https://agentmart.dev/skills/bgrenat-godot-game-dev-studio (last updated 2026-10-24)