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About
Use cases: design
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What's inside
- Skill name
canvas- Description
- None
- License
- MIT
- Instructions
- 190 lines in SKILL.md · view on GitHub
Before installing
- Instructions call the network
Agent Skills spec issues
- missing YAML frontmatter
- name: missing
- description: missing
- body: contains an absolute path from the author's machine
Files (1)
- SKILL.md
SKILL.md (first lines)
# Canvas Skill
Display HTML content on connected Clawdbot nodes (Mac app, iOS, Android).
## Overview
The canvas tool lets you present web content on any connected node's canvas view. Great for:
- Displaying games, visualizations, dashboards
- Showing generated HTML content
- Interactive demos
## How It Works
### Architecture
```
┌─────────────────┐ ┌──────────────────┐ ┌─────────────┐
│ Canvas Host │────▶│ Node Bridge │────▶│ Node App │
│ (HTTP Server) │ │ (TCP Server) │ │ (Mac/iOS/ │
│ Port 18793 │ │ Port 18790 │ │ Android) │
└─────────────────┘ └──────────────────┘ └─────────────┘
```
1. **Canvas Host Server**: Serves static HTML/CSS/JS files from `canvasHost.root` directory
2. **Node Bridge**: Communicates canvas URLs to connected nodes
3. **Node Apps**: Render the content in a WebView
### Tailscale Integration
The canvas host server binds based on `gateway.bind` setting:
| Bind Mode | Server Binds To | Canvas URL Uses |
|-----------|-----------------|-----------------|
| `loopback` | 127.0.0.1 | localhost (local only) |
| `lan` | LAN interface | LAN IP address |
| `tailnet` | Tailscale interface | Tailscale hostname |
| `auto` | Best available | Tailscale > LAN > loopback |
**Key insight:** The `canvasHostHostForBridge` is derived from `bridgeHost`. When bound to Tailscale, nodes receive URLs like:
```
http://<tailscale-hostname>:18793/__clawdbot__/canvas/<file>.html
```
This is why localhost URLs don't work - the node receives the Tailscale hostname from the bridge!
## Actions
| Action | Description |
|--------|-------------|
| `present` | Show canvas with optional target URL |
| `hide` | Hide the canvas |
| `navigate` | Navigate to a new URL |
| `eval` | Execute JavaScript in the canvas |
| `snapshot` | Capture screenshot of canvas |
## Configuration
In `~/.clawdbot/clawdbot.json`:
```json
{
"canvasHost": {
"enabled": true,
"port": 18793,
"root": "/Users/you/clawd/canvas",
"liveReload": true
},
"gateway": {
"bind": "auto"
}
}
```
### Live Reload
When `liveReload: true` (default), the canvas host:
- Watches the root directory for changes (via chokidar)
- Injects a WebSocket client into HTML files
- Automatically reloads connected canvases when files change
Great for development!
## Workflow
### 1. Create HTML content
Place files in the canvas root directory (default `~/clawd/canvas/`):
```bash
cat > ~/clawd/canvas/my-game.html << 'HTML'
<!DOCTYPE html>
<html>
<head><title>My Game</title></head>
<body>
<h1>Hello Canvas!</h1>
</body>
</html>
HTML
```
### 2. Find your canvas host URL
Check how your gateway is bound:
```bash
cat ~/.clawdbot/clawdbot.json | jq '.gateway.bind'
```
Then construct the URL:
- **loopback**: `http://127.0.0.1:18793/__clawdbot__/canvas/<file>.html`
- **lan/tailnet/auto**: `http://<hostname>:18793/__clawdbot__/canvas/<file>.html`
Find your Tailscale hostname:
```bash
tailscale status --json | jq -r '.Self.DNSName' | sed 's/\.$//'
```
### 3. Find connected nodes
```bash
clawdbot nodes listFrom AungKyawSoe-Tech/OpenClaw, MIT.
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Signals
- Stars
- 1
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Jan 18, 2026 (9 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/AungKyawSoe-Tech/OpenClaw
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
canvas skill. Agent Mart. https://agentmart.dev/skills/aungkyawsoe-tech-canvas (last updated 2026-10-24)