google-mobile-ads-banner
Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android, iOS, or Unity mobile applications.
Skill by artanphn-dotcom
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: marketing, productivity
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What's inside
- Skill name
google-mobile-ads-banner- Description
- Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android, iOS, or Unity mobile applications. Use when the task involves setting up banner ads in a mobile application. Don't use for other ad formats like interstitial or rewarded ads.
- License
- Apache-2.0
- Metadata
- version: 1.1.0 · category: GoogleAds
- Instructions
- 37 lines in SKILL.md · view on GitHub
Files (4)
- SKILL.md
- android-banner.md · references/
- ios-banner.md · references/
- unity-banner.md · references/
SKILL.md (first lines)
# Google Mobile Ads SDK - Banner Ads
Banner ads are rectangular image or text ads that occupy a spot within an app's
layout. They remain on screen during user interaction and can refresh
automatically.
### Banner Ad Types
Default to **Large Anchored Adaptive Banner** if the user says "banner" without
defining a type. If the user suggests or asks about other banner ad types,
recommend large anchored adaptive banners.
| Banner Type | Description |
| :--- | :--- |
| **Large Anchored Adaptive** | **Default**. Can be anchored to the top or bottom of the screen. |
| **Anchored Adaptive** | Can be anchored to the top or bottom of the screen. |
| **Inline Adaptive** | **ONLY** available to use for **Android and iOS**. Placed within content. |
## Workflow
1. **Determine the user's platform**: Identify if the project is Android, iOS,
or Unity. If unclear, ask before proceeding.
2. **Read the platform guide** for implementation details:
- Android: `references/android-banner.md`
- iOS: `references/ios-banner.md`
- Unity: `references/unity-banner.md`
3. **Follow these steps in order**:
- [ ] Define the ad view
- [ ] Set the ad size
- [ ] Register for ad load events
- [ ] Load the banner ad
- [ ] Verify the implementation
4. After the banner ad is successfully implemented, remind the user to replace
the test ad unit ID with their own.From artanphn-dotcom/google-skills, Apache-2.0.
Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Sep 22, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- Version
- 1.1.0
- License
- Apache-2.0
- Repository
- github.com/artanphn-dotcom/google-skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
Same skill elsewhere
Copies of this SKILL.md published by others; search shows only one of them.
- 0.662score
google-mobile-ads-banner
googleOfficial
Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android, iOS, or Unity mobile applications.
SkillBFreshness: B★ 21.5KClaude Code +9 - 0.318score
google-mobile-ads-banner
KUNDURUHIMANEESHREDDY
Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android, iOS, or Unity mobile applications.
SkillBFreshness: BClaude Code +9
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google-mobile-ads-banner skill. Agent Mart. https://agentmart.dev/skills/artanphn-dotcom-google-mobile-ads-banner (last updated 2026-10-24)