godmode-skill-forge
Create an original, compact project skill after a repeated capability gap is proven.
Skill by AIimagined
Chalk Labs
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/aiimagined-godmode-skill-forge
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: productivity
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/godmode-skill-forge
What's inside
- Skill name
godmode-skill-forge- Description
- Create an original, compact project skill after a repeated capability gap is proven. Use when at least three real tasks need the same missing workflow and existing skills do not cover it reliably. Not for one-off tasks; do not use before three real tasks proved the gap.
- License
- Apache-2.0
- Instructions
- 47 lines in SKILL.md · view on GitHub
Files (5)
- PURPOSE.md
- SKILL.md
- openai.yaml · agents/
- godmode-evals.json
- godmode-forge-contract.md · references/
SKILL.md (first lines)
# Godmode Skill Forge ## Outcome Produce a small, validated skill with explicit routing and observable acceptance checks. Do not create a skill for a one-off request, a vague preference, or work already covered by an installed skill. ## Workflow 1. Search the installed and project skill set for an adequate capability. 2. Record the concrete gap and at least three observed reusable uses of one task type - each one cited by the archive record (`seq:<n>`, from `godmode history`) that proves it happened (a bare count is not evidence). The forge refuses three citations that are not three distinct, existing records; that the cited records are successes of *this* task type is your judgement, not something it can check for you. 3. Define one purpose, two positive routing examples, two nearby negative examples, and observable behavior assertions. 4. Capture a baseline showing how the current workflow misses the assertions. 5. Run the local forge: ```powershell <plugin-root>/bin/godmode --project <path> skill forge --destination <skills-directory> --name <skill-name> --purpose "<purpose>" --gap-evidence "<evidence>" --repeated-uses 3 --success-evidence "seq:<n>" --success-evidence "seq:<n>" --success-evidence "seq:<n>" --positive "<trigger one>" --positive "<trigger two>" --negative "<near miss one>" --negative "<near miss two>" --assertion "<observable result>" ``` 6. Validate the generated structure with `skill validate`, then use the host's official skill validator when available. 7. Exercise positive, near-negative, and behavior cases. Revise only from observed failures. 8. Remove unnecessary instructions or resources and re-run validation. Read [godmode-forge-contract.md](references/godmode-forge-contract.md) before approving a new skill. ## Constraints - Keep frontmatter to `name` and `description`; put interface metadata in `agents/openai.yaml`. - Use lowercase hyphen-case and make the description state both capability and trigger. - Prefer progressive disclosure: compact `SKILL.md`, detailed references only when needed. - Generate original project language and organization. Do not include external URLs, source-project names, copied templates, or imported implementation text. - Runs with no model subprocess, no network fetch, no dependency install, and no self-update. - If two proposals overlap, synthesize one coherent skill using the strongest compatible behaviors and one routing boundary. - Preserve failed evaluations as evidence; never rewrite a baseline to manufacture improvement. ## Lifecycle Skills carry a lifecycle state: `skill lifecycle` lists them, `skill retire --name X --reason ...` deprecates with a recorded reason, and `evals` executes the routing corpus against its snapshots so a wording change shows a diff. `lessons` runs the promote-or-retire pipeline: a recorded lesson either gets its guard observed running or is retired — never appended forever. ## Completion A forged skill is complete only when its structure validates, both positive examples route correctly, near-negative examples stay out, every assertion is evidenced, and its instructions are smaller than the workflow they replace.
From AIimagined/Godmode, Apache-2.0.
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Signals
- Stars
- 6
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Sep 25, 2026 (1 month ago)
- Last release
- Oct 5, 2026 (28 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- Apache-2.0
- Repository
- github.com/AIimagined/Godmode
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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- 0.627score
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Reconstruct and preserve private project continuity from local evidence.
SkillAFreshness: A★ 6Claude Code +9 - 0.627score
godmode-investigation
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Diagnose technical failures with reproducible evidence and bounded hypotheses.
SkillAFreshness: A★ 6Claude Code +9 - 0.624score
godmode-governance
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Draft and verify release-notes from local commits and changelog fragments.
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godmode-skill-eval
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Score a drafted or hand-edited skill's authored routing rows against the committed baseline, and confirm its bundle validates, before it ships or is enabled…
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Cite this page
godmode-skill-forge. Agent Mart. https://agentmart.dev/skills/aiimagined-godmode-skill-forge (last updated 2026-10-24)