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godmode-skill-forge

Create an original, compact project skill after a repeated capability gap is proven.

Skill by AIimagined

IndexedApache-2.0★ 6
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/aiimagined-godmode-skill-forge

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Create an original, compact project skill after a repeated capability gap is proven. Use when at least three real tasks need the same missing workflow and existing skills do not cover it reliably. Not for one-off tasks; do not use before three real tasks proved the gap.

Use cases: productivity

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Permissions

What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/godmode-skill-forge

What's inside

Skill name
godmode-skill-forge
Description
Create an original, compact project skill after a repeated capability gap is proven. Use when at least three real tasks need the same missing workflow and existing skills do not cover it reliably. Not for one-off tasks; do not use before three real tasks proved the gap.
License
Apache-2.0
Instructions
47 lines in SKILL.md · view on GitHub

Files (5)

  • PURPOSE.md
  • SKILL.md
  • openai.yaml · agents/
  • godmode-evals.json
  • godmode-forge-contract.md · references/

SKILL.md (first lines)

# Godmode Skill Forge

## Outcome

Produce a small, validated skill with explicit routing and observable acceptance checks. Do not create a skill for a one-off request, a vague preference, or work already covered by an installed skill.

## Workflow

1. Search the installed and project skill set for an adequate capability.
2. Record the concrete gap and at least three observed reusable uses of one task type - each one cited by the archive record (`seq:<n>`, from `godmode history`) that proves it happened (a bare count is not evidence). The forge refuses three citations that are not three distinct, existing records; that the cited records are successes of *this* task type is your judgement, not something it can check for you.
3. Define one purpose, two positive routing examples, two nearby negative examples, and observable behavior assertions.
4. Capture a baseline showing how the current workflow misses the assertions.
5. Run the local forge:

   ```powershell
   <plugin-root>/bin/godmode --project <path> skill forge --destination <skills-directory> --name <skill-name> --purpose "<purpose>" --gap-evidence "<evidence>" --repeated-uses 3 --success-evidence "seq:<n>" --success-evidence "seq:<n>" --success-evidence "seq:<n>" --positive "<trigger one>" --positive "<trigger two>" --negative "<near miss one>" --negative "<near miss two>" --assertion "<observable result>"
   ```

6. Validate the generated structure with `skill validate`, then use the host's official skill validator when available.
7. Exercise positive, near-negative, and behavior cases. Revise only from observed failures.
8. Remove unnecessary instructions or resources and re-run validation.

Read [godmode-forge-contract.md](references/godmode-forge-contract.md) before approving a new skill.

## Constraints

- Keep frontmatter to `name` and `description`; put interface metadata in `agents/openai.yaml`.
- Use lowercase hyphen-case and make the description state both capability and trigger.
- Prefer progressive disclosure: compact `SKILL.md`, detailed references only when needed.
- Generate original project language and organization. Do not include external URLs, source-project names, copied templates, or imported implementation text.
- Runs with no model subprocess, no network fetch, no dependency install, and no self-update.
- If two proposals overlap, synthesize one coherent skill using the strongest compatible behaviors and one routing boundary.
- Preserve failed evaluations as evidence; never rewrite a baseline to manufacture improvement.

## Lifecycle

Skills carry a lifecycle state: `skill lifecycle` lists them, `skill retire
--name X --reason ...` deprecates with a recorded reason, and `evals` executes
the routing corpus against its snapshots so a wording change shows a diff.
`lessons` runs the promote-or-retire pipeline: a recorded lesson either gets
its guard observed running or is retired — never appended forever.

## Completion

A forged skill is complete only when its structure validates, both positive examples route correctly, near-negative examples stay out, every assertion is evidenced, and its instructions are smaller than the workflow they replace.

From AIimagined/Godmode, Apache-2.0.

More from AIimagined/Godmode

Signals

Stars
6
Forks
0
Open issues
0
Last commit (this folder)
Sep 25, 2026 (1 month ago)
Last release
Oct 5, 2026 (28 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
Apache-2.0
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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godmode-skill-forge. Agent Mart. https://agentmart.dev/skills/aiimagined-godmode-skill-forge (last updated 2026-10-24)