Skip to content
Agentmart
Submit a tool

leeway-3d-material-lookdev

PBR material, UV, texture and surface-look development skill for game and interactive 3D assets, including texel density, channel packing, normals/tangents…

Skill by 4citeB4U

IndexedMIT
Write a review

Chalk Labs

Need help deploying leeway-3d-material-lookdev?

Chalk Labs sets up agents like this inside real teams: connected to your tools, tested on your data, with a human in the loop where it matters.

Book a call

Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/4citeb4u-leeway-3d-material-lookdev

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

Get the weekly diff

The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.

We use your email only for this newsletter. Privacy

About

PBR material, UV, texture and surface-look development skill for game and interactive 3D assets, including texel density, channel packing, normals/tangents, roughness/metalness, material reuse, atlasing and visual/performance verification.

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/leeway-3d-material-lookdev

What's inside

Skill name
leeway-3d-material-lookdev
Description
PBR material, UV, texture and surface-look development skill for game and interactive 3D assets, including texel density, channel packing, normals/tangents, roughness/metalness, material reuse, atlasing and visual/performance verification.
License
MIT
Instructions
22 lines in SKILL.md · view on GitHub

Agent Skills spec issues

  • name: "leeway-3d-material-lookdev" does not match folder "material-lookdev"

Files (1)

  • SKILL.md

SKILL.md (first lines)

# LeeWay 3D Material & Lookdev

## Surface workflow

Classify surface → inspect UVs → define texel-density target → repair/unwrap → select PBR model → author/bind base color, roughness, metallic/specular, normal, AO/emissive/opacity as appropriate → validate color space/tangent basis → light-test → optimize → verify.

## Wrapping/skin repair

For 'wrapping' or 'skin' requests inspect seams, stretching, overlap, island scale, orientation, padding, texture resolution, filtering, normal-map convention and visible repetition. Repair the actual failure rather than hiding it with a new texture.

## Material intelligence

Choose materials from object semantics and art direction: wood, glass, painted metal, stone, concrete, fabric, foliage, plastic, clay, etc. Preserve physically plausible response where realism is desired; stylization may deliberately alter response but remains internally consistent.

## Performance

Track material slots, shader complexity, texture dimensions/formats/mips, atlas opportunities, draw calls and VRAM. Quality target must match target hardware/platform.

## Verification

Use neutral/material-check lighting plus final scene lighting. Compare before/after and inspect close/mid/far distances.

From 4citeB4U/LeeWay-Agent-Skills, MIT.

More from 4citeB4U/LeeWay-Agent-Skills

Signals

Stars
0
Forks
0
Open issues
1
Last commit (this folder)
Sep 21, 2026 (1 month ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from 4citeB4U

Done for you

Rather not set it up yourself?

Chalk Labs scopes, builds and runs agents for your team: the task audit, the eval harness, the integrations and the weekly ops report. Fixed scope, priced before we start.

See how we build AI agents →Read the case studies

Chalk Labs is a two-founder AI and growth studio. We build AI agents, CRMs and MVPs for Web3 and AI companies, and have shipped 50+ product and token launches.

launches shipped
50+
launches shipped
media placements
500+
media placements
founders on every account
2
founders on every account

Press we've placed: Forbes · CoinDesk · Decrypt · Cointelegraph · The Block

Rahil Jain, Co-founder, Chalk Labs. Ex-Goldman Sachs engineer. You talk to the person who builds it.

Get leeway-3d-material-lookdev running in your business

Tell us what you want to automate. A founder replies within one working day with a plan, not a pitch deck.

Goes to the Chalk Labs founders, not the newsletter. Privacy

Need help deploying leeway-3d-material-lookdev?

CallGet help
Cite this page

leeway-3d-material-lookdev skill. Agent Mart. https://agentmart.dev/skills/4citeb4u-leeway-3d-material-lookdev (last updated 2026-10-24)