tackl-performance
Optimizes Tackl apps for Web Vitals, reduced motion, and scroll performance.
Skill by 12-Studio
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What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.
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Files it touches
~/.claude/skills/tackl-performance
What's inside
- Skill name
tackl-performance- Description
- Optimizes Tackl apps for Web Vitals, reduced motion, and scroll performance. Use when the user mentions performance, LCP, CLS, prefers-reduced-motion, lazy loading, scroll jank, or PerformanceContext.
- License
- MIT
- Instructions
- 76 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Performance (Tackl)
## PerformanceContext
Provided by `PerformanceProvider` in `src/components/Contexts/Performance.tsx`, available app-wide via `Contexts`.
| Value | Type | Use |
|-------|------|-----|
| `isReducedMotion` | `boolean` | `prefers-reduced-motion: reduce` — disable/skip animations |
| `devicePixelRatio` | `number` | Choose image resolution / canvas DPR |
```tsx
'use client';
import { use } from 'react';
import { PerformanceContext } from '@parts/Contexts/Performance';
const MyComponent = () => {
const { isReducedMotion } = use(PerformanceContext);
if (isReducedMotion) return <StaticFallback />;
return <AnimatedContent />;
};
```
Built-in consumer: `SmoothScroll` skips Lenis entirely when `isReducedMotion` is true — native scrolling takes over and no rAF loop starts.
## Animation gating
Before any GSAP/Lenis/canvas work:
```tsx
if (isReducedMotion) return;
```
Prefer instant state changes over tweens when `isReducedMotion` is true. Scale canvas/WebGL resolution by `devicePixelRatio` rather than always rendering at full DPR.
## Images
- Always set `width`, `height`, and `sizes`
- `next.config.js` already configures AVIF/WebP output; add your CMS's image CDN hostname to `images.remotePatterns` before using it
## Next.js patterns
- Server Components for data fetching; client components only when needed
- `dynamic()` for non-critical client bundles
- `Suspense` with lightweight fallbacks for async client trees
- `reactStrictMode: true` — GSAP cleanup must be correct (duplicate effect runs in dev)
## Web Vitals checklist
| Metric | Focus |
|--------|-------|
| **LCP** | Priority images, avoid blocking fonts, minimize client JS above fold |
| **CLS** | Explicit image dimensions, reserve space for async content |
| **INP** | Debounce scroll handlers, avoid long main-thread tasks |
## Lenis + GSAP cost
Smooth scroll runs on every page via `SmoothScroll`. Do not add second scroll libraries. Keep ScrollTrigger counts reasonable — batch refreshes; cleanup is automatic via `useAnimation`/`useGSAP` context (never `.kill()` by hand).
## Avoid
- Autoplay video without `prefers-reduced-motion` check
- Large GSAP timelines on every section without viewport triggers
- `will-change` everywhere — use sparingly on animated elements only
- Importing heavy libs in Server Components
## References
- `docs/Tackl/PerformanceContext.md`
- `src/components/Contexts/Performance.tsx`
- `docs/Lighthouse.md`From 12-Studio/Tackl, MIT.
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Signals
- Stars
- 10
- Forks
- 2
- Open issues
- 0
- Last commit (this folder)
- Aug 8, 2026 (2 months ago)
- Last release
- Oct 11, 2026 (17 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/12-Studio/Tackl
- Website
- tackl.netlify.app/
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
tackl-performance skill. Agent Mart. https://agentmart.dev/skills/12-studio-tackl-performance (last updated 2026-10-24)