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Coating Lab

Real surface finishes for game gun models: sourced finishes, variants, wear baked from use

Connector by hpdkhoa · GitHub account verified by the MCP Registry

IndexedMITLocal (stdio)★ 1
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Works with Claude Code, Codex, VS Code, Cursor, Windsurf, Claude Desktop. Read the repository before you give any tool access to your data.

npx agentmarket install connector/hpdkhoa-coatinglab-mcp

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Real surface finishes for game gun models: sourced finishes, variants, wear baked from use

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this server can do and what it asks for, from its tool list and install config. Checked Oct 25, 2026.

Tools
10 read · 0 write · 0 delete · 3 not yet classified
Secrets
None asked for
Install scripts
Not scanned yet
Runs as
Python package

Tools by what they do 13

Read from the source code; the running server may list different tools.

Read 10 · Look things up without changing anything.

  • check_coating
  • check_finish
  • check_library
  • describe_model
  • list_finishes
  • list_templates
  • list_wear_levels
  • read_finish
  • render_variants
  • validate_spec

Not yet classified 3 · We could not tell from the name and description.

  • bake
  • engine_params
  • spec_for_modellab

Secrets and settings it asks for

Other settings (environment variables or headers).

  • COATINGLAB_BLENDER
  • COATINGLAB_LIBRARY
  • COATINGLAB_OUT
  • COATINGLAB_WAIT_FOR

Tools (13)

Read from the source code; the running server may differ. Descriptions are the server’s own words; hidden characters are shown as [U+…].

  • bake

    Bakes the wear masks into a copy of the model (FBX for an engine, .blend for renders): about a minute.

  • check_coating

    Each variant against its wear level's band, wear kept out of corners, every finish physical.

  • check_finish

    A finish of your own against the rules before you add it.

  • check_library

    The library against the physical rules: the finishes that break one, and why (empty: all hold).

  • describe_model

    Any model's meshes and material slots (an FBX), to write a coating spec for a model Model Lab did not make.

  • engine_params

    A variant's values by slot for an engine material that follows the shared wear formula.

  • list_finishes

    Every finish: name, process, colour (sRGB hex), metallic, roughness, what it wears to, measured or estimated.

  • list_templates

    The ready variant sets (e.g. ar15: issued, new_black, fde_two_tone, odg_ceramic, tungsten_stainless, abused_parkerized).

  • list_wear_levels

    The wear levels (new, issued, worn, abused): each mask's threshold and what the level looks like.

  • read_finish

    One finish in full, with its notes and sources.

  • render_variants

    Look-dev renders of the variants (labelled: not a game's view) and a sheet of them.

  • spec_for_modellab

    A coating spec for a Model Lab build: a template's variants on the slots it has, the wear zones from its marks.

  • validate_spec

    Every problem with a coating spec: a slot without a finish, a finish that does not go on its material.

Signals

Stars
1
Forks
0
Open issues
0
Weekly downloads
36
Last commit
Oct 15, 2026 (15 days ago)
Last release
Oct 15, 2026 (15 days ago)
Last package publish
Oct 15, 2026 (15 days ago)

From GitHub (fetched Oct 24, 2026) and the package registry.

Details

Registry name
io.github.hpdkhoa/coatinglab-mcp
Version
0.1.0
Auth
No auth
Packages
pypi coatinglab-mcp
License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

Coating Lab MCP server. Agent Mart. https://agentmart.dev/connectors/hpdkhoa-coatinglab-mcp (last updated 2026-10-24)