Coating Lab
Real surface finishes for game gun models: sourced finishes, variants, wear baked from use
Connector by hpdkhoa · GitHub account verified by the MCP Registry
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Install
Works with Claude Code, Codex, VS Code, Cursor, Windsurf, Claude Desktop. Read the repository before you give any tool access to your data.
npx agentmarket install connector/hpdkhoa-coatinglab-mcp
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this server can do and what it asks for, from its tool list and install config. Checked Oct 25, 2026.
- Tools
- 10 read · 0 write · 0 delete · 3 not yet classified
- Secrets
- None asked for
- Install scripts
- Not scanned yet
- Runs as
- Python package
Tools by what they do 13
Read from the source code; the running server may list different tools.
Read 10 · Look things up without changing anything.
check_coatingcheck_finishcheck_librarydescribe_modellist_finisheslist_templateslist_wear_levelsread_finishrender_variantsvalidate_spec
Not yet classified 3 · We could not tell from the name and description.
bakeengine_paramsspec_for_modellab
Secrets and settings it asks for
Other settings (environment variables or headers).
COATINGLAB_BLENDERCOATINGLAB_LIBRARYCOATINGLAB_OUTCOATINGLAB_WAIT_FOR
Tools (13)
Read from the source code; the running server may differ. Descriptions are the server’s own words; hidden characters are shown as [U+…].
bakeBakes the wear masks into a copy of the model (FBX for an engine, .blend for renders): about a minute.
check_coatingEach variant against its wear level's band, wear kept out of corners, every finish physical.
check_finishA finish of your own against the rules before you add it.
check_libraryThe library against the physical rules: the finishes that break one, and why (empty: all hold).
describe_modelAny model's meshes and material slots (an FBX), to write a coating spec for a model Model Lab did not make.
engine_paramsA variant's values by slot for an engine material that follows the shared wear formula.
list_finishesEvery finish: name, process, colour (sRGB hex), metallic, roughness, what it wears to, measured or estimated.
list_templatesThe ready variant sets (e.g. ar15: issued, new_black, fde_two_tone, odg_ceramic, tungsten_stainless, abused_parkerized).
list_wear_levelsThe wear levels (new, issued, worn, abused): each mask's threshold and what the level looks like.
read_finishOne finish in full, with its notes and sources.
render_variantsLook-dev renders of the variants (labelled: not a game's view) and a sheet of them.
spec_for_modellabA coating spec for a Model Lab build: a template's variants on the slots it has, the wear zones from its marks.
validate_specEvery problem with a coating spec: a slot without a finish, a finish that does not go on its material.
Signals
- Stars
- 1
- Forks
- 0
- Open issues
- 0
- Weekly downloads
- 36
- Last commit
- Oct 15, 2026 (15 days ago)
- Last release
- Oct 15, 2026 (15 days ago)
- Last package publish
- Oct 15, 2026 (15 days ago)
From GitHub (fetched Oct 24, 2026) and the package registry.
Details
- Registry name
io.github.hpdkhoa/coatinglab-mcp- Version
- 0.1.0
- Auth
- No auth
- Packages
- pypi coatinglab-mcp
- License
- MIT
- Repository
- github.com/hpdkhoa/coatinglab-mcp
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
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Cite this page
Coating Lab MCP server. Agent Mart. https://agentmart.dev/connectors/hpdkhoa-coatinglab-mcp (last updated 2026-10-24)